📄 enable_commands
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eeeennnnaaaabbbblllleeee____ccccoooommmmmmmmaaaannnnddddssss((((3333)))) MMMMuuuuddddOOOOSSSS ((((5555 SSSSeeeepppp 1111999999994444)))) eeeennnnaaaabbbblllleeee____ccccoooommmmmmmmaaaannnnddddssss((((3333)))) NNNNAAAAMMMMEEEE enable_commands() - allow object to use 'player' commands SSSSYYYYNNNNOOOOPPPPSSSSIIIISSSS void enable_commands( void ); DDDDEEEESSSSRRRRIIIIPPPPTTTTIIIIOOOONNNN enable_commands() marks this_object() as a living object, and allows it to use commands added with add_action() (by using command()). When enable_commands() is called, the driver also looks for the local function catch_tell(), and if found, it will call it every time a message (via say() for example) is given to the object. BBBBUUUUGGGGSSSS Do not call this function in any other place than create() or strange things will likely occur. SSSSEEEEEEEE AAAALLLLSSSSOOOO this_object(3), living(3), add_action(3), command(3), catch_tell(4), say(3), create(4) Page 1 (printed 3/16/95)
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