clonep

来自「C实现的MUD,对大家基本入门网络游戏很有帮助!」· 代码 · 共 27 行

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     cccclllloooonnnneeeepppp((((3333))))              MMMMuuuuddddOOOOSSSS ((((5555 SSSSeeeepppp 1111999999994444))))               cccclllloooonnnneeeepppp((((3333))))     NNNNAAAAMMMMEEEE          clonep() - determine whether or not a given variable points          to a cloned object     SSSSYYYYNNNNOOOOPPPPSSSSIIIISSSS          int clonep( void | mixed arg );     DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN          Returns true (1) iff the argument is objectp() and the          O_CLONE flag is set.  The driver sets the O_CLONE flag for          those objects created via new(3) (clone_object(3)).  The          clonep() efun will not return true when called on objects          that are the master copy (those that are loaded via          call_other(3)).  Note that if clonep() returns true, then          file_name() will return a string containing a '#'.  clonep()          defaults to this_object().     SSSSEEEEEEEE AAAALLLLSSSSOOOO          virtualp(3), userp(3), wizardp(3), objectp(3), new(3),          clone_object(3), call_other(3), file_name(3)     Page 1                                          (printed 3/16/95)

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