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📄 plane.h

📁 seismic software,very useful
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/*plane object definitionA plane is a component of an image*//* constants */#define NPLANE		2500/* Plane object */typedef struct {	Map	hmap;		/* five map axes */	Map	vmap;	Map	zmap;	Map	map4;	Map	map5;	int	frame3;	/* three frames of a plane */	int	frame4;	/* three frames of a plane */	int	frame5;	/* three frames of a plane */	int	h0;		/* panel origin */	int	v0;		/* panel origin */	int	nh;		/* panel dimensions */	int	nv;		/* panel dimensions */	int	*margins;	RenderAttr attr;	/* render attributes */	} *Plane;/* typed returns */extern Plane PlaneFind (/*dir,frame.frame4,frame5*/);extern Map PlaneHmap (/*plane*/);extern Map PlaneVmap (/*plane*/);extern Map PlaneZmap (/*plane*/);

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