📄 huanying.c
字号:
// huanying.c 雁行刀法「无形幻影」#include <ansi.h>#include <combat.h>inherit F_SSERVER;int perform(object me, object target){ int extra; int damage; string msg; object weapon; if( !target ) target = offensive_target(me); if( !target || !target->is_character() || !me->is_fighting(target) ) return notify_fail("[无形幻影]只能对战斗中的对手使用。\n"); if (!objectp(weapon = me->query_temp("weapon")) || (string)weapon->query("skill_type") != "blade") return notify_fail("开什么玩笑,没装备刀怎么使「无形幻影」?\n"); if ((int)me->query_skill("yanxing-dao", 1) < 160 ) return notify_fail("你雁行刀法不够娴熟,使不出「无形幻影」。\n"); if ((int)me->query_skill("linji-zhuang", 1) < 90 ) return notify_fail("你临济庄火候不够,「无形幻影」不成招式。\n"); if ((int)me->query("max_neili")<300) return notify_fail("你的内力修为不足,无法运足「无形幻影」的内力。\n"); if ((int)me->query("neili")<200) { return notify_fail("你现在内力不够,没能将「无形幻影」使完!\n"); } extra = me->query_skill("yanxing-dao",1) / 15; extra += me->query_skill("linji-zhuang",1) /15; me->add_temp("apply/attack", extra); me->add_temp("apply/damage", extra); msg = HIC "$N大喝一声,全场四处游动,$n只看到$N化做数团身影,漫天刀光席卷而来!"NOR; COMBAT_D->do_attack(me,target, me->query_temp("weapon"),TYPE_REGULAR,msg); msg = YEL "$n奋力一架,但$N刀分数路,$n只架住一刀!" NOR; COMBAT_D->do_attack(me,target, me->query_temp("weapon"),TYPE_REGULAR,msg); msg = YEL "$N的刀横劈向$n!" NOR; COMBAT_D->do_attack(me,target, me->query_temp("weapon"),TYPE_REGULAR,msg); msg = YEL "$N无形的身影朝$n飞来,刀法成幻影令$n捉摸不清!" NOR; COMBAT_D->do_attack(me,target, me->query_temp("weapon"),TYPE_REGULAR,msg); msg = YEL "$N身法飘忽不定,不时的砍向$n,犹如无形,犹如幻影!" NOR; COMBAT_D->do_attack(me,target, me->query_temp("weapon"),TYPE_REGULAR,msg); me->add_temp("apply/attack", -extra); me->add_temp("apply/damage", -extra); me->add("neili", -200); me->start_busy(2); return 1;}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -