value.cpp
来自「konqueror3 embedded版本, KDE环境下的当家浏览器的嵌入式版」· C++ 代码 · 共 413 行
CPP
413 行
// -*- c-basic-offset: 2 -*-/* * This file is part of the KDE libraries * Copyright (C) 1999-2001 Harri Porten (porten@kde.org) * Copyright (C) 2001 Peter Kelly (pmk@post.com) * Copyright (C) 2003 Apple Computer, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */#include "value.h"#include "object.h"#include "types.h"#include "interpreter.h"#include <assert.h>#include <math.h>#include <stdio.h>#include <string.h>#include <limits.h>#include "internal.h"#include "collector.h"#include "operations.h"#include "error_object.h"#include "nodes.h"#include "simple_number.h"using namespace KJS;// ----------------------------- ValueImp -------------------------------------ValueImp::ValueImp() : refcount(0), // Tell the garbage collector that this memory block corresponds to a real object now _flags(VI_CREATED){ //fprintf(stderr,"ValueImp::ValueImp %p\n",(void*)this);}ValueImp::~ValueImp(){ //fprintf(stderr,"ValueImp::~ValueImp %p\n",(void*)this); _flags |= VI_DESTRUCTED;}void ValueImp::mark(){ //fprintf(stderr,"ValueImp::mark %p\n",(void*)this); _flags |= VI_MARKED;}bool ValueImp::marked() const{ // Simple numbers are always considered marked. return SimpleNumber::is(this) || (_flags & VI_MARKED);}void ValueImp::setGcAllowed(){ //fprintf(stderr,"ValueImp::setGcAllowed %p\n",(void*)this); // simple numbers are never seen by the collector so setting this // flag is irrelevant if (!SimpleNumber::is(this)) _flags |= VI_GCALLOWED;}void* ValueImp::operator new(size_t s){ return Collector::allocate(s);}void ValueImp::operator delete(void*){ // Do nothing. So far.}bool ValueImp::toUInt32(unsigned&) const{ return false;}// ECMA 9.4int ValueImp::toInteger(ExecState *exec) const{ unsigned i; if (dispatchToUInt32(i)) return static_cast<int>(i); double d = roundValue(exec, Value(const_cast<ValueImp*>(this))); if (isInf(d)) return INT_MAX; return static_cast<int>(d);}int ValueImp::toInt32(ExecState *exec) const{ unsigned i; if (dispatchToUInt32(i)) return (int)i; double d = roundValue(exec, Value(const_cast<ValueImp*>(this))); if (isNaN(d) || isInf(d) || d == 0.0) return 0; double d32 = fmod(d, D32); //Make sure we use the positive remainder. This matters since this may be //less than MIN_INT (but still < 2^32), and we don't want the cast to clamp. if (d32 < 0) d32 += D32; if (d32 >= D32 / 2.0) d32 -= D32; return static_cast<int>(d32);}unsigned int ValueImp::toUInt32(ExecState *exec) const{ unsigned i; if (dispatchToUInt32(i)) return i; double d = roundValue(exec, Value(const_cast<ValueImp*>(this))); if (isNaN(d) || isInf(d) || d == 0.0) return 0; double d32 = fmod(d, D32); if (d32 < 0) d32 += D32; //6.3.1.4 Real floating and integer // 50) The remaindering operation performed when a value of integer type is // converted to unsigned type need not be performed when a value of real // floating type is converted to unsigned type. Thus, the range of // portable real floating values is (-1, Utype_MAX+1). return static_cast<unsigned int>(d32);}unsigned short ValueImp::toUInt16(ExecState *exec) const{ unsigned i; if (dispatchToUInt32(i)) return (unsigned short)i; double d = roundValue(exec, Value(const_cast<ValueImp*>(this))); double d16 = fmod(d, D16); // look at toUInt32 to see why this is necesary int t_int = static_cast<int>(d16); return static_cast<unsigned short>(t_int);}// Dispatchers for virtual functions, to special-case simple numbers which// won't be real pointers.Type ValueImp::dispatchType() const{ if (SimpleNumber::is(this)) return NumberType; return type();}Value ValueImp::dispatchToPrimitive(ExecState *exec, Type preferredType) const{ if (SimpleNumber::is(this)) return Value(const_cast<ValueImp *>(this)); return toPrimitive(exec, preferredType);}bool ValueImp::dispatchToBoolean(ExecState *exec) const{ if (SimpleNumber::is(this)) return SimpleNumber::value(this); return toBoolean(exec);}double ValueImp::dispatchToNumber(ExecState *exec) const{ if (SimpleNumber::is(this)) return SimpleNumber::value(this); return toNumber(exec);}UString ValueImp::dispatchToString(ExecState *exec) const{ if (SimpleNumber::is(this)) return UString::from(SimpleNumber::value(this)); return toString(exec);}Object ValueImp::dispatchToObject(ExecState *exec) const{ if (SimpleNumber::is(this)) return static_cast<const NumberImp *>(this)->NumberImp::toObject(exec); return toObject(exec);}bool ValueImp::dispatchToUInt32(unsigned& result) const{ if (SimpleNumber::is(this)) { long i = SimpleNumber::value(this); if (i < 0) return false; result = (unsigned)i; return true; } return toUInt32(result);}// ------------------------------ Value ----------------------------------------Value::Value(ValueImp *v){ rep = v;#ifdef DEBUG_COLLECTOR assert (!