📄 book33.c
字号:
#include <ansi.h>inherit ITEM;void create(){ set_name(HIG"闯荡江湖"NOR, ({ "cdjh" }) ); set("no_put", 1); set("value", 0); set_weight(1); if( clonep() ) set_default_object(__FILE__); else { set("unit", "本"); set("material", "paper"); set("long", "神书之一,若是能找齐神州无敌,寂寞高手,天下有雪就能(redo)。\n"); } setup();}void init(){ add_action("do_redo","redo");}int do_redo(){ object me,newbook,ob; me = this_player(); newbook =new(__DIR__"xia");// if (!present("szwudi", me)// ||!present("jmgaoshou",me)// ||!present("txsnow",me)) if (!(ob = present("szwudi", me)) || !(ob = present("jmgaoshou", me)) || !(ob = present("txsnow", me))) tell_object(me,"书好象没齐.\n"); else{ if( ob->query("ownmake")) return notify_fail("这里面有假货吧。\n"); if(userp(ob)) return notify_fail("这里面有假货吧。\n"); if( ob->is_character() || ob->is_corpse() ) return notify_fail("这里面有假货吧。\n"); if(!ob->query("dynamic_quest")) return notify_fail("这里面有假货吧。\n"); message_vision("$N把从怀中翻出的神州无敌,寂寞高手,天下有雪,和手中的闯荡江湖合并成了一本。\n", me); newbook->move(me); destruct(present("szwudi",me)); destruct(present("jmgaoshou",me)); destruct(present("txsnow",me)); destruct(this_object());}return 1;}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -