📄 catfish.java
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public class Catfish {
/**
* Location of the catfish - which column.
*/
private int column = 1;
/**
* Energy level of catfish
*/
private int energyLevel = 10;
/**
* Location of catfish - the column
*
* @return - an integer representing the column location of catfish.
*/
public int getColumn() {
return column;
}
/**
* Swim one cell to the right by incrementing the value stored in column by 1.
*/
public void swimRight() {
if (column + 1 <= 10) {
column = column + 1;
energyLevel = energyLevel - 1;
}
}
/**
* get the image of catfish
*
* @return a String indicating the filename of catfish image
*/
public String getImage() {
if (energyLevel < 5) {
return "/CatFish-tired.gif";
}
return "/CatFish.gif";
}
}
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