📄 chatsvrdlg.cpp
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// ChatSvrDlg.cpp : implementation file
//
#include "stdafx.h"
#include "ChatSvr.h"
#include "ChatSvrDlg.h"
#include "ClientSocket.h"
#include "ListeningSocket.h"
#include "InitDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CChatSvrDlg dialog
CChatSvrDlg::CChatSvrDlg(CWnd* pParent /*=NULL*/)
: CDialog(CChatSvrDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CChatSvrDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
m_pSocket = NULL;
}
void CChatSvrDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CChatSvrDlg)
DDX_Control(pDX, IDC_LIST_MSGS, m_ctrlMsgs);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CChatSvrDlg, CDialog)
//{{AFX_MSG_MAP(CChatSvrDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_WM_DESTROY()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CChatSvrDlg message handlers
BOOL CChatSvrDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
//弹出初始话对话框
CInitDlg dlg;
if (dlg.DoModal() == IDOK)
{
//创建监听套节字
m_pSocket = new CListeningSocket(this);
if (m_pSocket->Create(dlg.m_nPort+700))
{
if (m_pSocket->Listen())
return TRUE;
}
else
return FALSE;
}
else
return FALSE;
return TRUE; // return TRUE unless you set the focus to a control
}
void CChatSvrDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CChatSvrDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CChatSvrDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
//更新所有客户端
void CChatSvrDlg::UpdateClients(char* buffer,int nBufferSize)
{
for(POSITION pos = m_connectionList.GetHeadPosition(); pos != NULL;)
{
//将新信息发送给每个客户端
CClientSocket* pSocket = (CClientSocket*)m_connectionList.GetNext(pos);
if (buffer != NULL)
pSocket->Send(buffer,nBufferSize,0);
}
}
//处理客户端的连接信息
void CChatSvrDlg::ProcessPendingAccept()
{
//生成一个新的套节字与客户端通讯
CClientSocket* pSocket = new CClientSocket(this);
if (m_pSocket->Accept(*pSocket))
{
//将该套节字保存起来
m_connectionList.AddTail(pSocket);
}
else
delete pSocket;
}
//接收数据
void CChatSvrDlg::ProcessPendingRead(CClientSocket* pSocket)
{
//定义缓冲区
char buffer[BUFFER_SIZE];
//接收数据
int nReceived = pSocket->Receive(buffer,BUFFER_SIZE,0);
buffer[nReceived] = 0;
//将数据在列表框中显示出来
m_ctrlMsgs.AddString(buffer);
//将数据发送给每个客户
UpdateClients(buffer,nReceived);
}
void CChatSvrDlg::OnDestroy()
{
delete m_pSocket;
CDialog::OnDestroy();
}
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