⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 chang3.c

📁 C实现的MUD,对大家基本入门网络游戏很有帮助!
💻 C
字号:
#include <ansi.h>inherit F_SSERVER;int perform(object me, object target){	int i,neili,damage;	string msg;	if( !target ) target = offensive_target(me);	if( !target	||	!target->is_character()	||	!me->is_fighting(target) )		return notify_fail("唱仙法只能在战斗中使用。\n");	if( (int)me->query_skill("shedao-qigong", 1) < 100 )		return notify_fail("你的蛇岛奇功不够娴熟,不会使用唱仙法吼字决。\n");	if ((int)me->query_skill("shenlong-xinfa",1) < 10)		return notify_fail("你的神龙心法火候不够。\n");	if( environment(me)->query("no_fight") )		return notify_fail("在这里不能攻击他人。\n");	if( (int)me->query("neili") < 500 )		return notify_fail("你已经唱得精疲力竭,内力不够了。\n");	neili = me->query("eff_neili");	me->add("neili", -(300+random(200)));	me->receive_damage("qi", 10);	me->start_busy(3);	message_combatd(		HIY "$N深深地吸一囗气,忽然仰天长啸,高声狂叫:不死神龙,唯我不败!\n" NOR, me);		if( neili/2 + random(neili/2) < (int)target->query("neili")/15) 		return notify_fail("敌人的内力比你高出太多,伤不了!\n");				damage = (neili - (int)target->query("max_neili")) / 15;		if( damage > 0 ) {			target->receive_damage("jing", damage/2);			target->receive_damage("qi", damage);			target->receive_wound("jing", damage/2);			target->receive_wound("qi", damage);		message_combatd(		HIR "$N只觉脑中一阵剧痛,金星乱冒,犹如有万条金龙在眼前舞动。\n" NOR, target);		COMBAT_D->report_status(target);		}		else		{		message_combatd(		HIR "$N只觉脑中微痛,似乎受了一点轻伤。\n" NOR, target);		target->receive_damage("jing", 30 );		target->receive_damage("qi", 30 );		target->receive_wound("qi", 30);		COMBAT_D->report_status(target);		}//		if( !target->is_killing(me) ) target->kill_ob(me);//		if( !me->is_killing(target) ) me->fight_ob(target);	return 1;}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -