📄 powerup.c
字号:
// powerup.c#include <ansi.h>inherit F_CLEAN_UP;void remove_effect(object me, int amount);int exert(object me, object target){ int skill; if( target != me ) return notify_fail("你只能用冰雪心法提升自己的战斗力。\n"); if( (int)me->query("neili") < 100 ) return notify_fail("你的内力不够。\n"); if( (int)me->query_temp("powerup") ) return notify_fail("你已经在运功中了。\n"); skill = (int)me->query_skill("bingxue-xinfa",1);// me->add("bellicosity", 100 + skill/2 ); me->add("neili", -100); me->receive_damage("qi",0); message_combatd(HIW"$N长啸一声,真气激发,周身一层青气氤氲,隐隐透体而出,弥漫四周。\n" NOR, me); me->add_temp("apply/attack", skill/3); me->add_temp("apply/dodge", skill/3); me->add_temp("apply/damage", skill/3); me->add_temp("apply/armor", skill/3); me->set_temp("powerup", 1); me->start_call_out((:call_other,__FILE__,"remove_effect",me,skill/3:),skill); if( me->is_fighting() ) me->start_busy(2); return 1;}void remove_effect(object me, int amount){ me->add_temp("apply/attack", - amount); me->add_temp("apply/dodge", - amount); me->add_temp("apply/damage", - amount); me->add_temp("apply/armor", - amount); me->delete_temp("powerup"); tell_object(me, "你的冰雪心法运行完毕,将内力收回丹田。\n");}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -