clonep
来自「C实现的MUD,对大家基本入门网络游戏很有帮助!」· 代码 · 共 27 行
TXT
27 行
cccclllloooonnnneeeepppp((((3333)))) MMMMuuuuddddOOOOSSSS ((((5555 SSSSeeeepppp 1111999999994444)))) cccclllloooonnnneeeepppp((((3333)))) NNNNAAAAMMMMEEEE clonep() - determine whether or not a given variable points to a cloned object SSSSYYYYNNNNOOOOPPPPSSSSIIIISSSS int clonep( void | mixed arg ); DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN Returns true (1) iff the argument is objectp() and the O_CLONE flag is set. The driver sets the O_CLONE flag for those objects created via new(3) (clone_object(3)). The clonep() efun will not return true when called on objects that are the master copy (those that are loaded via call_other(3)). Note that if clonep() returns true, then file_name() will return a string containing a '#'. clonep() defaults to this_object(). SSSSEEEEEEEE AAAALLLLSSSSOOOO virtualp(3), userp(3), wizardp(3), objectp(3), new(3), clone_object(3), call_other(3), file_name(3) Page 1 (printed 3/16/95)
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