⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 qiankun.c

📁 C实现的MUD,对大家基本入门网络游戏很有帮助!
💻 C
字号:
#include <ansi.h>
#include <combat.h>
inherit F_SSERVER;
static object *enemy = ({});
int perform(object me, object target1,object target2)
{
      	string msg;                                
        int extra;
	object weapon;
	if(me->is_busy())
		return notify_fail("你现在没空!!\n");
	extra = me->query_skill("ill-quan",1);
	if ( extra < 50) return notify_fail("你的病维摩拳还不够纯熟!\n");

        if (me->query_temp("weapon"))
                        return notify_fail("你使用的武器不对。\n");
	if( (int)me->query("neili") < 500  ) 
		return notify_fail("你的内力不够。\n");
        me->add("neili",-100);

	enemy=me->query_enemy();
        if (sizeof(enemy)<2) return notify_fail("你必须同时和两个以上的敌手战斗才能使用乾坤挪移!\n");
        if( !target1 && target2) return notify_fail("你必须同时指定两个对手\n");
        if( !target2 && target1) return notify_fail("你必须同时指定两个对手\n");
	if(!target1 && !target2)
        {
           target1=enemy[0];
           target2=enemy[1];
         }
        if( !target1 || !target2
	||	!target1->is_character() || !target2->is_character()
	||	!me->is_fighting(target1) || !me->is_fighting(target2))
		return notify_fail("[乾坤挪移]只能对战斗中的对手使用。\n");
	if (me->query("neili")<=100) return notify_fail("你的内力不足,无法带动敌人攻势!\n");
        me->add("neili",-100);
        message_vision("$N使出病维摩拳的不传之秘「乾坤挪移」\n",me);
        me->start_busy(2);
        weapon = target1->query_temp("weapon");
        if (random(me->query("combat_exp")*(extra/30+1))>target1->query("combat_exp"))
        {
          message_vision(HIY "$N伸手带动$n的攻势,使之攻向"+target2->name()+"!\n" NOR,me,target1);
          COMBAT_D->do_attack(target1,target2, weapon);  
          target1->receive_damage("jing",0,me);
          target1->start_busy(1);
        }
        else
        {
          message_vision("但$n看破$N的意图,趁势发动攻击!\n",me,target1);
          COMBAT_D->do_attack(target1,me,weapon);
        }
        weapon = target2->query_temp("weapon");
        if (random(me->query("combat_exp")*(extra/30+1))>target2->query("combat_exp"))
        {
          message_vision(HIY "$N伸手带动$n的攻势,使之攻向"+target1->name()+"!\n" NOR,me,target2);
          COMBAT_D->do_attack(target2,target1, weapon);  
          target2->receive_damage("jing",0,me);
          target2->start_busy(1);
        }
        else
        {
          message_vision("但$n看破$N的意图,趁势发动攻击!\n",me,target2);
          COMBAT_D->do_attack(target2,me,weapon);
        }
     	return 1;
}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -