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📄 colormap.c

📁 seismic software,very useful
💻 C
📖 第 1 页 / 共 2 页
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# define RGB_LBLUE	{0x55, 0x9c, 0xe0}# define RGB_YELLOW	{0xd0, 0xb0, 0x20}	float c_rgb [][3][3]  =	{	{ RGB_BLACK,    RGB_GRAY,   RGB_WHITE  },	{ RGB_RED,      RGB_LGRAY,  RGB_BLUE  },	{ RGB_RED,      RGB_LGRAY,  RGB_GREEN },	{ RGB_BROWN,    RGB_LGRAY,  RGB_BLUE  },	{ RGB_BROWN,    RGB_LGRAY,  RGB_GREEN },	{ RGB_REDBROWN, RGB_LGRAY,  RGB_BLUE  },	{ RGB_REDBROWN, RGB_LGRAY,  RGB_GREEN },	{ RGB_ORANGE,   RGB_LGRAY,  RGB_BLUE  },	{ RGB_ORANGE,   RGB_LGRAY,  RGB_GREEN },	{ RGB_BROWN,    RGB_GRAY2,  RGB_GREEN },	{ RGB_BROWN,    RGB_GRAY2,  RGB_BLUE  },	{ RGB_BROWN,    RGB_YELLOW, RGB_BLUE  }	};		static int	c_nr = -1;	int	max_cmap, half;		/* determine beginning and ending pixels in contiguous range	*/	bpixel = xGetFirstPixel(dpy);	epixel = xGetLastPixel(dpy);	if (epixel<=bpixel) return None;		/* determine window's current colormap */	XGetWindowAttributes(dpy,win,&wa);	wcmap = wa.colormap;		/* create new colormap and allocate all cells read/write */	cmap = XCreateColormap(dpy,win,DefaultVisualOfScreen(scr),AllocNone);	ncells = CellsOfScreen(scr);	XAllocColorCells(dpy,cmap,True,NULL,0,pixel,ncells);		/* copy color cells from window's colormap to new colormap */	for (i=0; i<ncells; ++i) {		if (i<bpixel || i>epixel) {			color.pixel = i;			XQueryColor(dpy,wcmap,&color);			XFreeColors(dpy,cmap,&pixel[i],1,0);			XAllocColor(dpy,cmap,&color);		}	}		/* build scale in contiguous cells in new colormap */	npixels = epixel-bpixel+1;	half = npixels / 2;		max_cmap = sizeof (c_rgb) / sizeof (float[3][3]);	/* We got the specific number of the cmap from the string	*/	if (STREQ (str_cmap, "rgb_up"))		c_nr++;	else if (STREQ (str_cmap, "rgb_down"))		c_nr--;	else	{		if (strlen (str_cmap) > 3)	{			str_cmap[0] = str_cmap[1] = str_cmap[2] = ' ';			c_nr = atoi (str_cmap);			if (c_nr < 0 || c_nr >= max_cmap)	{				warn ("\"cmap=rgb%i\" not installed !", c_nr);				c_nr = 0;				warn (" using : \"cmap=rgb%i\"", c_nr);			}		}	}	/* cycle through the cmaps					*/	while (c_nr < 0)		c_nr += max_cmap;			while (c_nr >= max_cmap)		c_nr -= max_cmap;			if (verbose == 1)		warn (" using : \"cmap=rgb%i\"", c_nr);	/* Build the 1st ramp						*/	for (i = 0; i < half; ++i) {		color.pixel = bpixel + i;		color.red   = c_rgb[c_nr][0][0] +			(c_rgb[c_nr][1][0] - c_rgb[c_nr][0][0]) * i/half;		color.green = c_rgb[c_nr][0][1] +			(c_rgb[c_nr][1][1] - c_rgb[c_nr][0][1]) * i/half;		color.blue  = c_rgb[c_nr][0][2] +			(c_rgb[c_nr][1][2] - c_rgb[c_nr][0][2]) * i/half;				color.red   *= 257.0;		color.green *= 257.0;		color.blue  *= 257.0;				color.flags = DoRed|DoGreen|DoBlue;		XStoreColor(dpy,cmap,&color);	}	/* Build the 2nd ramp						*/	for (i=half; i<npixels; ++i) {		color.pixel = bpixel+i;		color.red   = c_rgb[c_nr][1][0] +			(c_rgb[c_nr][2][0] - c_rgb[c_nr][1][0]) * (i-half)/half;		color.green = c_rgb[c_nr][1][1] +			(c_rgb[c_nr][2][1] - c_rgb[c_nr][1][1]) * (i-half)/half;		color.blue  = c_rgb[c_nr][1][2] +			(c_rgb[c_nr][2][2] - c_rgb[c_nr][1][2]) * (i-half)/half;				color.red   *= 257.0;		color.green *= 257.0;		color.blue  *= 257.0;				color.flags = DoRed|DoGreen|DoBlue;		XStoreColor(dpy,cmap,&color);	}	/* return colormap */	return cmap;}Colormap xCreateHSVColormap (Display *dpy, Window win,			char *str_cmap, int verbose){	Screen *scr=XDefaultScreenOfDisplay(dpy);	/* Window root=XRootWindowOfScreen(scr); --unused? */	Colormap cmap,wcmap;	XColor color;	XWindowAttributes wa;	int i,ncells,npixels;	unsigned long bpixel,epixel,pixel[4096];# define HSV_BLACK	{  0.0, 0.00, 0.00}# define HSV_GRAY	{  0.0, 0.00, 0.50}# define HSV_WHITE	{  0.0, 0.00, 1.00}# define HSV_HUE1	{240.0, 1.00, 0.50}# define HSV_HUE2	{120.0, 1.00, 0.50}# define HSV_HUE3	{  0.0, 1.00, 0.50}# define HSV_DRED	{  0.0, 1.00, 0.50}# define HSV_BROWN	{ 30.0, 1.00, 0.30}# define HSV_GREEN	{140.0, 1.00, 0.50}# define HSV_BLUE	{240.0, 1.00, 0.70}# define HSV_YELLOW	{ 70.0, 1.00, 0.50}	float c_hsv [][3][3]  =	{	{ HSV_WHITE,  HSV_GRAY,   HSV_BLACK },	{ HSV_HUE1,   HSV_HUE2,   HSV_HUE3  },	{ HSV_HUE3,   HSV_HUE2,   HSV_HUE1  },	{ HSV_BROWN,  HSV_GREEN,  HSV_BLUE  },	{ HSV_DRED,  HSV_WHITE,  HSV_BLUE  },	{ HSV_BLUE,  HSV_WHITE,  HSV_DRED  },	{ HSV_WHITE,  HSV_DRED,  HSV_BLUE  },	{ HSV_WHITE,  HSV_GREEN,  HSV_BLUE  },	{ HSV_BLUE,  HSV_DRED,  HSV_WHITE  },	{ HSV_BLUE,  HSV_GREEN,  HSV_WHITE  },	{ HSV_BLUE,  HSV_WHITE,  HSV_GREEN  },	{ HSV_YELLOW,  HSV_DRED,  HSV_BROWN  },	{ HSV_BROWN,  HSV_DRED,  HSV_YELLOW  },	{ HSV_DRED,  HSV_YELLOW,  HSV_BROWN  }	};	static int	c_nr = -1;	int	max_cmap, half;	float r,g,b, h,s,v;	/* Red,Green,Blue, Hue,Sat,Value	*/		/* determine beginning and ending pixels in contiguous range	*/	bpixel = xGetFirstPixel(dpy);	epixel = xGetLastPixel(dpy);	if (epixel<=bpixel) return None;		/* determine window's current colormap */	XGetWindowAttributes(dpy,win,&wa);	wcmap = wa.colormap;		/* create new colormap and allocate all cells read/write */	cmap = XCreateColormap(dpy,win,DefaultVisualOfScreen(scr),AllocNone);	ncells = CellsOfScreen(scr);	XAllocColorCells(dpy,cmap,True,NULL,0,pixel,ncells);		/* copy color cells from window's colormap to new colormap */	for (i=0; i<ncells; ++i) {		if (i<bpixel || i>epixel) {			color.pixel = i;			XQueryColor(dpy,wcmap,&color);			XFreeColors(dpy,cmap,&pixel[i],1,0);			XAllocColor(dpy,cmap,&color);		}	}		/* build scale in contiguous cells in new colormap */	npixels = epixel-bpixel+1;	half = npixels / 2;		max_cmap = sizeof (c_hsv) / sizeof (float[3][3]);		/* We got the specific number of the cmap from the string	*/	if (STREQ (str_cmap, "hsv_up"))		c_nr++;	else if (STREQ (str_cmap, "hsv_down"))		c_nr--;	else	{		if (strlen (str_cmap) > 3)	{			str_cmap[0] = str_cmap[1] = str_cmap[2] = ' ';			c_nr = atoi (str_cmap);			if (c_nr < 0 || c_nr >= max_cmap)	{				warn ("\"cmap=hsv%i\" not installed !", c_nr);				c_nr = 0;				warn (" using : \"cmap=hsv%i\"", c_nr);			}		}	}	/* cycle through the cmaps					*/	while (c_nr < 0)		c_nr += max_cmap;			while (c_nr >= max_cmap)		c_nr -= max_cmap;			if (verbose == 1)		warn (" using : \"cmap=hsv%i\"", c_nr);		/* Build the 1st ramp						*/	for (i = 0; i < half; ++i) {		color.pixel = bpixel + i;				h = c_hsv[c_nr][0][0] +			(c_hsv[c_nr][1][0] - c_hsv[c_nr][0][0]) * i / half;		s = c_hsv[c_nr][0][1] +			(c_hsv[c_nr][1][1] - c_hsv[c_nr][0][1]) * i / half;		v = c_hsv[c_nr][0][2] +			(c_hsv[c_nr][1][2] - c_hsv[c_nr][0][2]) * i / half;				hsv2rgb (h, s, v, &r, &g, &b);		color.red   = 65535.0 * r;		color.green = 65535.0 * g;		color.blue  = 65535.0 * b;				color.flags = DoRed|DoGreen|DoBlue;		