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📄 hanoi.el

📁 A framework written in Java for implementing high-level and dynamic languages, compiling them into J
💻 EL
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;;; hanoi.el --- towers of hanoi in GNUmacs;; Author: Damon Anton Permezel;; Maintainer: FSF;; Keywords: games; Author (a) 1985, Damon Anton Permezel; This is in the public domain; since he distributed it without copyright notice in 1985.;; This file is part of XEmacs.;; XEmacs is free software; you can redistribute it and/or modify it;; under the terms of the GNU General Public License as published by;; the Free Software Foundation; either version 2, or (at your option);; any later version.;; XEmacs is distributed in the hope that it will be useful, but;; WITHOUT ANY WARRANTY; without even the implied warranty of;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU;; General Public License for more details.;; You should have received a copy of the GNU General Public License;; along with XEmacs; see the file COPYING.  If not, write to the Free;; Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA;; 02111-1307, USA.;;; Synched up with: FSF 19.34.;;; Commentary:;; Solves the Towers of Hanoi puzzle while-U-wait.;;;; The puzzle: Start with N rings, decreasing in sizes from bottom to;; top, stacked around a post.  There are two other posts.  Your mission,;; should you choose to accept it, is to shift the pile, stacked in its;; original order, to another post.;;;; The challenge is to do it in the fewest possible moves.  Each move;; shifts one ring to a different post.  But there's a rule; you can;; only stack a ring on top of a larger one.;;;; The simplest nontrivial version of this puzzle is N = 3.  Solution;; time rises as 2**N, and programs to solve it have long been considered;; classic introductory exercises in the use of recursion.;;;; The puzzle is called `Towers of Hanoi' because an early popular;; presentation wove a fanciful legend around it.  According to this;; myth (uttered long before the Vietnam War), there is a Buddhist;; monastery at Hanoi which contains a large room with three time-worn;; posts in it surrounded by 21 golden discs.  Monks, acting out the;; command of an ancient prophecy, have been moving these disks, in;; accordance with the rules of the puzzle, once every day since the;; monastery was founded over a thousand years ago.  They are said;; believe that when the last move of the puzzle is completed, the;; world will end in a clap of thunder.  Fortunately, they are nowhere;; even close to being done...;;; Code:;;;;;; hanoi-topos - direct cursor addressing;;;(defun hanoi-topos (row col)  (goto-line row)  (beginning-of-line)  (forward-char col));;;;;; hanoi - user callable Towers of Hanoi;;;;;;###autoload(defun hanoi (nrings)  "Towers of Hanoi diversion.  Argument is number of rings."  (interactive   (list (if (null current-prefix-arg)             3	   (prefix-numeric-value current-prefix-arg))))    (if (<= nrings 0) (error "Negative number of rings"))  (let* (floor-row	 fly-row	 (window-height (1- (window-height (selected-window))))	 (window-width (window-width (selected-window)))	 ;; This is half the spacing to use between poles.	 (pole-spacing (/ window-width 6)))    (if (not (and (> window-height (1+ nrings))		  (> pole-spacing nrings)))	(progn	  (delete-other-windows)	  (if (not (and (> (setq window-height				 (1- (window-height (selected-window))))			   (1+ nrings))			(> (setq pole-spacing (/ window-width 6))			   nrings)))	      (error "Window is too small (need at least %dx%d)"		     (* 6 (1+ nrings)) (+ 2 nrings)))))    (setq floor-row (if (> (- window-height 3) (1+ nrings))			(- window-height 3) window-height))    (let ((fly-row (- floor-row nrings 1))	  ;; pole: column . fill height	  (pole-1 (cons (1- pole-spacing) floor-row))	  (pole-2 (cons (1- (* 3 pole-spacing)) floor-row))	  (pole-3 (cons (1- (* 5 pole-spacing)) floor-row))	  (rings (make-vector nrings nil)))      ;; construct the ring list      (let ((i 0))	(while (< i nrings)	  ;; ring: [pole-number string empty-string]	  (aset rings i (vector nil				(make-string (+ i i 3) (+ ?0 (% i 10)))				(make-string (+ i i 3) ?