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📄 mariomidlet.java

📁 j2me 上的 超级马力游戏 代码 超级马力游戏 代码
💻 JAVA
字号:
/**
 * <p>Title: Mario</p>
 * <p>Description:
 * You cannot remove this copyright and notice.
 * You cannot use this file any part without the express permission of the author.
 * All Rights Reserved</p>
 * <p>Copyright: lizhenpeng (c) 2004</p>
 * <p>Company: LP&P</p>
 * @author lizhenpeng
 * @version 1.0.0
 */


package mario;

import javax.microedition.midlet.*;
import javax.microedition.lcdui.*;
import lipeng.LPIGetCanvas;
import lipeng.LPProgressThread;
public class MarioMIDlet
  extends MIDlet
implements LPIGetCanvas
{

  public MarioMIDlet()
  {
    gameLoading = new LPProgressThread(this);
  }

  public void startApp()
  {
    if(gameLoading.loadProgressIsOver)
  {
    Display.getDisplay(this).setCurrent(gameCanvas);
    gameCanvas.start();
  }
 else
  {
    Display.getDisplay(this).setCurrent(gameLoading);
    gameLoading.start();
    if(gameLoading.gaugeCnt==0)
    {
      gameCanvas = new MarioGameCanvas(this);
    }
  }

  }
  public Canvas getCanvas()
  {
    return gameCanvas;
  }
  public void pauseApp()
  {
    if(gameLoading.loadProgressIsOver)
    {
      gameCanvas.stop();
    }
    else
    {
      gameLoading.stop();
    }
  }

  public void destroyApp(boolean unconditional)
  {
    if(gameLoading.loadProgressIsOver)
    {
      gameCanvas.record.close();
      gameCanvas.stop();
    }
  }

  public void exitMIDlet()
  {
    destroyApp(false);
    notifyDestroyed();
  }
  static public MarioGameCanvas gameCanvas;
  public LPProgressThread gameLoading;
}

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