XStoreColor(dpy,cmap,&color);	}	/* Build the 2nd ramp						*/	for (i = half; i < npixels; ++i) {		color.pixel = bpixel + i;				h = c_hsv[c_nr][1][0] +			(c_hsv[c_nr][2][0] - c_hsv[c_nr][1][0]) * (i-half)/half;		s = c_hsv[c_nr][1][1] +			(c_hsv[c_nr][2][1] - c_hsv[c_nr][1][1]) * (i-half)/half;		v = c_hsv[c_nr][1][2] +			(c_hsv[c_nr][2][2] - c_hsv[c_nr][1][2]) * (i-half)/half;				hsv2rgb (h, s, v, &r, &g, &b);		color.red   = 65535.0 * r;		color.green = 65535.0 * g;		color.blue  = 65535.0 * b;				color.flags = DoRed|DoGreen|DoBlue;		XStoreColor(dpy,cmap,&color);	}			/* return colormap */	return cmap;}/* internal functions to convert HSV to RGB */static float rgbvalue (float n1, float n2, float hue){	while (hue > 360.0)		hue -= 360.0;	while (hue < 0.0)		hue += 360.0;		if (hue < 60.0)		return n1 + (n2 - n1) * hue / 60.0;	else if (hue<180.0)		return n2;	else if (hue < 240.0)		return n1 + (n2 - n1) * (240.0 - hue) / 60.0;	else		return n1;}/* * variable	range * --------	------------ *	h	0.0 .. 360.0 *	s	0.0 .. 1.0 *	v	0.0 .. 1.0 */static void hsv2rgb (float h, float s, float v, float *r, float *g, float *b){	float m1,m2;	/* float rgbvalue (float,float,float);*/		if (v <= 0.5)		m2 = v * (1.0 + s);	else		m2 = v + s - v * s;	m1 = 2 * v - m2;	if (s == 0.0) {                *r = *g = *b = v;	} else {		*r = rgbvalue(m1, m2, h + 120.0);		*g = rgbvalue(m1, m2, h);		*b = rgbvalue(m1, m2, h - 120.0);		if (*r > 1.0)			*r = 1.0;		if (*g > 1.0)			*g = 1.0;		if (*b > 1.0)			*b = 1.0;	}}	/* test program - compile with "cc -DTEST colormap.c $INCS $LIBS ..." */#ifdef TEST#include <stdio.h>#define X 100#define Y 100#define WIDTH 256#define HEIGHT 64main(){	Display *dpy;	Window root,win;	Colormap cmap;	XStandardColormap scmap;	XColor color,junk;	XImage *image;	XEvent event;	GC gc;	int scr,i;	unsigned long black,white,pmin,pmax;	char *data;		/* connect to X server */	dpy = XOpenDisplay(NULL);	if ((dpy=XOpenDisplay(NULL))==NULL) {		fprintf(stderr,"Cannot open display!\n");		exit(-1);	}	scr = DefaultScreen(dpy);	root = RootWindow(dpy,scr);	black = BlackPixel(dpy,scr);	white = WhitePixel(dpy,scr);		/* create and map window */	win = XCreateSimpleWindow(dpy,root,X,Y,WIDTH,HEIGHT,4,black,white);	cmap = xCreateRGBColormap(dpy,win, "rgb0", 1);	XSetWindowColormap(dpy,win,cmap);	XMapWindow(dpy,win);		/* determine range of contiguous pixels from standard colormap */	if (!xCreateRGBDefaultMap(dpy,&scmap)) {		fprintf(stderr,"Cannot create standard colormap!\n");		exit(-1);	}	pmin = xGetFirstPixel(dpy);	pmax = xGetLastPixel(dpy);		/* create image */	data = (char*)malloc(WIDTH*HEIGHT);	for (i=0; i<WIDTH*HEIGHT; ++i)		data[i] = pmin+(pmax-pmin)*(i%WIDTH)/WIDTH;	image = XCreateImage(dpy,DefaultVisual(dpy,scr),		DefaultDepth(dpy,scr),ZPixmap,		0,data,WIDTH,HEIGHT,BitmapPad(dpy),WIDTH);	gc = XCreateGC(dpy,win,0,NULL);	XAllocNamedColor(dpy,cmap,"red",&color,&junk);	XSetForeground(dpy,gc,color.pixel);		/* set event mask */	XSelectInput(dpy,win,ExposureMask);	/* loop forever */	XPutImage(dpy,win,gc,image,0,0,0,0,WIDTH,HEIGHT);	while(True) {		XNextEvent(dpy,&event);		while (XCheckTypedEvent(dpy,Expose,&event));		XPutImage(dpy,win,gc,image,0,0,0,0,WIDTH,HEIGHT);		XDrawLine(dpy,win,gc,0,0,WIDTH,HEIGHT);	}	/* close display */	XCloseDisplay(dpy);}#endif /* TEST */

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