📄 render_container.h
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/* * This file is part of the html renderer for KDE. * * Copyright (C) 2001 Antti Koivisto (koivisto@kde.org) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */#ifndef render_container_h#define render_container_h#include "render_object.h"namespace khtml{/** * Base class for rendering objects that can have children */class RenderContainer : public RenderObject{public: RenderContainer(DOM::NodeImpl* node); void detach(); RenderObject *firstChild() const { return m_first; } RenderObject *lastChild() const { return m_last; } virtual bool childAllowed() const { return true; } virtual void addChild(RenderObject *newChild, RenderObject *beforeChild = 0); virtual RenderObject* removeChildNode(RenderObject* child); virtual void appendChildNode(RenderObject* child); virtual void insertChildNode(RenderObject* child, RenderObject* before); virtual void layout(); virtual void calcMinMaxWidth() { setMinMaxKnown( true ); } virtual void removeLeftoverAnonymousBoxes(); virtual void setStyle(RenderStyle* _style);protected: // Generate CSS content void createCSSContent(); void updatePseudoChildren(); void updatePseudoChild(RenderStyle::PseudoId type, RenderObject* child);private: void setFirstChild(RenderObject *first) { m_first = first; } void setLastChild(RenderObject *last) { m_last = last; }protected: RenderObject *m_first; RenderObject *m_last;};}#endif
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