📄 tell_object
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tttteeeellllllll____oooobbbbjjjjeeeecccctttt((((3333)))) MMMMuuuuddddOOOOSSSS ((((5555 SSSSeeeepppp 1111999999994444)))) tttteeeellllllll____oooobbbbjjjjeeeecccctttt((((3333)))) NNNNAAAAMMMMEEEE tell_object() - send a message to an object SSSSYYYYNNNNOOOOPPPPSSSSIIIISSSS void tell_object( object ob, string str ); DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN Send a message `str' to object `ob'. If it is an interactive object (a player), then the message will go to him, otherwise it will go to the local function "catch_tell()". SSSSEEEEEEEE AAAALLLLSSSSOOOO message(3), write(3), shout(3), say(3), tell_room(3) Page 1 (printed 3/16/95)
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