\  )))	  (setq i (1+ i))))      ;;      ;; init the screen      ;;      (switch-to-buffer "*Hanoi*")      (setq buffer-read-only nil)      (buffer-disable-undo (current-buffer))      (erase-buffer)      (let ((i 0))	(while (< i floor-row)	  (setq i (1+ i))	  (insert-char ?\  (1- window-width))	  (insert ?\n)))      (insert-char ?= (1- window-width))      (let ((n 1))	(while (< n 6)	  (hanoi-topos fly-row (1- (* n pole-spacing)))	  (setq n (+ n 2))	  (let ((i fly-row))	    (while (< i floor-row)	      (setq i (1+ i))	      (next-line 1)	      (insert ?\|)	      (delete-char 1)	      (backward-char 1)))))      ;(sit-for 0)      ;;      ;; now draw the rings in their initial positions      ;;      (let ((i 0)	    ring)	(while (< i nrings)	  (setq ring (aref rings (- nrings 1 i)))	  (aset ring 0 (- floor-row i))	  (hanoi-topos (cdr pole-1)		       (- (car pole-1) (- nrings i)))	  (hanoi-draw-ring ring t nil)	  (setcdr pole-1 (1- (cdr pole-1)))	  (setq i (1+ i))))      (setq buffer-read-only t)      (sit-for 0)      ;; Disable display of line and column numbers, for speed.      (let ((line-number-mode nil)	    (column-number-mode nil))	;; do it!	(hanoi0 (1- nrings) pole-1 pole-2 pole-3))      (goto-char (point-min))      (message "Done")      (setq buffer-read-only t)      (force-mode-line-update)      (sit-for 0))));;;;;; hanoi0 - work horse of hanoi;;;(defun hanoi0 (n from to work)  (cond ((input-pending-p)	 (signal 'quit (list "I can tell you've had enough")))	((< n 0))	(t	 (hanoi0 (1- n) from work to)	 (hanoi-move-ring n from to)	 (hanoi0 (1- n) work to from))));;;;;; hanoi-move-ring - move ring 'n' from 'from' to 'to';;;;;;(defun hanoi-move-ring (n from to)  (let ((ring (aref rings n))		; ring <- ring: (ring# . row)	(buffer-read-only nil))    (let ((row (aref ring 0))		; row <- row ring is on	  (col (- (car from) n 1))	; col <- left edge of ring	  (dst-col (- (car to) n 1))	; dst-col <- dest col for left edge	  (dst-row (cdr to)))		; dst-row <- dest row for ring      (hanoi-topos row col)      (while (> row fly-row)		; move up to the fly row	(hanoi-draw-ring ring nil t)	; blank out ring	(previous-line 1)		; move up a line	(hanoi-draw-ring ring t nil)	; redraw	(sit-for 0)	(setq row (1- row)))      (setcdr from (1+ (cdr from)))	; adjust top row      ;;      ;; fly the ring over to the right pole      ;;      (while (not (equal dst-col col))	(cond ((> dst-col col)		; dst-col > col: right shift	       (end-of-line 1)	       (delete-backward-char 2)	       (beginning-of-line 1)	       (insert ?\  ?\  )	       (sit-for 0)	       (setq col (1+ (1+ col))))	      ((< dst-col col)		; dst-col < col: left shift	       (beginning-of-line 1)	       (delete-char 2)	       (end-of-line 1)	       (insert ?\  ?\  )	       (sit-for 0)	       (setq col (1- (1- col))))))      ;;      ;; let the ring float down      ;;      (hanoi-topos fly-row dst-col)      (while (< row dst-row)		; move down to the dest row	(hanoi-draw-ring ring nil (> row fly-row)) ; blank out ring	(next-line 1)			; move down a line	(hanoi-draw-ring ring t nil)	; redraw ring	(sit-for 0)	(setq row (1+ row)))      (aset ring 0 dst-row)      (setcdr to (1- (cdr to))))))	; adjust top row;;;;;; draw-ring -	draw the ring at point, leave point unchanged;;;;;; Input:;;;	ring;;;	f1	-	flag: t -> draw, nil -> erase;;;	f2	-	flag: t -> erasing and need to draw ?\|;;;(defun hanoi-draw-ring (ring f1 f2)  (save-excursion    (let* ((string (if f1 (aref ring 1) (aref ring 2)))	   (len (length string)))      (delete-char len)      (insert string)      (if f2	  (progn	    (backward-char (/ (+ len 1) 2))	    (delete-char 1) (insert ?\|))))))(provide 'hanoi);;; hanoi.el ends here

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