reclaim_objects
来自「C实现的MUD,对大家基本入门网络游戏很有帮助!」· 代码 · 共 24 行
TXT
24 行
rrrreeeeccccllllaaaaiiiimmmm____oooobbbbjjjjeeeeccccttttssss((((3333)))) MMMMuuuuddddOOOOSSSS ((((5555 SSSSeeeepppp 1111999999994444)))) rrrreeeeccccllllaaaaiiiimmmm____oooobbbbjjjjeeeeccccttttssss((((3333)))) NNNNAAAAMMMMEEEE reclaim_objects - reclaim any lingering objets SSSSYYYYNNNNOOOOPPPPSSSSIIIISSSS int reclaim_objects( void ); DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN Cycles through all objects that are loaded, and frees any lingering objects that it can. This could result in a sizable amount of memory being freed up, depending on how the mud is coded. Objects are typically left lingering when a global variable in more than one object contains a pointer to it, and the object gets destructed. This efun returns the number of destructed objects encountered in variables. SSSSEEEEEEEE AAAALLLLSSSSOOOO destruct(3) Page 1 (printed 3/16/95)
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