📄 kuanglong.c
字号:
// feilong.c 狂风快剑「天外狂龙」#include <ansi.h>#include <skill.h>#include <weapon.h>#include <combat.h>inherit F_SSERVER;int perform(object me, object target){ int damage; string msg; object weapon; if (!target ) target = offensive_target(me); if (!objectp(weapon = me->query_temp("weapon")) || (string)weapon->query("skill_type") != "sword") return notify_fail("装备剑才能使用「天外狂龙」\n"); if (!target || !target->is_character() || !me->is_fighting(target) ) return notify_fail("「天外狂龙」只能对战斗中的对手使用。\n"); if ((int)me->query_skill("kuangfeng-jian", 1) < 150 ) return notify_fail("你狂风快剑不够娴熟,使不出「天外狂龙」。\n"); if ((int)me->query_skill("huashan-neigong", 1) < 120 ) return notify_fail("你华山内功火候不够,使不出「天外狂龙」。\n"); if ((int)me->query("max_neili") < 600) return notify_fail("你内力修为不足,无法运足内力。\n"); if ((int)me->query("neili") < 400) { return notify_fail("你现在内力不够,没能将「天外狂龙」使完!\n"); } weapon = me->query_temp("weapon");msg = HIC "$N心念电闪,一提内力,勒手仗剑,运劲于臂,呼的一声向$n掷了出去!"NOR; COMBAT_D->do_attack(me,target, me->query_temp("weapon"),TYPE_REGULAR,msg); COMBAT_D->do_attack(me,target, me->query_temp("weapon"),TYPE_REGULAR,msg); COMBAT_D->do_attack(me,target, me->query_temp("weapon"),TYPE_REGULAR,msg); COMBAT_D->do_attack(me,target, me->query_temp("weapon"),TYPE_REGULAR,msg); COMBAT_D->do_attack(me,target, me->query_temp("weapon"),TYPE_REGULAR,msg);// weapon->move(environment(me)); me->start_busy(2); return 1;}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -