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📄 socketclient.cpp.svn-base

📁 ROSE的源代码。了解的自己研究,编译通过
💻 SVN-BASE
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/*
    Rose Online Server Emulator
    Copyright (C) 2006,2007 OSRose Team http://osroseon.to.md
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License
    as published by the Free Software Foundation; either version 2
    of the License, or (at your option) any later version.
    
    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.
    
    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.

    depeloped with Main erose/hrose source server + some change from the original eich source        
*/
#include "sockets.h"

// Constructor
CClientSocket::CClientSocket( )
{
	PacketSize		= 6;		// Starting size
	PacketOffset	= 0;		// No bytes read, yet.
}

// Destructor
CClientSocket::~CClientSocket( )
{
    
}

// Receive this client's socket
bool CClientSocket::ReceiveData( )
{
	int   ReceivedBytes;
	short BytesToRead;
	
	// Calculate bytes to read to get the full packet
	BytesToRead = PacketSize - PacketOffset;
	// This should never happen, but it is integrated:
	if ( BytesToRead > 0x600 - PacketOffset ) return false;
	if ( BytesToRead == 0 ) return false;
	
	// Receive data from client
	ReceivedBytes = recv( sock, (char*)&Buffer[ PacketOffset ], BytesToRead, 0 );
	if ( ReceivedBytes <= 0 ) return false;
	
	// Update pointer
	PacketOffset += ReceivedBytes;
	
	// If the packet is not complete, leave the function
	if ( ReceivedBytes != BytesToRead ) return true;
	
	if ( PacketSize == 6 )
	{
		// We received the headerblock
		PacketSize = *((unsigned short*)&Buffer[0]);
		// Did we receive an incorrect buffer?
		if ( PacketSize < 6 )
		{
			Log( MSG_WARNING, "(SID:%i) Client sent incorrect blockheader.", sock );
			return false;
		}			
		// Is the packet larger than just the header, then continue receiving
		if ( PacketSize > 6 ) return true;
	}		
	cryptPacket( (char*)Buffer, this->CryptTable );
	CPacket* pak = (CPacket*)Buffer;
	FILE *fh = NULL;	
    switch(LOG_THISSERVER)
	{
        case LOG_LOGIN_SERVER:
	       fh = fopen( LOG_DIRECTORY LOG_LOGINPACKETS, "a+" );          
        break;
        case LOG_CHARACTER_SERVER:
	       fh = fopen( LOG_DIRECTORY LOG_CHARPACKETS, "a+" );                   
        break;
        case LOG_WORLD_SERVER:
            if( pak->Command==0x7ec || pak->Command==0x808 )
                break;	       
	       fh = fopen( LOG_DIRECTORY LOG_WORLDPACKETS, "a+" );
        break;       
        case LOG_SAME_FILE:
            if( pak->Command==0x7ec || pak->Command== 0x808 )
                break;	       
	       fh = fopen( LOG_DIRECTORY LOG_DEFAULTPACKETS, "a+" );
        break;                        
    }
	if ( fh != NULL ) 
    {
		fprintf( fh, "(SID:%08u) IN %04x: ", sock, pak->Command );
		for ( int i=0; i<pak->Size-6; ++i ) 
            fprintf( fh, "%02x ", (unsigned char)pak->Buffer[i] );
		fprintf( fh, "\n" );
		fclose( fh );
	}     
	// Handle actions for this packet
	if ( !GS->OnReceivePacket( this, pak ) )
		return false;

	// Reset values for the next packet
	PacketSize   = 6;
	PacketOffset = 0;
	
	return true;
}

// Send a packet to this client
void CClientSocket::SendPacket( CPacket *P )
{
	// :WARNING: IF WE ADD A CRYPT FUNCTION HERE WE MUST COPY THE
	//             PACKET AND NOT USE THE ORIGINAL, IT WILL FUCK UP
	//             THE SENDTOALL FUNCTIONS

	if (!this->isActive) return;
	FILE *fh = NULL;	
    switch(LOG_THISSERVER)
	{
        case LOG_LOGIN_SERVER:
	       fh = fopen( LOG_DIRECTORY LOG_LOGINPACKETS, "a+" );          
        break;
        case LOG_CHARACTER_SERVER:
	       fh = fopen( LOG_DIRECTORY LOG_CHARPACKETS, "a+" );                   
        break;
        case LOG_WORLD_SERVER:
            if( P->Command==0x7ec || P->Command==0x808)
                break;	       
	       fh = fopen( LOG_DIRECTORY LOG_WORLDPACKETS, "a+" );
        break;       
        case LOG_SAME_FILE:
            if( P->Command==0x7ec || P->Command==0x808 )
                break;	       
	       fh = fopen( LOG_DIRECTORY LOG_DEFAULTPACKETS, "a+" );
        break;                        
    }
	if ( fh != NULL ) 
    {
		fprintf( fh, "(SID:%08u) OUT %04x: ", sock, P->Command );
		for ( int i=0; i<P->Size-6; ++i ) 
            fprintf( fh, "%02x ", (unsigned char)P->Buffer[i] );
		fprintf( fh, "\n" );
		fclose( fh );
	}      	
	u_long iMode = 1; 
	#ifdef WIN32
    if (ioctlsocket(sock, FIONBIO, &iMode))
    {
        Log( MSG_WARNING, "ioctlsocket unblock: %i", errno); 
    }
    #else
    if(ioctl(sock, F_SETFL, O_NONBLOCK)!=0)
    {
        Log( MSG_WARNING, "ioctlsocket unblock: %i", errno); 
    }    
    #endif
	int retval = send( sock, (char*)P, P->Size, 0 );	
	iMode=0; 
	#ifdef WIN32
    if(ioctlsocket(sock, FIONBIO, &iMode)==SOCKET_ERROR)
    {
        Log( MSG_WARNING, "ioctlsocket block: %i", errno); 
    }
    #else
    if(ioctl(sock, F_SETFL, 0))!=0)
    {
        Log( MSG_WARNING, "ioctlsocket block: %i", errno); 
    }        
    #endif
}
// Handle client socket (threads)
PVOID ClientMainThread( PVOID ClientSocket )
{
    CClientSocket* thisplayer = (CClientSocket*) ClientSocket;
	fd_set fds;    
    while(thisplayer->isActive)
    {
        FD_ZERO(&fds);
        FD_SET (thisplayer->sock, &fds);
        int Select = select( thisplayer->sock+1, &fds, NULL, NULL, NULL );
        if(Select == SOCKET_ERROR)
        {
            Log( MSG_ERROR,NULL,"Error in Select");
            thisplayer->isActive = false;
        }
        else
        {
            if(FD_ISSET( thisplayer->sock, &fds ))
            {
                if(!thisplayer->ReceiveData( ))
                    thisplayer->isActive = false;
            }
        }   
             
    }   
    thisplayer->GS->DisconnectClient( thisplayer );     
    pthread_exit(NULL);  
}

// -----------------------------------------------------------------------------------------

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