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📄 king-of-dragon.c

📁 C实现的MUD,对大家基本入门网络游戏很有帮助!
💻 C
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#include <ansi.h>inherit SKILL;string *dodge_msg = ({        HIY "$n端坐微笑,忽而脸现庄严之色,$N立刻匍匐在地,虔诚膜拜。\n" NOR ,});mapping *action = ({([      "action": HIR "$N拈花微笑,周身涌起一片祥云罩向$n" NOR ,        "force" : 0,        "dodge" : 0,        "damage": 0,        "lvl" : 0,        "skill_name" : "君临天下",        "damage_type":   "圣光之沐"]),});int valid_enable(string usage) {     return usage == "sword" || usage == "dodge" || usage == "unarmed" || usage == "parry"            || usage == "blade" || usage == "whip" || usage == "force" || usage == "claw" ;}string query_skill_name(int level){        int i;        return action[0]["skill_name"];}mapping query_action(object me, object weapon){        int i, level;        return action[0];}string query_dodge_msg(string limb){        return dodge_msg[0];}int valid_learn(object me){		if ( ! wizardp(me))        return notify_fail("[君临天下]神功只能由巫师学习。\n");}string exert_function_file(string func){    return __DIR__"king-of-dragon/" + func;}mixed hit_ob(object me, object victim, int damage_bonus){	if ( ! userp (victim)) 	if ( living (victim)) victim -> unconcious () ;}

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