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📄 render_text.h

📁 konqueror3 embedded版本, KDE环境下的当家浏览器的嵌入式版本源码包.
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/* * This file is part of the DOM implementation for KDE. * * (C) 1999-2003 Lars Knoll (knoll@kde.org) * (C) 2000-2003 Dirk Mueller (mueller@kde.org) * (C) 2003 Apple Computer, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB.  If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */#ifndef RENDERTEXT_H#define RENDERTEXT_H#include "dom/dom_string.h"#include "xml/dom_stringimpl.h"#include "xml/dom_textimpl.h"#include "rendering/render_object.h"#include "rendering/render_line.h"#include <qptrvector.h>#include <assert.h>class QPainter;class QFontMetrics;// Define a constant for soft hyphen's unicode value.#define SOFT_HYPHEN 173namespace khtml{    class RenderText;    class RenderStyle;class InlineTextBox : public InlineBox{public:    InlineTextBox(RenderObject *obj)    	:InlineBox(obj),    	// ### necessary as some codepaths (<br>) do *not* initialize these (LS)    	m_start(0), m_len(0), m_reversed(false), m_toAdd(0)    {    }    void detach(RenderArena* renderArena);    // Overloaded new operator.  Derived classes must override operator new    // in order to allocate out of the RenderArena.    void* operator new(size_t sz, RenderArena* renderArena) throw();    // Overridden to prevent the normal delete from being called.    void operator delete(void* ptr, size_t sz);private:    // The normal operator new is disallowed.    void* operator new(size_t sz) throw();public:    void setSpaceAdd(int add) { m_width -= m_toAdd; m_toAdd = add; m_width += m_toAdd; }    int spaceAdd() { return m_toAdd; }    virtual bool isInlineTextBox() const { return true; }    void paintDecoration(QPainter *pt, const Font *f, int _tx, int _ty, int decoration);    void paintShadow(QPainter *pt, const Font* f, int _tx, int _ty, const ShadowData *shadow );    void paintSelection(const Font *f, RenderText *text, QPainter *p, RenderStyle* style, int tx, int ty, int startPos, int endPos, int deco);    // Return before, after (offset set to max), or inside the text, at @p offset    FindSelectionResult checkSelectionPoint(int _x, int _y, int _tx, int _ty, const Font *f, RenderText *text, int & offset, short lineheight);    bool checkVerticalPoint(int _y, int _ty, int _h, int height)    { if((_ty + m_y > _y + _h) || (_ty + m_y + m_baseline + height < _y)) return false; return true; }    /**     * determines the offset into the DOMString of the character the given     * coordinate points to.     * The returned offset is never out of range.     * @param _x given coordinate (relative to containing block)     * @param ax returns exact coordinate the offset corresponds to     *		(relative to containing block)     * @return the offset (relative to the RenderText object, not to this run)     */    int offsetForPoint(int _x, int &ax) const;    /**     * calculates the with of the specified chunk in this text box.     * @param pos zero-based position within the text box up to which     *	the width is to be determined     * @return the width in pixels     */    int widthFromStart(int pos) const;    /** returns the lowest possible value the caret offset may have to     * still point to a valid position.     */    virtual long minOffset() const;    /** returns the highest possible value the caret offset may have to     * still point to a valid position.     */    virtual long maxOffset() const;    /** returns the associated render text     */    const RenderText *renderText() const;    RenderText *renderText();    int m_start;    unsigned short m_len;    bool m_reversed : 1;    unsigned m_toAdd : 14; // for justified textprivate:    // this is just for QVector::bsearch. Don't use it otherwise    InlineTextBox(int _x, int _y)        :InlineBox(0)    {        m_x = _x;        m_y = _y;        m_reversed = false;    };    friend class RenderText;};class InlineTextBoxArray : public QPtrVector<InlineTextBox>{public:    InlineTextBoxArray();    InlineTextBox* first();    int	  findFirstMatching( Item ) const;    virtual int compareItems( Item, Item );};class RenderText : public RenderObject{    friend class InlineTextBox;public:    RenderText(DOM::NodeImpl* node, DOM::DOMStringImpl *_str);    virtual ~RenderText();    virtual bool isTextFragment() const;    virtual DOM::DOMStringImpl* originalString() const;    virtual const char *renderName() const { return "RenderText"; }    virtual void setStyle(RenderStyle *style);    virtual void paint( PaintInfo& i, int tx, int ty );    virtual void deleteInlineBoxes(RenderArena* arena=0);    DOM::DOMString data() const { return str; }    DOM::DOMStringImpl *string() const { return str; }    virtual InlineBox* createInlineBox(bool, bool);    virtual void layout() {assert(false);}    virtual bool nodeAtPoint(NodeInfo& info, int x, int y, int tx, int ty, HitTestAction hitTestAction, bool inBox);    // Return before, after (offset set to max), or inside the text, at @p offset    virtual FindSelectionResult checkSelectionPoint( int _x, int _y, int _tx, int _ty,                                                     DOM::NodeImpl*& node, int & offset,						     SelPointState & );    unsigned int length() const { if (str) return str->l; else return 0; }    QChar *text() const { if (str) return str->s; else return 0; }    unsigned int stringLength() const { return