(rep && !SimpleNumber::is(rep) && *((uint32_t *)rep) == 0 )); assert (!(rep && !SimpleNumber::is(rep) && rep->_flags & ValueImp::VI_MARKED));#endif if (v) { v->ref(); //fprintf(stderr, "Value::Value(%p) imp=%p ref=%d\n", this, rep, rep->refcount); v->setGcAllowed(); }}Value::Value(const Value &v){ rep = v.imp();#ifdef DEBUG_COLLECTOR assert (!(rep && !SimpleNumber::is(rep) && *((uint32_t *)rep) == 0 )); assert (!(rep && !SimpleNumber::is(rep) && rep->_flags & ValueImp::VI_MARKED));#endif if (rep) { rep->ref(); //fprintf(stderr, "Value::Value(%p)(copying %p) imp=%p ref=%d\n", this, &v, rep, rep->refcount); }}Value::~Value(){ if (rep) { rep->deref(); //fprintf(stderr, "Value::~Value(%p) imp=%p ref=%d\n", this, rep, rep->refcount); }}Value& Value::operator=(const Value &v){ ValueImp *tmpRep = v.imp(); //Avoid the destruction of the object underneath us by //incrementing the reference on it first if (tmpRep) { tmpRep->ref(); //fprintf(stderr, "Value::operator=(%p)(copying %p) imp=%p ref=%d\n", this, &v, tmpRep, tmpRep->refcount); } if (rep) { rep->deref(); //fprintf(stderr, "Value::operator=(%p)(copying %p) old imp=%p ref=%d\n", this, &v, rep, rep->refcount); } rep = tmpRep; return *this;}// ------------------------------ Undefined ------------------------------------Undefined::Undefined() : Value(UndefinedImp::staticUndefined){}Undefined Undefined::dynamicCast(const Value &v){ if (!v.isValid() || v.type() != UndefinedType) return Undefined(0); return Undefined();}// ------------------------------ Null -----------------------------------------Null::Null() : Value(NullImp::staticNull){}Null Null::dynamicCast(const Value &v){ if (!v.isValid() || v.type() != NullType) return Null(0); return Null();}// ------------------------------ Boolean --------------------------------------Boolean::Boolean(bool b) : Value(b ? BooleanImp::staticTrue : BooleanImp::staticFalse){}bool Boolean::value() const{ assert(rep); return ((BooleanImp*)rep)->value();}Boolean Boolean::dynamicCast(const Value &v){ if (!v.isValid() || v.type() != BooleanType) return static_cast<BooleanImp*>(0); return static_cast<BooleanImp*>(v.imp());}// ------------------------------ String ---------------------------------------String::String(const UString &s) : Value(new StringImp(s)){#ifndef NDEBUG if (s.isNull()) fprintf(stderr, "WARNING: KJS::String constructed from null string\n");#endif}UString String::value() const{ assert(rep); return ((StringImp*)rep)->value();}String String::dynamicCast(const Value &v){ if (!v.isValid() || v.type() != StringType) return String(0); return String(static_cast<StringImp*>(v.imp()));}// ------------------------------ Number ---------------------------------------Number::Number(int i) : Value(SimpleNumber::fits(i) ? SimpleNumber::make(i) : new NumberImp(static_cast<double>(i))) { }Number::Number(unsigned int u) : Value(SimpleNumber::fits(u) ? SimpleNumber::make(u) : new NumberImp(static_cast<double>(u))) { }Number::Number(double d)#if defined(__alpha) && !defined(_IEEE_FP) // check for NaN first if we werent't compiled with -mieee on Alpha : Value(KJS::isNaN(d) ? NumberImp::staticNaN : (SimpleNumber::fits(d) ? SimpleNumber::make((long)d) : new NumberImp(d))) { }#else : Value(SimpleNumber::fits(d) ? SimpleNumber::make((long)d) : (KJS::isNaN(d) ? NumberImp::staticNaN : new NumberImp(d))) { }#endifNumber::Number(long int l) : Value(SimpleNumber::fits(l) ? SimpleNumber::make(l) : new NumberImp(static_cast<double>(l))) { }Number::Number(long unsigned int l) : Value(SimpleNumber::fits(l) ? SimpleNumber::make(l) : new NumberImp(static_cast<double>(l))) { }Number Number::dynamicCast(const Value &v){ if (!v.isValid() || v.type() != NumberType) return Number((NumberImp*)0); return Number(static_cast<NumberImp*>(v.imp()));}double Number::value() const{ if (SimpleNumber::is(rep)) return (double)SimpleNumber::value(rep); assert(rep); return ((NumberImp*)rep)->value();}int Number::intValue() const{ if (SimpleNumber::is(rep)) return SimpleNumber::value(rep); return (int)((NumberImp*)rep)->value();}bool Number::isNaN() const{ return rep == NumberImp::staticNaN;}bool Number::isInf() const{ if (SimpleNumber::is(rep)) return false; return KJS::isInf(((NumberImp*)rep)->value());}
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