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📄 table_layout.cpp

📁 konqueror3 embedded版本, KDE环境下的当家浏览器的嵌入式版本源码包.
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/* * This file is part of the HTML rendering engine for KDE. * * Copyright (C) 2002 Lars Knoll (knoll@kde.org) *           (C) 2002 Dirk Mueller (mueller@kde.org) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB.  If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */#include "table_layout.h"#include "render_table.h"#include <kglobal.h>using namespace khtml;// #define DEBUG_LAYOUT/*  The text below is from the CSS 2.1 specs.  Fixed table layout  ------------------  With this (fast) algorithm, the horizontal layout of the table does  not depend on the contents of the cells; it only depends on the  table's width, the width of the columns, and borders or cell  spacing.  The table's width may be specified explicitly with the 'width'  property. A value of 'auto' (for both 'display: table' and 'display:  inline-table') means use the automatic table layout algorithm.  In the fixed table layout algorithm, the width of each column is  determined as follows:    1. A column element with a value other than 'auto' for the 'width'    property sets the width for that column.    2. Otherwise, a cell in the first row with a value other than    'auto' for the 'width' property sets the width for that column. If    the cell spans more than one column, the width is divided over the    columns.    3. Any remaining columns equally divide the remaining horizontal    table space (minus borders or cell spacing).  The width of the table is then the greater of the value of the  'width' property for the table element and the sum of the column  widths (plus cell spacing or borders). If the table is wider than  the columns, the extra space should be distributed over the columns.  In this manner, the user agent can begin to lay out the table once  the entire first row has been received. Cells in subsequent rows do  not affect column widths. Any cell that has content that overflows  uses the 'overflow' property to determine whether to clip the  overflow content._____________________________________________________  This is not quite true when comparing to IE. IE always honors  table-layout:fixed and treats a variable table width as 100%. Makes  a lot of sense, and is implemented here the same way.*/FixedTableLayout::FixedTableLayout( RenderTable *table )    : TableLayout ( table ){}FixedTableLayout::~FixedTableLayout(){}int FixedTableLayout::calcWidthArray(){    int usedWidth = 0;    // iterate over all <col> elements    RenderObject *child = table->firstChild();    int cCol = 0;    int nEffCols = table->numEffCols();    width.resize( nEffCols );    width.fill( Length( Variable ) );#ifdef DEBUG_LAYOUT    qDebug("FixedTableLayout::calcWidthArray()" );    qDebug("    col elements:");#endif    Length grpWidth;    while ( child ) {	if ( child->isTableCol() ) {	    RenderTableCol *col = static_cast<RenderTableCol *>(child);	    int span = col->span();	    if ( col->firstChild() ) {		grpWidth = col->style()->width();	    } else {		Length w = col->style()->width();		if ( w.isVariable() )		    w = grpWidth;		int effWidth = 0;		if ( w.isFixed() && w.value() > 0 ) {                    effWidth = w.value();		    effWidth = KMIN( effWidth, 32760 );		}#ifdef DEBUG_LAYOUT		qDebug("    col element: effCol=%d, span=%d: %d w=%d type=%d",                       cCol, span, effWidth,  w.value(), w.type());#endif		int usedSpan = 0;		int i = 0;		while ( usedSpan < span ) {		    if( cCol + i >= nEffCols ) {			table->appendColumn( span - usedSpan );			nEffCols++;			width.resize( nEffCols );			width[nEffCols-1] = Length();		    }		    int eSpan = table->spanOfEffCol( cCol+i );		    if ( (w.isFixed() || w.isPercent()) && w.value() > 0 ) {			width[cCol+i] = Length( w.value() * eSpan, w.type() );			usedWidth += effWidth * eSpan;#ifdef DEBUG_LAYOUT			qDebug("    setting effCol %d (span=%d) to width %d(type=%d)",                               cCol+i, eSpan, width[cCol+i].value(), width[cCol+i].type() );#endif		    }		    usedSpan += eSpan;		    i++;		}		cCol += i;	    }	} else {	    break;	}	RenderObject *next = child->firstChild();	if ( !next )	    next = child->nextSibling();	if ( !next && child->parent()->isTableCol() ) {	    next = child->parent()->nextSibling();	    grpWidth = Length();	}	child = next;    }#ifdef DEBUG_LAYOUT    qDebug("    first row:");#endif    // iterate over the first row in case some are unspecified.    RenderTableSection *section = table->head;    if ( !section )	section = table->firstBody;    if ( !section )	section = table->foot;    if ( section && section->firstChild() ) {	cCol = 0;	// get the first cell in the first row	child = section->firstChild()->firstChild();	while ( child ) {	    if ( child->isTableCell() ) {		RenderTableCell *cell = static_cast<RenderTableCell *>(child);		Length w = cell->style()->width();		int span = cell->colSpan();		int effWidth = 0;		if ( (w.isFixed() || w.isPercent()) && w.value() > 0 ) {                    effWidth = w.value();		    effWidth = kMin( effWidth, 32760 );		}#ifdef DEBUG_LAYOUT		qDebug("    table cell: effCol=%d, span=%d: %d",  cCol, span, effWidth);#endif		int usedSpan = 0;		int i = 0;		while ( usedSpan < span ) {		    Q_ASSERT( cCol + i < nEffCols );		    int eSpan = table->spanOfEffCol( cCol+i );		    // only set if no col element has already set it.		    if ( width[cCol+i].isVariable() && !w.isVariable() ) {			width[cCol+i] = Length( w.value()*eSpan, w.type() );			usedWidth += effWidth*eSpan;#ifdef DEBUG_LAYOUT			qDebug("    setting effCol %d (span=%d) to width %d(type=%d)",                               cCol+i, eSpan, width[cCol+i].value(), width[cCol+i].type() );#endif		    }#ifdef DEBUG_LAYOUT		    else {			qDebug("    width of col %d already defined (span=%d)", cCol, table->spanOfEffCol( cCol ) );		    }#endif		    usedSpan += eSpan;		    i++;		}		cCol += i;	    } else {		Q_ASSERT( false );	    }	    child = child->nextSibling();	}    }    return usedWidth;}void FixedTableLayout::calcMinMaxWidth(){    // we might want to wait until we have all of the first row before    // layouting for the first time.    // only need to calculate the minimum width as the sum of the    // cols/cells with a fixed width.    //    // The maximum width is kMax( minWidth, tableWidth ) if table    // width is fixed. If table width is percent, we set maxWidth to    // unlimited.    int bs = table->bordersPaddingAndSpacing();    int tableWidth = table->style()->width().isFixed() ? table->style()->width().value() - bs : 0;    int mw = calcWidthArray() + bs;    table->m_minWidth = kMin( kMax( mw, tableWidth ), 0x7fff );    table->m_maxWidth = table->m_minWidth;    if ( !tableWidth ) {	bool haveNonFixed = false;	for ( unsigned int i = 0; i < width.size(); i++ ) {	    if ( !width[i].isFixed() ) {		haveNonFixed = true;		break;	    }	}	if ( haveNonFixed )	    table->m_maxWidth = 0x7fff;    }#ifdef DEBUG_LAYOUT    qDebug("FixedTableLayout::calcMinMaxWidth: minWidth=%d, maxWidth=%d", table->m_minWidth, table->m_maxWidth );#endif}void FixedTableLayout::layout(){    int tableWidth = table->width() - table->bordersPaddingAndSpacing();    int available = tableWidth;    int nEffCols = table->numEffCols();#ifdef DEBUG_LAYOUT    qDebug("FixedTableLayout::layout: tableWidth=%d, numEffCols=%d",  tableWidth, nEffCols);#endif    QMemArray<int> calcWidth;    calcWidth.resize( nEffCols );    calcWidth.fill( -1 );    // first assign fixed width    for ( int i = 0; i < nEffCols; i++ ) {        if ( width[i].isFixed() ) {            calcWidth[i] = width[i].value();            available -= width[i].value();        }    }    // assign percent width    if ( available > 0 ) {	int totalPercent = 0;	for ( int i = 0; i < nEffCols; i++ )	    if ( width[i].isPercent() )		totalPercent += width[i].value();	// calculate how much to distribute to percent cells.	int base = tableWidth * totalPercent / 100;	if ( base > available )	    base = available;	else	    totalPercent = 100;#ifdef DEBUG_LAYOUT    qDebug("FixedTableLayout::layout: assigning percent width, base=%d, totalPercent=%d", base, totalPercent);#endif        for ( int i = 0; available > 0 && i < nEffCols; i++ ) {            if ( width[i].isPercent() ) {                int w = base * width[i].value() / totalPercent;                available -= w;                calcWidth[i] = w;            }        }    }    // assign variable width    if ( available > 0 ) {	int totalVariable = 0;	for ( int i = 0; i < nEffCols; i++ )	    if ( width[i].isVariable() )		totalVariable++;        for ( int i = 0; available > 0 && i < nEffCols; i++ ) {            if ( width[i].isVariable() ) {                int w = available / totalVariable;                available -= w;                calcWidth[i] = w;		totalVariable--;            }        }    }    for ( int i = 0; i < nEffCols; i++ )	if ( calcWidth[i] < 0 )	    calcWidth[i] = 0; // IE gives min 1 px...    // spread extra space over columns    if ( available > 0 ) {        int total = nEffCols;        // still have some width to spread        int i = nEffCols;        while ( i-- ) {            int w = available / total;            available -= w;            total--;            calcWidth[i] += w;        }    }    int pos = 0;    int hspacing = table->borderHSpacing();    for ( int i = 0; i < nEffCols; i++ ) {#ifdef DEBUG_LAYOUT	qDebug("col %d: %d (width %d)", i, pos, calcWidth[i] );#endif	table->columnPos[i] = pos;	pos += calcWidth[i] + hspacing;    }    table->columnPos[table->columnPos.size()-1] = pos;}// -------------------------------------------------------------------------// -------------------------------------------------------------------------AutoTableLayout::AutoTableLayout( RenderTable* table )    : TableLayout( table ){    percentagesDirty = true;    effWidthDirty = true;    total_percent = 0;    hasPercent = false;}AutoTableLayout::~AutoTableLayout(){}/* recalculates the full structure needed to do layouting and minmax calculations.   This is usually calculated on the fly, but needs to be done fully when table cells change   dynamically*/void AutoTableLayout::recalcColumn( int effCol ){    Layout &l = layoutStruct[effCol];    RenderObject *child = table->firstChild();    // first we iterate over all rows.    RenderTableCell *fixedContributor = 0;    RenderTableCell *maxContributor = 0;    while ( child ) {	if ( child->isTableSection() ) {	    RenderTableSection *section = static_cast<RenderTableSection *>(child);	    int numRows = section->numRows();	    RenderTableCell *last = 0;	    for ( int i = 0; i < numRows; i++ ) {		RenderTableCell *cell = section->cellAt( i,  effCol );		if ( cell == (RenderTableCell *)-1 )		    continue;		if ( cell && cell->colSpan() == 1 ) {                    // A cell originates in this column.  Ensure we have                    // a min/max width of at least 1px for this column now.                    l.minWidth = kMax(int( l.minWidth ), 1);                    l.maxWidth = kMax(int( l.maxWidth ), 1);

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