str->l; } // non virtual implementation of length()    virtual void position(InlineBox* box, int from, int len, bool reverse);    virtual unsigned int width(unsigned int from, unsigned int len, const Font *f) const;    virtual unsigned int width(unsigned int from, unsigned int len, bool firstLine = false) const;    virtual short width() const;    virtual int height() const;    // height of the contents (without paddings, margins and borders)    virtual short lineHeight( bool firstLine ) const;    virtual short baselinePosition( bool firstLine ) const;    // overrides    virtual void calcMinMaxWidth();    virtual short minWidth() const { return m_minWidth; }    virtual int maxWidth() const { return m_maxWidth; }    void trimmedMinMaxWidth(short& beginMinW, bool& beginWS,                            short& endMinW, bool& endWS,                            bool& hasBreakableChar, bool& hasBreak,                            short& beginMaxW, short& endMaxW,                            short& minW, short& maxW, bool& stripFrontSpaces);    bool containsOnlyWhitespace(unsigned int from, unsigned int len) const;    ushort startMin() const { return m_startMin; }    ushort endMin() const { return m_endMin; }    // returns the minimum x position of all runs relative to the parent.    // defaults to 0.    int minXPos() const;    virtual int inlineXPos() const;    virtual int inlineYPos() const;    bool hasReturn() const { return m_hasReturn; }    virtual const QFont &font();    virtual short verticalPositionHint( bool firstLine ) const;    bool isFixedWidthFont() const;    void setText(DOM::DOMStringImpl *text, bool force=false);    virtual SelectionState selectionState() const {return m_selectionState;}    virtual void setSelectionState(SelectionState s) {m_selectionState = s; }    virtual void caretPos(int offset, int flags, int &_x, int &_y, int &width, int &height);    virtual bool absolutePosition(int &/*xPos*/, int &/*yPos*/, bool f = false);    bool posOfChar(int ch, int &x, int &y);    virtual short marginLeft() const { return style()->marginLeft().minWidth(0); }    virtual short marginRight() const { return style()->marginRight().minWidth(0); }    virtual void repaint(bool immediate=false);    bool hasBreakableChar() const { return m_hasBreakableChar; }    const QFontMetrics &metrics(bool firstLine) const;    const Font *htmlFont(bool firstLine) const;    DOM::TextImpl *element() const    { return static_cast<DOM::TextImpl*>(RenderObject::element()); }    /** returns the lowest possible value the caret offset may have to     * still point to a valid position.     */    virtual long minOffset() const;    /** returns the highest possible value the caret offset may have to     * still point to a valid position.     */    virtual long maxOffset() const;    /** returns the number of inline text boxes     */    unsigned inlineTextBoxCount() const { return m_lines.count(); }    /** returns the array of inline text boxes for this render text.     */    const InlineTextBoxArray &inlineTextBoxes() const { return m_lines; }#ifdef ENABLE_DUMP    virtual void dump(QTextStream &stream, const QString &ind) const;#endif    /** Find the text box that includes the character at @p offset     * and return pos, which is the position of the char in the run.     * @param offset zero-based offset into DOM string     * @param pos returns relative position within text box     * @param checkFirstLetter passing @p true will also regard :first-letter     *		boxes, if available.     * @return the text box, or 0 if no match has been found     */    InlineTextBox * findInlineTextBox( int offset, int &pos,    					bool checkFirstLetter = false );protected: // members    InlineTextBoxArray m_lines;    DOM::DOMStringImpl *str; //    short m_lineHeight;    short m_minWidth;    int   m_maxWidth;    short m_beginMinWidth;    short m_endMinWidth;    SelectionState m_selectionState : 3 ;    bool m_hasReturn : 1;    bool m_hasBreakableChar : 1;    bool m_hasBreak : 1;    bool m_hasBeginWS : 1;    bool m_hasEndWS : 1;    ushort m_startMin : 8;    ushort m_endMin : 8;};inline const RenderText* InlineTextBox::renderText() const{ return static_cast<RenderText*>( object() ); }inline RenderText* InlineTextBox::renderText(){ return static_cast<RenderText*>( object() ); }// Used to represent a text substring of an element, e.g., for text runs that are split because of// first letter and that must therefore have different styles (and positions in the render tree).// We cache offsets so that text transformations can be applied in such a way that we can recover// the original unaltered string from our corresponding DOM node.class RenderTextFragment : public RenderText{public:    RenderTextFragment(DOM::NodeImpl* _node, DOM::DOMStringImpl* _str,                       int startOffset, int endOffset);    RenderTextFragment(DOM::NodeImpl* _node, DOM::DOMStringImpl* _str);    ~RenderTextFragment();    virtual bool isTextFragment() const;    virtual const char *renderName() const { return "RenderTextFragment"; }    uint start() const { return m_start; }    uint end() const { return m_end; }    DOM::DOMStringImpl* contentString() const { return m_generatedContentStr; }    virtual DOM::DOMStringImpl* originalString() const;private:    uint m_start;    uint m_end;    DOM::DOMStringImpl* m_generatedContentStr;};} // end namespace#endif

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