📄 xu-ming.c
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// Npc: /kungfu/class/shaolin/xu-ming.c
// Date: YZC 96/01/19
inherit NPC;
void create()
{
set_name("虚明", ({
"xu ming",
"xu",
"ming",
}));
set("long",
"他是一位身穿黄布袈裟的青年僧人。脸上稚气未脱,身手却已相\n"
"当矫捷,看来似乎学过一点武功。\n"
);
set("nickname", "知客僧");
set("gender", "男性");
set("attitude", "friendly");
set("class", "bonze");
set("age", 20);
set("shen_type", 1);
set("str", 20);
set("int", 20);
set("con", 35);
set("dex", 20);
set("max_qi", 350);
set("max_jing", 200);
set("neili", 300);
set("max_neili", 300);
set("jiali", 20);
set("combat_exp", 15000);
set_skill("force", 30);
set_skill("hunyuan-yiqi", 30);
set_skill("dodge", 30);
set_skill("shaolin-shenfa", 30);
set_skill("strike", 30);
set_skill("banruo-zhang", 30);
set_skill("parry", 30);
set_skill("sword", 30);
set_skill("damo-jian", 30);
map_skill("force", "hunyuan-yiqi");
map_skill("dodge", "shaolin-shenfa");
map_skill("strike", "banruo-zhang");
map_skill("parry", "damo-jian");
map_skill("sword", "damo-jian");
prepare_skill("strike", "banruo-zhang");
create_family("少林派", 41, "弟子");
setup();
carry_object("/d/shaolin/obj/changjian")->wield();
carry_object("/d/shaolin/obj/xu-cloth")->wear();
}
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