📄 zhanchun.c
字号:
// zhanchun.c (kunlun)inherit NPC;inherit F_MASTER;void create(){ set_name("詹春", ({ "zhan chun", "zhan", "chun" })); set("long", "她是何太冲最喜欢的弟子,长得倒也颇为俏丽。\n"); set("gender", "女性"); set("age", 24); set("attitude", "friendly"); set("shen_type", 1); set("str", 25); set("int", 24); set("con", 28); set("dex", 26); set("per", 26); set("max_qi", 600); set("max_jing", 400); set("neili", 500); set("max_neili", 500); set("jiali", 30); set("combat_exp", 50000); set("score", 5000); set_skill("force", 40); set_skill("xuantian-wuji", 65); set_skill("dodge", 60); set_skill("taxue-wuhen", 65); set_skill("parry", 55); set_skill("sword", 60); set_skill("xunlei-jian", 65); set_skill("leg", 50); set_skill("chuanyun-tui", 60); map_skill("force", "xuantian-wuji"); map_skill("dodge", "taxue-wuhen"); map_skill("leg", "chuanyun-tui"); map_skill("sword", "xunlei-jian"); prepare_skill("leg", "chuanyun-tui"); create_family("昆仑派", 5, "弟子"); setup(); carry_object("/d/kunlun/obj/sword")->wield(); carry_object("/d/kunlun/obj/pao3")->wear();}void attempt_apprentice(object ob){if(ob->query("gender")=="男性"){ command("fear"); command("say "+RANK_D->query_respect(ob)+ "师傅不准我收男弟子,你去找我师兄去吧。"); return; } if(ob->query("appren_hezudao", 1) == 1) { command("say 师祖怎敢开如此玩笑,晚辈却是万万不敢的!"); return; } command("say 好吧,我就收下你,教你一些皮毛功夫。"); command("recruit " + ob->query("id"));}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -