📄 jue.c
字号:
// jue.c 绝命针
#include <ansi.h>
inherit F_SSERVER;
int perform(object me, object target)
{
int damage;
object weapon = me->query_temp("weapon");
if( !target ) target = offensive_target(me);
if( !target
|| !target->is_character()
|| !me->is_fighting(target) )
return notify_fail("你只能对战斗中的对手使用。\n");
if( (int)me->query_skill("pixie-jian", 1) < 140 )
return notify_fail("你的辟邪剑法不够娴熟,不会使用绝命针。\n");
if( (int)me->query_dex() < 35 )
return notify_fail("你的身法太低,不能使用绝命针。\n");
if( (int)me->query("neili", 1) < 600 )
return notify_fail("你现在内力不足!\n");
if( (int)me->query_skill("kuihua-feiying", 1) < 50 )
return notify_fail("你的葵花飞影术不够娴熟。\n");
if( (int)me->query_skill("kuihua-xinfa", 1) < 60 )
return notify_fail("你的葵花心法不够娴熟。\n");
if( (int)me->query("qi") > (int)me->query("max_qi") / 2 )
return notify_fail("绝命针是救命招数,怎可以随便使用?!\n");
if (me->is_busy())
{
message_vision(MAG "$N将一声尖叫,身形飞了起来,如一朵红云将$N的身形掩没,竟然摆脱了攻击!\n" NOR, me);
me->start_busy(1);
}
message_vision(RED"\n$N猛地纵起,向$n扑去,手指一弹,细针飞了出去,插向$n右目。\n\n"NOR, me, target);
me->add("neili", -300);
if((me->query("combat_exp")) > (int)target->query("combat_exp")/3 &&
me->query_dex() >random((int)target->query_dex())) {
message_vision(HIR"\n$n猝不及防,大叫一声,右眼中针!\n"NOR, me, target);
tell_object(target, HIY "你感觉细针正插在自己的瞳仁之中,如果这针直贯入脑,便有性命之忧!\n" NOR);
me->start_busy(2);
target->start_busy(2);
me->add("neili", -300);
damage = (int)target->query("max_qi");
damage = damage/10;
damage = damage*7;
target->receive_damage("qi", damage);
target->receive_wound("qi", damage/2);
// me->query_temp("weapon")->move(target);
}
else
{
target->start_busy(2);
// me->query_temp("weapon")->move(environment(target));
message_vision(HIY"\n可是$n看破了$N的企图,飞身闪了开去。\n"NOR, me, target);
me->set("neili", 0);
}
return 1;
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -