📄 guo.c
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// guojing.c 郭靖inherit NPC;#include <ansi.h>#include "zzzjob.c"#include "teamjob.c"string ask_newjob();string ask_newover();int job_over(string arg);void create(){ set_name("郭靖", ({"guo jing", "guo", "jing"})); set("nickname", HIY"北侠"NOR); set("gender", "男性"); set("age", 41); set("long", "他就是人称北侠的郭靖,既是蒙古成吉思汗的金刀驸马,又是\n" "江南七怪、全真派马钰道长、「北丐」洪七公和「老顽童」周\n" "伯通等人的徒弟,身兼数门武功。他身着一件灰色长袍,体态\n" "魁梧,敦厚的面目中透出一股威严。\n"); set("attitude", "friendly"); set_max_encumbrance(100000000); set("per", 20); set("str", 60); set("int", 20); set("con", 60); set("dex", 60); set_temp("no_get",1); set_temp("no_kill",1); set("chat_chance", 1); set("chat_msg", ({ "郭靖叹了口气道:“蒙古兵久攻襄阳不下,一定会再出诡计,蓉儿又不在身边,这....\n", "郭靖说道:“华筝公主近来不知可好,抽空一定要回大漠去看看她。\n",// (: random_move :), })); set("inquiry", ([ "周伯通" : "你见到我周大哥了?他现在可好?\n", "老顽童" : "周大哥一贯这样,没点正经!\n", "洪七公" : "师父除了吃,就是喜欢玩。到处玩,还是为了找吃的。\n", "黄药师" : "那是我泰山大人。他云游四海,神龙见首不见尾的。\n", "一灯大师" : "在下对大师好生感激。\n", "欧阳锋" : "这个老毒物,害死我六位师父,一待襄阳事了,决不与他干休。\n", "黄蓉" : "蓉儿是我的爱妻,你问她做甚?\n", "蓉儿" : "蓉儿就是蓉儿了。你问这么多干嘛?\n", "郭芙" : "这个女儿,又笨又不听话。\n", "郭襄" : "襄儿生于乱世,这辈子又多艰厄。但愿她能快乐一世。\n", "郭破虏" : "那是我的小儿子。\n", "杨过" : "过儿确实有出息。\n", "马钰" : "马道长于我有半师之谊。\n", "丘处机" : "邱道长义薄云天,是真豪杰。\n", "柯镇恶" : "那是我大师父。\n", "朱聪" : "那是我二师父。\n", "韩宝驹" : "那是我三师父。\n", "南希仁" : "那是我四师父。\n", "张阿生" : "那是我五师父。\n", "全金发" : "那是我六师父。\n", "韩小莹" : "那是我七师父。\n", "丐帮" : "丐帮英雄几百年了,守卫襄阳多亏了他们。\n", "拜师" : "现在蒙古人围攻襄阳,我哪有心情收徒啊!\n", "job" : (: ask_job :), "功劳" : (: ask_gonglao :), "fangqi": (: ask_fangqi :), "放弃" : (: ask_fangqi :), "奸细" : (: ask_jianxi :), "守城" : (: ask_newjob :), "job2" : (: ask_newjob :), "撤退" : (: ask_newover :), ])); set("qi", 8000); set("max_qi", 8000); set("jing", 8000); set("max_jing", 8000); set("neili", 24000); set("max_neili", 24000); set("jiali", 500); set("combat_exp", 25000000); set("score", 200000); set_skill("force", 400); // 基本内功 set_skill("huntian-qigong", 450); // 混天气功 set_skill("unarmed", 400); // 基本拳脚 set_skill("xianglong-zhang", 450); // 降龙十八掌 set_skill("dodge", 400); // 基本躲闪 set_skill("xiaoyaoyou", 400); // 逍遥游 set_skill("parry", 400); // 基本招架 map_skill("force", "huntian-qigong"); map_skill("unarmed", "xianglong-zhang"); map_skill("dodge", "xiaoyaoyou"); map_skill("parry", "xianglong-zhang"); prepare_skill("unarmed","xianglong-zhang"); setup(); carry_object("/clone/misc/cloth")->wear();}void init(){ add_action("job_over","task");}string ask_newjob(){ object *ene; object me = this_player(); if(is_fighting()) { ene=query_enemy(); if(sizeof(ene)>1) return "“请"+RANK_D->query_respect(me)+"稍等片刻,我先和这"+sizeof(ene)+"位高手切磋几下!”\n"; if(sizeof(ene)==1) return "“请"+RANK_D->query_respect(me)+"稍等片刻,我先和"+ene[0]->name()+"切磋几下!”\n"; } if(me->query_temp("mark/job_shadi")>0 ) return "“"+RANK_D->query_respect(me)+"不是已有任务了吗!”\n";/* if((int)me->query("shen") < 0) return "“"+RANK_D->query_respect(me)+"心术不正,我们不欢迎!”\n";*/ if ((int)me->query("combat_exp")<100000) return "“"+RANK_D->query_respect(me)+"手无缚鸡之力,还是别领任务的为好!”\n"; if ( (int)me->query_skill("force",1) < 100 ) return "守城是件危险工作,我看"+RANK_D->query_respect(me)+"的基本内功不足!\n"; if ( (int)me->query("combat_exp") < 100000 ) return "守城是件危险工作,我看"+RANK_D->query_respect(me)+"的经验不足!\n"; if ((int)me->query_condition("jobshadi_failed")){ message_vision("$N对着$n摇了摇头说:逃跑失败了还来见我??\n", this_object(), me);return "“"+RANK_D->query_respect(me)+"你还是别领任务的为好!”\n";//return;} if ((int)me->query_condition("jobshadi_limit")>1){ message_vision("$N对着$n摇了摇头说:你不是正做着吗??\n", this_object(), me);return "“"+RANK_D->query_respect(me)+"你快点回你的岗位上去!”\n";//return;} if ((int)me->query_condition("guojob2_busy")){ message_vision("$N对着$n摇了摇头说:现在蒙古人正在攻城!!\n", this_object(), me);return "“"+RANK_D->query_respect(me)+"你等会再来!”\n";//return;}message("channel:chat", HIB"【朝廷急报】"GRN + "有消息说:蒙古靼子马上要侵犯襄阳了!\n"NOR,users() ); if (me->query("shen")>0) { switch( random(2) ) { case 0: me->set_temp("mark/job_shadi",1); me->set_temp("carry_location","northgate1"); me->apply_condition("guojob2_busy",5); return "“现在蒙古靼子侵犯中原,这位"+RANK_D->query_respect(me)+"去玄武内门帮助宋军守城吧。"; break; case 1: me->set_temp("mark/job_shadi",2); me->set_temp("carry_location","northgate1"); me->apply_condition("guojob2_busy",5); return "“现在蒙古靼子侵犯中原,这位"+RANK_D->query_respect(me)+"去青龙内门帮助宋军守城吧。"; break; } } else { switch( random(2) ) { case 0: me->set_temp("mark/job_shadi",3); me->set_temp("carry_location","southgate1"); me->apply_condition("guojob2_busy",5); return "“现在蒙古靼子侵犯中原,这位"+RANK_D->query_respect(me)+"去朱雀内门帮助宋军守城吧。"; break; case 1: me->set_temp("mark/job_shadi",4); me->set_temp("carry_location","southgate1"); me->apply_condition("guojob2_busy",5); return "“现在蒙古靼子侵犯中原,这位"+RANK_D->query_respect(me)+"去白虎内门帮助宋军守城吧。"; break; } }}int job_over(string arg){ int job_pot,job_exp; object me = this_player(); object badguy; object room; if(!arg) return 1; if(arg!="over") return 1; if(me->query_temp("help_killed")>0) { message_vision(CYN "$N拍了拍$n的肩膀说道:“"+RANK_D->query_respect(me)+",为国杀敌,不错不错!”\n" NOR, this_object(), me); job_exp=((int)me->query_temp("killed_mgb"))*80; job_pot=job_exp*2/3; job_exp=job_exp; me->add("combat_exp", job_exp); me->add("potential",job_pot);tell_object(me, "你被奖励了"+chinese_number(job_exp)+"点经验值!\n"+chinese_number(job_pot)+"点潜能\n"); me->delete_temp("killed_mgb"); me->delete_temp("job_over"); me->delete_temp("mark/job_shadi"); me->delete_temp("help_killed"); me->add("eff_jing",- me->query("max_jing")/10); me->add("eff_qi",- me->query("max_qi")/10); me->start_busy(3); me->apply_condition("guojob2_busy",6); return 1; } if(me->query_temp("mark/job_shadi")==0) { message_vision(CYN"$N瞧了$n一眼:“没任务还什么完成不完成。”\n",this_object(),me); return 1; } if(me->query_temp("job_over")==0) { message_vision(CYN"$N瞧了$n一眼:“任务还没完成。”\n"NOR,this_object(),me); return 1; } if(me->query_temp("killed_mgb")<2) { message_vision(CYN"$N瞧了$n一眼:“你杀了几个敌人,你还来领赏?。”\n"NOR,this_object(),me); me->delete_temp("job_over"); me->delete_temp("mark/job_shadi"); return 1; } message_vision(CYN "$N对$n说道:“"+RANK_D->query_respect(me)+"辛苦了,去休息一下吧!”