gamethread.java
来自「一个CS模式的网络五子棋游戏,用JAVA写的,源码版式不好,也共享出来,希望大家」· Java 代码 · 共 83 行
JAVA
83 行
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import java.net.ServerSocket;
import java.net.Socket;
public class GameThread extends Thread
{
// 网路部分
private ServerSocket srvsock = null;
private Socket clisock = null;
private DataInputStream in = null;
private DataOutputStream out = null;
int port = 6000;
byte in_data = 5;
byte out_data = 5;
/*
* 3=连接
* 4=开始
* 5=结束
*/
private void SrvProc() throws IOException
{
try
{
srvsock = new ServerSocket(port);
clisock = srvsock.accept();
//开始按钮允许相应
GameControler.addStartBtnListener();
GameControler.showStateInfo("与对方连接成功!");
in = new DataInputStream(clisock.getInputStream());
out = new DataOutputStream(clisock.getOutputStream());
//发送连接信息到客户端
out.write((byte)GameState.CONNECT);
//如果还没结束,继续
while((in_data = in.readByte()) != GameState.END)
{
//处理数据
GameControler.doProc(in_data);
}
}catch(IOException e)
{
System.out.println("ERROR: "+e);
}
finally
{
srvsock.close();
clisock.close();
in.close();
out.close();
}
}
public void run()
{
try
{
SrvProc();
}catch(IOException e)
{
System.out.println("ERROR: "+e);
}
}
public void writeData(byte data)
{
try
{
out.write((byte)data);
}catch(IOException e)
{
System.out.println("ERROR: "+e);
}
}
public GameThread()
{
GameControler.getThreadInstance(this);
}
}
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?