📄 streetnameinputdlg.h
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#if !defined(AFX_STREETNAMEINPUTDLG_H__1AAE87FB_5B53_4CA4_94B7_3CA3BF4801F5__INCLUDED_)
#define AFX_STREETNAMEINPUTDLG_H__1AAE87FB_5B53_4CA4_94B7_3CA3BF4801F5__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// StreetNameInputDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CStreetNameInputDlg dialog
class CStreetNameInputDlg : public CDialog
{
// Construction
public:
CStreetNameInputDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CStreetNameInputDlg)
enum { IDD = IDD_STREETNAMEINPUT };
CString m_StreetName;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CStreetNameInputDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CStreetNameInputDlg)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STREETNAMEINPUTDLG_H__1AAE87FB_5B53_4CA4_94B7_3CA3BF4801F5__INCLUDED_)
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