📄 partmanager.cpp
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}#ifdef DEBUG_PARTMANAGER kdDebug(1000) << QString("No part made active although %1/%2 got event").arg(obj->name()).arg(obj->className()) << endl;#endif return false;}Part * PartManager::findPartFromWidget( QWidget * widget, const QPoint &pos ){ QPtrListIterator<Part> it ( d->m_parts ); for ( ; it.current() ; ++it ) { Part *part = it.current()->hitTest( widget, pos ); if ( part && d->m_parts.findRef( part ) != -1 ) return part; } return 0L;}Part * PartManager::findPartFromWidget( QWidget * widget ){ QPtrListIterator<Part> it ( d->m_parts ); for ( ; it.current() ; ++it ) { if ( widget == it.current()->widget() ) return it.current(); } return 0L;}void PartManager::addPart( Part *part, bool setActive ){ if ( d->m_parts.findRef( part ) != -1 ) // don't add parts more than once :) {#ifdef DEBUG_PARTMANAGER kdWarning(1000) << k_funcinfo << part << " already added" << kdBacktrace(5) << endl;#endif return; } d->m_parts.append( part ); part->setManager( this ); if ( setActive ) { setActivePart( part ); if ( part->widget() ) part->widget()->setFocus(); } // Prevent focus problems if ( part->widget() && part->widget()->focusPolicy() == QWidget::NoFocus ) { kdWarning(1000) << "Part '" << part->name() << "' has a widget " << part->widget()->name() << " with a focus policy of NoFocus. It should have at least a ClickFocus policy, for part activation to work well." << endl; } if ( part->widget() && part->widget()->focusPolicy() == QWidget::TabFocus ) { kdWarning(1000) << "Part '" << part->name() << "' has a widget " << part->widget()->name() << " with a focus policy of TabFocus. It should have at least a ClickFocus policy, for part activation to work well." << endl; } if ( setActive && part->widget() ) part->widget()->show(); emit partAdded( part );}void PartManager::removePart( Part *part ){ if ( d->m_parts.findRef( part ) == -1 ) { kdFatal(1000) << QString("Can't remove part %1, not in KPartManager's list.").arg(part->name()) << endl; return; } //Warning. The part could be already deleted //kdDebug(1000) << QString("Part %1 removed").arg(part->name()) << endl; int nb = d->m_parts.count(); bool ok = d->m_parts.removeRef( part ); Q_ASSERT( ok ); Q_ASSERT( (int)d->m_parts.count() == nb-1 ); part->setManager(0); emit partRemoved( part ); if ( part == d->m_activePart ) setActivePart( 0 ); if ( part == d->m_selectedPart ) setSelectedPart( 0 );}void PartManager::replacePart( Part * oldPart, Part * newPart, bool setActive ){ //kdDebug(1000) << "replacePart " << oldPart->name() << "-> " << newPart->name() << " setActive=" << setActive << endl; // This methods does exactly removePart + addPart but without calling setActivePart(0) in between if ( d->m_parts.findRef( oldPart ) == -1 ) { kdFatal(1000) << QString("Can't remove part %1, not in KPartManager's list.").arg(oldPart->name()) << endl; return; } d->m_parts.removeRef( oldPart ); oldPart->setManager(0); emit partRemoved( oldPart ); addPart( newPart, setActive );}void PartManager::setActivePart( Part *part, QWidget *widget ){ if ( part && d->m_parts.findRef( part ) == -1 ) { kdWarning( 1000 ) << "PartManager::setActivePart : trying to activate a non-registered part! " << part->name() << endl; return; // don't allow someone call setActivePart with a part we don't know about } //check whether nested parts are disallowed and activate the top parent part then, by traversing the //tree recursively (Simon) if ( part && !d->m_bAllowNestedParts ) { QObject *parentPart = part->parent(); // ### this relies on people using KParts::Factory! if ( parentPart && parentPart->inherits( "KParts::Part" ) ) { KParts::Part *parPart = static_cast<KParts::Part *>( parentPart ); setActivePart( parPart, parPart->widget() ); return; } }#ifdef DEBUG_PARTMANAGER kdDebug(1000) << "PartManager::setActivePart d->m_activePart=" << d->m_activePart << "<->part=" << part << " d->m_activeWidget=" << d->m_activeWidget << "<->widget=" << widget << endl;#endif // don't activate twice if ( d->m_activePart && part && d->m_activePart == part && (!widget || d->m_activeWidget == widget) ) return; KParts::Part *oldActivePart = d->m_activePart; QWidget *oldActiveWidget = d->m_activeWidget; setSelectedPart( 0L ); d->m_activePart = part; d->m_activeWidget = widget; if ( oldActivePart ) { KParts::Part *savedActivePart = part; QWidget *savedActiveWidget = widget; PartActivateEvent ev( false, oldActivePart, oldActiveWidget ); QApplication::sendEvent( oldActivePart, &ev ); if ( oldActiveWidget ) { disconnect( oldActiveWidget, SIGNAL( destroyed() ), this, SLOT( slotWidgetDestroyed() ) ); QApplication::sendEvent( oldActiveWidget, &ev ); } d->m_activePart = savedActivePart; d->m_activeWidget = savedActiveWidget; } if ( d->m_activePart ) { if ( !widget ) d->m_activeWidget = part->widget(); PartActivateEvent ev( true, d->m_activePart, d->m_activeWidget ); QApplication::sendEvent( d->m_activePart, &ev ); if ( d->m_activeWidget ) { connect( d->m_activeWidget, SIGNAL( destroyed() ), this, SLOT( slotWidgetDestroyed() ) ); QApplication::sendEvent( d->m_activeWidget, &ev ); } } // Set the new active instance in KGlobal setActiveInstance( d->m_activePart ? d->m_activePart->instance() : 0L ); kdDebug(1000) << this << " emitting activePartChanged " << d->m_activePart << endl; emit activePartChanged( d->m_activePart );}void PartManager::setActiveInstance( KInstance * instance ){ // It's a separate method to allow redefining this behavior KGlobal::_activeInstance = instance;}Part *PartManager::activePart() const{ return d->m_activePart;}QWidget *PartManager::activeWidget() const{ return d->m_activeWidget;}void PartManager::setSelectedPart( Part *part, QWidget *widget ){ if ( part == d->m_selectedPart && widget == d->m_selectedWidget ) return; Part *oldPart = d->m_selectedPart; QWidget *oldWidget = d->m_selectedWidget; d->m_selectedPart = part; d->m_selectedWidget = widget; if ( part && !widget ) d->m_selectedWidget = part->widget(); if ( oldPart ) { PartSelectEvent ev( false, oldPart, oldWidget ); QApplication::sendEvent( oldPart, &ev ); QApplication::sendEvent( oldWidget, &ev ); } if ( d->m_selectedPart ) { PartSelectEvent ev( true, d->m_selectedPart, d->m_selectedWidget ); QApplication::sendEvent( d->m_selectedPart, &ev ); QApplication::sendEvent( d->m_selectedWidget, &ev ); }}Part *PartManager::selectedPart() const{ return d->m_selectedPart;}QWidget *PartManager::selectedWidget() const{ return d->m_selectedWidget;}void PartManager::slotObjectDestroyed(){ kdDebug(1000) << "KPartManager::slotObjectDestroyed()" << endl; removePart( const_cast<Part *>( static_cast<const Part *>( sender() ) ) );}void PartManager::slotWidgetDestroyed(){ kdDebug(1000) << "KPartsManager::slotWidgetDestroyed()" << endl; if ( static_cast<const QWidget *>( sender() ) == d->m_activeWidget ) setActivePart( 0L ); //do not remove the part because if the part's widget dies, then the //part will delete itself anyway, invoking removePart() in its destructor}const QPtrList<Part> *PartManager::parts() const{ return &d->m_parts;}void PartManager::addManagedTopLevelWidget( const QWidget *topLevel ){ if ( !topLevel->isTopLevel() ) return; if ( d->m_managedTopLevelWidgets.containsRef( topLevel ) ) return; d->m_managedTopLevelWidgets.append( topLevel ); connect( topLevel, SIGNAL( destroyed() ), this, SLOT( slotManagedTopLevelWidgetDestroyed() ) );}void PartManager::removeManagedTopLevelWidget( const QWidget *topLevel ){ if ( !topLevel->isTopLevel() ) return; if ( d->m_managedTopLevelWidgets.findRef( topLevel ) == -1 ) return; d->m_managedTopLevelWidgets.remove();}void PartManager::slotManagedTopLevelWidgetDestroyed(){ const QWidget *widget = static_cast<const QWidget *>( sender() ); removeManagedTopLevelWidget( widget );}int PartManager::reason() const{ return d->m_reason;}void PartManager::virtual_hook( int, void* ){ /*BASE::virtual_hook( id, data );*/ }#include "partmanager.moc"
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