📄 qianshou.c
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// qianshou 千手如来// bren#include <ansi.h>#include <combat.h>inherit F_SSERVER;void back(object target, int skill);int perform(object me, object target){ string msg; int skill; skill = (int)me->query_skill("qianye-shou", 1)/3;; skill = 1;; if( !target ) target = offensive_target(me); if( !target || !me->is_fighting(target) ) return notify_fail("「千手如来」只能在战斗中对对手使用。\n"); if( objectp(me->query_temp("weapon")) ) return notify_fail("使用「千手如来」时双手必须空着!\n"); if( (int)me->query_skill("qianye-shou", 1) < 150 ) return notify_fail("你的如来千叶手不够娴熟,不会使用「千手如来」。\n"); if( (int)me->query_skill("yijinjing", 1) < 150 ) return notify_fail("你的易筋经内功等级不够,不能使用「千手如来」。\n"); if( (int)me->query_dex() < 25 ) return notify_fail("你的身法不够强,不能使用「千手如来」。\n"); if (me->query_skill_prepared("hand") != "qianye-shou" || me->query_skill_mapped("hand") != "qianye-shou") return notify_fail("你现在无法使用「千手如来」进行攻击。\n"); if( (int)me->query("neili") < 500 ) return notify_fail("你现在内力太弱,不能使用「千手如来」。\n"); if( target->query_temp("qianshou") ) return notify_fail(target->name() + "目前正自顾不暇,放胆攻击吧。!\n"); msg = HIY "$N双手合十互击,陡然向外一分,双掌顿时变得轻灵飘逸,灵动异常,霎时幻起漫天的掌影。\n" NOR; message_vision(msg, me, target); msg = HIR "$n只觉得四周都是$N的身影,不由得慌乱起来。\n" NOR; message_vision(msg, me, target); target->add_temp("apply/attack", -skill); target->add_temp("apply/dodge", -skill); target->add_temp("apply/parry", -skill); target->set_temp("qianshou",1); me->add("neili", -300); target->start_call_out( (: call_other, __FILE__, "back", target, skill :),skill/10); if( me->is_fighting() ) me->start_busy(2); return 1;}void back(object target, int skill){ target->add_temp("apply/attack", skill); target->add_temp("apply/dodge", skill); target->add_temp("apply/parry", skill); target->delete_temp("qianshou"); tell_object(target, HIB"你渐渐适应了这种变化,状态又恢复如常。\n"NOR);}
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