hamaquan.c
来自「C实现的MUD,对大家基本入门网络游戏很有帮助!」· C语言 代码 · 共 90 行
C
90 行
inherit SKILL;mapping *action = ({([ "action" : "$N一式「蛙鸣三起」,以掌化爪,分袭$n的上中下三路要害", "force" : 120, "dodge" : 5, "damage": 15, "lvl" : 0, "skill_name" : "蛙鸣三起", "damage_type" : "瘀伤"]),([ "action" : "$N左手虚晃,右手由前至后,反扣$n的肩井大穴", "force" : 130, "dodge" : 10, "damage": 20, "lvl" : 8, "skill_name" : "反手点穴", "damage_type" : "瘀伤"]),([ "action" : "$N使一式「前瞻后跳」,人似蛤蟆状,半蹲而立,忽得扑向$n", "force" : 150, "dodge" : 15, "damage": 20, "lvl" : 30, "skill_name" : "前瞻后跳", "damage_type" : "瘀伤"]),([ "action" : "$N使一式「分身无影」,四面八方出现无数掌影,一拳击向$n的胸口", "force" : 220, "dodge" : 25, "damage": 35, "lvl" : 70, "skill_name" : "分身无影", "damage_type" : "内伤"]),([ "action" : "$N两手成爪像,全身咕噜作响,一式「无敌蛤蟆」,击向$n的$l", "force" : 270, "dodge" : 30, "damage": 40, "lvl" : 98, "skill_name" : "无敌蛤蟆", "damage_type" : "内伤"])});int valid_enable(string usage) { return usage=="unarmed" || usage=="parry"; } int valid_learn(object me){ if (me->query_temp("weapon") || me->query_temp("secondary_weapon")) return notify_fail("练蛤蟆拳必须空手。\n"); if ((int)me->query_skill("hamagong", 1) < 20) return notify_fail("你的蛤蟆功火候不够,无法学蛤蟆拳。\n"); if ((int)me->query("max_neili") < 100) return notify_fail("你的内力太弱,无法练蛤蟆拳手。\n"); return 1;}string query_skill_name(int level){ int i; for(i = sizeof(action)-1; i >= 0; i--) if(level >= action[i]["lvl"]) return action[i]["skill_name"];}mapping query_action(object me, object weapon){ int i, level; level = (int)me->query_skill("hamaquan", 1); for(i = sizeof(action); i > 0; i--) if(level > action[i-1]["lvl"]) return action[NewRandom(i, 20, level/5)];}int practice_skill(object me){ if ((int)me->query("qi") < 30) return notify_fail("你的体力太低了。\n"); if ((int)me->query("neili") < 20) return notify_fail("你的内力不够练蛤蟆拳。\n"); me->receive_damage("qi", 25); me->add("neili", -5); return 1;}string perform_action_file(string action){ return __DIR__"hamaquan/" + action;}
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