⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 shandian.c

📁 C实现的MUD,对大家基本入门网络游戏很有帮助!
💻 C
字号:
// 海潮汹涌 #include <ansi.h>#include <combat.h> #include <skill.h>inherit F_SSERVER;int perform(object me, object target){         string name,dodge_skill,msg;         int i, j, p;          object weapon = me->query_temp("weapon");                 if( !target ) target = offensive_target(me);          if( !target || !me->is_fighting(target) )                 return notify_fail("「闪电惊虹」只能在战斗中对对手使用。\n");         if(!weapon || weapon->query("skill_type") != "sword")                 return notify_fail("你必须使用武器才能使用「闪电惊虹」!\n");            if( (int)me->query_skill("tianyu-qijian", 1) < 150 )                 return notify_fail("你的天羽奇剑还不够娴熟,使不出「闪电惊虹」绝技。\n");         if( (int)me->query_skill("bahuang-gong", 1) < 150 )                 return notify_fail("你的八荒六合功等级还不够,使不出「闪电惊虹」绝技。\n");         if( (int)me->query_skill("force") < 150 )                 return notify_fail("你的内功等级不够,不能使用「闪电惊虹」。\n");         if( (int)me->query_str() < 30 )                 return notify_fail("你的膂力还不够强劲,使不出「闪电惊虹」来。\n");         if ( me->query_skill_mapped("sword") != "tianyu7gong")                return notify_fail("你现在无法使用「闪电惊虹」!\n");                                                                                          if( (int)me->query("max_neili") < 1000 )                 return notify_fail("你现在内力太弱,使不出「闪电惊虹」。\n");               if( (int)me->query("neili") < 500)                 return notify_fail("你现在真气太弱,使不出「闪电惊虹」。\n");          me->set_temp("xtj_haichao", 1);         message_vision(MAG"\n$N"+weapon->name()+MAG"微微晃动,当气势蓄至巅峰时,双眉耸竖,大步前跨,一股彻骨的剑气,立即潮涌而去。\n"NOR,me,target);         i = me->query_skill("tianyu-qijian", 1)/2;         j = me->query_skill("sword", 1)/2;         me->add_temp("apply/strength", i);         me->add_temp("apply/attack", j);         me->add_temp("apply/damage", j);            msg = HIC "$w"HIC"在$N用劲的指引下,忽似轻巧起来,破空之声反收至净尽,变成沉雄的呼啸,更增使人心寒胆落的威势!" NOR;             COMBAT_D->do_attack(me,target, me->query_temp("weapon"),1,msg);            msg = HIC "$N挥剑起舞,一时剑气纵横,生出亦静亦动,静时有若波平如镜的大海,动时则似怒海激涛,变化莫测!" NOR;                     COMBAT_D->do_attack(me,target, me->query_temp("weapon"),1,msg);                 msg = HIC "$N每一姿态都妙至毫巅,每一个动作都表现出人类体能的极限,既文静又激烈,形成惊天地泣鬼神的气势!" NOR;            COMBAT_D->do_attack(me,target, me->query_temp("weapon"),1,msg);	         me->add("neili", -300);         me->add_temp("apply/strength", -i);         me->add_temp("apply/attack", -j);	me->add_temp("apply/damage", -j);	if (random(me->query("combat_exp")) > target->query("combat_exp")/3 ){         message_vision(HIW"\n突然间天空中一声巨响,一道闪电划破夜空劈在"+weapon->name()+HIW"上,$N挟雷电之威,向$n扑了过去。\n"NOR,me,target);	if (random(10)>3||target->is_busy()){		message_vision(HIR"结果$n躲闪不及被$N攻了正着," + weapon->name() + HIR"上的"HIC"电劲"HIR"乘机钻入$n体内。\n"NOR,me,target);              p = 3+random(4);              target->start_busy(p);}	else {         dodge_skill = target->query_skill_mapped("dodge");	 if( !dodge_skill ) dodge_skill = "dodge";         message_vision(SKILL_D(dodge_skill)->query_dodge_msg(target, 1), me, target);	         me->add("neili",-50);		}		}me->start_busy(2);//	      me->start_perform(6,"「闪电惊虹」");       return 1; } 

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -