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📄 passshowdlg.h

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// PassShowDlg.h : header file
//

#if !defined(AFX_PASSSHOWDLG_H__A3CF14ED_5CE1_42CB_BDF9_20C0A71E543D__INCLUDED_)
#define AFX_PASSSHOWDLG_H__A3CF14ED_5CE1_42CB_BDF9_20C0A71E543D__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
//---------------------------
#include "GetPassHook.h"
/////////////////////////////////////////////////////////////////////////////
// CPassShowDlg dialog

class CPassShowDlg : public CDialog
{
// Construction
public:
	BOOL m_set;
	HCURSOR m_Cursor2;
	HCURSOR m_Cursor1;
	CBitmap m_bmpBackground;

	CPassShowDlg(CWnd* pParent = NULL);	// standard constructor

// Dialog Data
	//{{AFX_DATA(CPassShowDlg)
	enum { IDD = IDD_PASSSHOW_DIALOG };
	CStatic	m_static1;
	CString	m_strStatic2;
	CString	m_strStatic3;
	CString	m_strStatic4;
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CPassShowDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	CGetPassHook m_hook;
	HICON m_hIcon;

	// Generated message map functions
	//{{AFX_MSG(CPassShowDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
	afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
	afx_msg void OnMouseMove(UINT nFlags, CPoint point);
	afx_msg void OnDestroy();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_PASSSHOWDLG_H__A3CF14ED_5CE1_42CB_BDF9_20C0A71E543D__INCLUDED_)

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