📄 simustatdlg.h.svn-base
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#if !defined(AFX_SIMUSTATDLG_H__1BE15A47_2073_446B_AF6B_1DFD3835CF09__INCLUDED_)
#define AFX_SIMUSTATDLG_H__1BE15A47_2073_446B_AF6B_1DFD3835CF09__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SimuStatDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CSimuStatDlg dialog
/***
策略统计对话框
*/
class CSimuStatDlg : public CXFDialog
{
// Construction
public:
CSimuStatDlg(CWnd* pParent = NULL); // standard constructor
// operation
void SetStrategy( CStrategy * pStrategy );
// Dialog Data
//{{AFX_DATA(CSimuStatDlg)
enum { IDD = IDD_SIMUSTAT };
CGuiButton m_btnOK;
CGuiEdit m_editXiapu;
CGuiEdit m_editYieldStdDev;
CGuiEdit m_editYieldIndex;
CGuiEdit m_editYieldFin;
CGuiEdit m_editYieldMin;
CGuiEdit m_editYieldMax;
CGuiEdit m_editVictoryTimes;
CGuiEdit m_editBuyTimes;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSimuStatDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
CStrategy * m_pStrategy;
BOOL SetResults( );
// Generated message map functions
//{{AFX_MSG(CSimuStatDlg)
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SIMUSTATDLG_H__1BE15A47_2073_446B_AF6B_1DFD3835CF09__INCLUDED_)
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