📄 plane.h
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/*plane object definitionA plane is a component of an image*//* constants */#define NPLANE 2500/* Plane object */typedef struct { Map hmap; /* five map axes */ Map vmap; Map zmap; Map map4; Map map5; int frame3; /* three frames of a plane */ int frame4; /* three frames of a plane */ int frame5; /* three frames of a plane */ int h0; /* panel origin */ int v0; /* panel origin */ int nh; /* panel dimensions */ int nv; /* panel dimensions */ int *margins; RenderAttr attr; /* render attributes */ } *Plane;/* typed returns */extern Plane PlaneFind (/*dir,frame.frame4,frame5*/);extern Map PlaneHmap (/*plane*/);extern Map PlaneVmap (/*plane*/);extern Map PlaneZmap (/*plane*/);
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