\n" NOR, this_object(), me); me->delete_temp("job_over"); me->delete_temp("mark/job_shadi"); job_exp=((int)me->query_temp("killed_mgb"))*80; job_pot=job_exp*2/3; job_exp=job_exp;if (job_exp >2000) job_exp=2000;if (job_pot >1600) job_pot=1600;tell_object(me, "你被奖励了"+chinese_number(job_exp)+"点经验值!\n"+chinese_number(job_pot)+"点潜能和50点江湖阅历。\n"); me->apply_condition("guojob2_busy",6); me->add("combat_exp", job_exp); me->add("potential",job_pot); me->delete_temp("killed_mgb"); me->add("eff_jing",-me->query("max_jing")/10); me->add("eff_qi",-me->query("max_qi")/10); me->add("score",50); me->start_busy(3); if (random(4) == 0) {message("channel:chat", HIB"【襄阳战报】"HIW + "一队宋军伤兵,退到了襄阳城中心附近!\n"NOR,users() ); if(objectp(room=load_object("/d/xiangyang/eastjie1")) && objectp(badguy = new("/quest/guojob/menggu/songbing"))) badguy->move(room); room=load_object("/d/xiangyang/westjie1"); badguy = new("/quest/guojob/menggu/songbing"); badguy->move(room); room=load_object("/d/xiangyang/southjie1"); badguy = new("/quest/guojob/menggu/songbing"); badguy->move(room); } if (random(4) == 1) {message("channel:chat", HIB"【襄阳战报】"HIW + "一队蒙古精兵,冲进了襄阳城北门附近!\n"NOR,users() ); if(objectp(room=load_object("/d/xiangyang/dingzi")) && objectp(badguy = new("/quest/guojob/menggu/mengu2"))) badguy->move(room); room=load_object("/d/xiangyang/northroad1"); badguy = new("/quest/guojob/menggu/mengu2"); badguy->move(room); room=load_object("/d/xiangyang/jiekou2"); badguy = new("/quest/guojob/menggu/mengu2"); badguy->move(room); room=load_object("/d/xiangyang/dingzi"); badguy = new("/quest/guojob/menggu/mengu3"); badguy->move(room); } if (random(4) == 2) {message("channel:chat", HIB"【襄阳战报】"HIW + "一大队蒙古兵,冲进了襄阳城西门附近!\n"NOR,users() ); if(objectp(room=load_object("/d/xiangyang/westjie1")) && objectp(badguy = new("/quest/guojob/menggu/mengu1"))) badguy->move(room); room=load_object("/d/xiangyang/westjie2"); badguy = new("/quest/guojob/menggu/mengu1"); badguy->move(room); room=load_object("/d/xiangyang/juyiyuan"); badguy = new("/quest/guojob/menggu/mengu1"); badguy->move(room); room=load_object("/d/xiangyang/westjie2"); badguy = new("/quest/guojob/menggu/mengu1"); badguy->move(room); room=load_object("/d/xiangyang/westjie2"); badguy = new("/quest/guojob/menggu/mengu1"); badguy->move(room); room=load_object("/d/xiangyang/westjie2"); badguy = new("/quest/guojob/menggu/mengu1"); badguy->move(room); } if (random(4) == 3) {message("channel:chat", HIB"【襄阳战报】"HIW + "有几名蒙古奸细,混进了襄阳城南门附近!\n"NOR,users() ); if(objectp(room=load_object("/d/xiangyang/southjie2")) && objectp(badguy = new("/quest/guojob/menggu/mengu4"))) badguy->move(room); room=load_object("/d/xiangyang/southjie2"); badguy = new("/quest/guojob/menggu/mengu4"); badguy->move(room); } return 1;}string ask_newover(){ object me; me = this_player(); if(me->query_condition("jobshadi_limit")<=1) return "你没有领任务,跑这里瞎嚷嚷什麽?"; me->clear_condition("jobshadi_limit"); me->add("combat_exp",-100+random(20)); me->apply_condition("jobshadi_failed",10); me->delete_temp("mark/job_shadi"); me->delete_temp("carry_location"); me->delete_temp("job_over"); me->delete_temp("start_job"); return "没关系,下次继续努力 。";}
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