📄 insect_poison.c
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//Cracked by Roath// insect_poison.c#include <ansi.h>#include <condition.h>inherit F_CLEAN_UP;int update_condition(object me, int duration){ if( !living(me) ) { message("vision", me->name() + "痛苦地哼了一声。\n", environment(me), me); } else { if(me->query("eff_jing") > me->query("max_jing")/2) { tell_object(me, HIB "你开始感到身体变得冰凉。\n" NOR ); message("vision", me->name() + "突然面部抽搐,手脚发起抖来。\n", environment(me), me); } else if(me->query("eff_jing") > me->query("max_jing")/4) { tell_object(me, HIB "你感到呼吸困难,四肢渐渐肿了起来。\n" NOR ); message("vision", me->name() + "突然两眼发直,全身抽搐起来。\n", environment(me), me); } else { tell_object(me, HIB "你开始感到天旋地转,四周景物都在慢慢离你远去。\n" NOR ); message("vision", me->name() + "突然摔倒在地,张大嘴巴,手脚无力地抽动着。\n", environment(me), me); } } me->receive_damage("qi", 30); me->apply_condition("insect_poison", duration - 1); if(me->query("poisoner")) me->receive_wound("jing", 5); else me->receive_wound("jing", 5); if( duration == 1) me->delete("poisoner"); if( duration < 1 ) return 0; return CND_CONTINUE;}
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