⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 taiji-jian.new

📁 C实现的MUD,对大家基本入门网络游戏很有帮助!
💻 NEW
字号:
// taiji-jian.c 太极剑// cleansword 2/15/96// Marz 5/21/96inherit SKILL;mapping *action = ({([      "action" : "$N虚步提腰,一招「蜻蜓点水」,手中$w轻轻颤动,一剑剑点向$n的$l",        "force" : 60,        "dodge" : 20,        "parry" : 10,        "damage" : 45,        "lvl" : 0,        "damage_type" : "刺伤"]),([      "action" : "$N向前跨上一步,左手剑诀,右手$w使出一式「指南针」直刺$n的$l",        "force" : 70,        "dodge" : 15,        "parry" : 10,        "damage" : 50,        "lvl" : 4,        "damage_type" : "刺伤"]),([      "action" : "$N身形往右一挫,左手剑诀,右手$w使出一式「大魁星」刺向$n的$l",        "force" : 80,        "dodge" : 15,        "parry" : 10,        "damage" : 50,        "lvl" : 9,        "damage_type" : "刺伤"]),([      "action" : "$N双膝下沉,右手$w使出一式「探海式」,由下而上疾刺$n的$l",        "force" : 90,        "dodge" : 15,        "parry" : 10,        "damage" : 50,        "lvl" : 14,        "damage_type" : "刺伤"]),([      "action" : "$N一招「燕子掠波」,$w自上而下划出一个大弧,平平地向$n的$l挥去",        "force" : 100,        "dodge" : 15,        "parry" : 15,        "damage" : 60,        "lvl" : 19,        "damage_type" : "刺伤"]),([      "action" : "$N上身往左侧一拧,一招「乌龙摆尾」,右手$w反手向$n的$l挥去",        "force" : 110,        "dodge" : 15,        "parry" : 15,        "damage" : 70,        "lvl" : 24,        "damage_type" : "刺伤"]),([      "action" : "$N一招「右拦扫」,一招「左拦扫」,剑锋平指,一气呵成横扫$n的$l",        "force" : 120,        "dodge" : 10,        "parry" : 15,        "damage" : 70,        "lvl" : 29,        "damage_type" : "刺伤"]),([      "action" : "$N左腿提膝,手中$w斜指,一招「宿鸟投林」刺向$n的$l",        "force" : 130,        "dodge" : 15,        "parry" : 15,        "damage" : 70,        "lvl" : 34,        "damage_type" : "刺伤"]),([      "action" : "$N一招「青龙出水」,$w自下而上划出一个大弧,平平地挥向$n的$l",        "force" : 140,        "dodge" : 15,        "parry" : 15,        "damage" : 71,        "lvl" : 39,        "damage_type" : "刺伤"]),([      "action" : "$N使出「三环套月」,$w划出三个圆圈,剑锋直出,绵绵不断划向$n的$l",        "force" : 150,        "dodge" : 10,        "parry" : 20,        "damage" : 73,        "lvl" : 44,        "damage_type" : "刺伤"]),([      "action" : "$N一招「风卷荷叶」,$w轻灵地划出几个圆弧,迅速地向$n的$l挥去",        "force" : 160,        "dodge" : 15,        "parry" : 20,        "damage" : 75,        "lvl" : 49,        "damage_type" : "刺伤"]),([      "action" : "$N一招「虎抱头」,$w划出一个左低右高的大弧,斜斜地斩向$n的$l",        "force" : 170,        "dodge" : 15,        "parry" : 20,        "damage" : 77,        "lvl" : 54,        "damage_type" : "刺伤"]),([      "action" : "$N使出「狮子摇头」,$w由右向左划出一个大8字,将$n圈在其中",        "force" : 180,        "dodge" : 15,        "parry" : 20,        "damage" : 79,        "lvl" : 59,        "damage_type" : "刺伤"]),([      "action" : "$N左脚踏实,右脚虚点,一招「仙人指路」,右手$w带着一团剑花,逼向$n的$l",        "force" : 190,        "dodge" : 5,        "parry" : 20,        "damage" : 81,        "lvl" : 64,        "damage_type" : "刺伤"]),([      "action" : "$N轻轻跃起,一招「野马跳涧」,$w在半空中化为一圈银芒,落向$n的$l",        "force" : 200,        "dodge" : 15,        "parry" : 20,        "damage" : 83,        "lvl" : 69,        "damage_type" : "刺伤"]),([      "action" : "$N两腿前箭后弓,一招「射雁式」,右手$w直刺$n的$l",        "force" : 210,        "dodge" : 20,        "parry" : 20,        "damage" : 85,        "lvl" : 74,        "damage_type" : "刺伤"]),([      "action" : "$N一招「小魁星」,身形往左一挫,左手剑诀,右手$w平平地向$n的$l挥去",        "force" : 220,        "dodge" : 40,        "parry" : 20,        "damage" : 87,        "lvl" : 79,        "damage_type" : "刺伤"]),([      "action" : "$N猱身扑上,一招「白猿献果」,手中$w斜斜地向$n的$l挥去",        "force" : 230,        "dodge" : 30,        "parry" : 20,        "damage" : 89,        "lvl" : 84,        "damage_type" : "刺伤"]),([      "action" : "$N一招「迎风掸尘」,$w看似随意地一挥,$n却陡觉一股劲气迎面袭来。",        "force" : 240,        "dodge" : 20,        "parry" : 25,        "damage" : 91,        "lvl" : 89,        "damage_type" : "刺伤"]),([      "action" : "$N一招「顺水推舟」,$w自上而下划出一个大弧,平平地向$n的$l挥去。",        "force" : 250,        "dodge" : 45,        "parry" : 25,        "damage" : 93,        "lvl" : 94,        "damage_type" : "刺伤"]),([      "action" : "$N一招「流星赶月」,$w疾刺$n的$l",        "force" : 260,        "dodge" : 35,        "parry" : 25,        "damage" : 95,        "lvl" : 99,        "damage_type" : "刺伤"]),([      "action" : "$N突然盘蹲下身来,一招「海底捞月」,$w自下而上地向$n的$l挥去",        "force" : 270,        "dodge" : 25,        "parry" : 25,        "damage" : 97,        "lvl" : 104,        "damage_type" : "刺伤"]),([      "action" : "$N一招「挑帘式」,$w自下而上徐徐划出一个大弧,平平地向$n的$l挥去",        "force" : 280,        "dodge" : 35,        "parry" : 25,        "damage" : 99,        "lvl" : 109,        "damage_type" : "刺伤"]),([      "action" : "$N一招「黄蜂入洞」,$w自上而下划出一个大弧,平平地向$n的$l挥去",        "force" : 290,        "dodge" : 40,        "parry" : 25,        "damage" : 102,        "lvl" : 114,        "damage_type" : "刺伤"]),([      "action" : "$N一招「大鹏展翅」,身形跃起,右手$w刺向$n的$l",        "force" : 300,        "dodge" : 45,        "parry" : 25,        "damage" : 106,        "lvl" : 119,        "damage_type" : "刺伤"]),([      "action" : "$N一招「车轮剑」,$w化作一片银盘,平平地向$n的$l卷去",        "force" : 310,        "dodge" : 45,        "parry" : 25,        "damage" : 120,        "lvl" : 124,        "damage_type" : "刺伤"]),([      "action" : "$N左脚轻点地面,身形往前一扑,一招「天马行空」,$w向$n的$l挥去",        "force" : 320,        "dodge" : 45,        "parry" : 30,        "damage" : 125,        "lvl" : 129,        "damage_type" : "刺伤"]),([      "action" : "$N一招「风扫梅花」,身体跃在半空,手中$w扫向$n的$l",        "force" : 330,        "dodge" : 45,        "parry" : 30,        "damage" : 130,        "lvl" : 90,        "damage_type" : "刺伤"]),([      "action" : "$N一招「却步抽剑」,左脚跃步落地,$w回抽,反手勾向$n的$l",        "force" : 340,        "dodge" : 35,        "parry" : 30,        "damage" : 140,        "lvl" : 139,        "damage_type" : "刺伤"]),([      "action" : "$N右腿半屈般蹲,一招「如封似闭」,剑尖虚指,转身撩向$n的$l",        "force" : 350,        "dodge" : 25,        "parry" : 30,        "damage" : 150,        "lvl" : 144,        "damage_type" : "刺伤"]),([  "action" : "$N回身拧腰,右手虚抱,一招「拨云瞻日」,$w中宫直进,刺向$n的$l",        "force" : 380,        "dodge" : 35,        "parry" : 30,        "damage" : 160,        "lvl" : 149,        "damage_type" : "刺伤"]),});int valid_enable(string usage){ return (usage == "sword") || (usage == "parry"); }int valid_learn(object me){        if ((int)me->query("max_neili") < 100)                return notify_fail("你的内力不够。\n");        if ((int)me->query_skill("taiji-shengong", 1) < 20)                return notify_fail("你的「太极神功」火候太浅。\n");        if ((int)me->query_skill("taiji-quan", 1) < 20)                return notify_fail("你的「太极拳」火候太浅。\n");        return 1;}mapping query_action(object me, object weapon){        int i, level;        level   = (int) me->query_skill("taiji-jian",1);        for(i = sizeof(action); i > 0; i--)                if(level > action[i-1]["lvl"])                        return action[NewRandom(i, 20, level/5)];}string perform_action_file(string action){        return __DIR__"taiji-jian/" + action;}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -