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📄 objects

📁 C实现的MUD,对大家基本入门网络游戏很有帮助!
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     oooobbbbjjjjeeeeccccttttssss((((3333))))             MMMMuuuuddddOOOOSSSS ((((5555 SSSSeeeepppp 1111999999994444))))              oooobbbbjjjjeeeeccccttttssss((((3333))))     NNNNAAAAMMMMEEEE          objects - return an array of all loaded objects     SSSSYYYYNNNNOOOOPPPPSSSSIIIISSSS          object *objects( string func, object ob ); object *objects(          function f);     DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN          An array of every object loaded on the mud is returned by          objects().  Note that if the system's maximum array size is          set too low, objects() will truncate its array, in which          case it might not be too useful.          If the optional `func' and `ob' parameters are given, then          ob->func() is called with each loaded object as an argument.          If the function returns nonzero, then that object is          returned by objects(), otherwise it isn't.          If 'f' is given, it will be called on all the objects as          above.  For example, objects( (: clonep :) ) returns a list          of all the clones in existence.     SSSSEEEEEEEE AAAALLLLSSSSOOOO          livings(3), users(3)     Page 1                                          (printed 3/16/95)

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