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📄 mode.java

📁 Java的面向对象数据库系统的源代码
💻 JAVA
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/* * Copyright 2001 (C) MetaStuff, Ltd. All Rights Reserved. *  * This software is open source.  * See the bottom of this file for the licence. *  * $Id: Mode.java,v 1.2 2003/06/10 16:18:35 per_nyfelt Exp $ */package org.dom4j.rule;import org.dom4j.Attribute;import org.dom4j.Document;import org.dom4j.Element;import org.dom4j.Node;import java.util.HashMap;import java.util.Map;/** <p><code>Mode</code> manages a number of RuleSet instances   * for the mode in a stylesheet.   * It is responsible for finding the correct rule for a given DOM4J Node   * using the XSLT processing model uses the smallest possible RuleSet to   * reduce the number of Rule evaluations.</p>  *  * @author <a href="mailto:james.strachan@metastuff.com">James Strachan</a>  * @version $Revision: 1.2 $  */public class Mode {    private RuleSet[] ruleSets = new RuleSet[ Pattern.NUMBER_OF_TYPES ];        /** Map of exact (local) element names to RuleSet instances */    private Map elementNameRuleSets;        /** Map of exact (local) attribute names to RuleSet instances */    private Map attributeNameRuleSets;    public Mode() {    }    /** Runs the actions associated with the given node       */    public void fireRule( Node node ) throws Exception {        if ( node != null ) {            Rule rule = getMatchingRule( node );            if ( rule != null ) {                Action action = rule.getAction();                if ( action != null ) {                    action.run( node );                }            }        }    }        public void applyTemplates( Element element ) throws Exception {        for ( int i = 0, size = element.attributeCount(); i < size; i++ ) {            Attribute attribute = element.attribute(i);            fireRule( attribute );        }        for ( int i = 0, size = element.nodeCount(); i < size; i++ ) {            Node node = element.node(i);            fireRule( node );        }    }        public void applyTemplates( Document document ) throws Exception {        for ( int i = 0, size = document.nodeCount(); i < size; i++ ) {            Node node = document.node(i);            fireRule( node );        }    }            public void addRule(Rule rule) {        int matchType = rule.getMatchType();        String name = rule.getMatchesNodeName();        if ( name != null ) {            if ( matchType == Node.ELEMENT_NODE ) {                elementNameRuleSets = addToNameMap(                     elementNameRuleSets, name, rule                 );            }            else if ( matchType == Node.ATTRIBUTE_NODE ) {                 attributeNameRuleSets = addToNameMap(                     attributeNameRuleSets, name, rule                 );            }        }        if ( matchType >= Pattern.NUMBER_OF_TYPES ) {            matchType = Pattern.ANY_NODE;        }        if ( matchType == Pattern.ANY_NODE ) {            // add rule to all other RuleSets if they exist            for ( int i = 1, size = ruleSets.length; i < size; i++ ) {                RuleSet ruleSet = ruleSets[i];                if ( ruleSet != null ) {                    ruleSet.addRule( rule );                }            }        }        getRuleSet( matchType ).addRule( rule );    }        public void removeRule(Rule rule) {        int matchType = rule.getMatchType();        String name = rule.getMatchesNodeName();        if ( name != null ) {            if ( matchType == Node.ELEMENT_NODE ) {                removeFromNameMap( elementNameRuleSets, name, rule );            }            else if ( matchType == Node.ATTRIBUTE_NODE ) {                 removeFromNameMap( attributeNameRuleSets, name, rule );            }        }        if ( matchType >= Pattern.NUMBER_OF_TYPES ) {            matchType = Pattern.ANY_NODE;        }        getRuleSet( matchType ).removeRule( rule );        if ( matchType != Pattern.ANY_NODE ) {            getRuleSet( Pattern.ANY_NODE ).removeRule( rule );        }    }    /** Performs an XSLT processing model match for the rule      * which matches the given Node the best.      *      * @param node is the DOM4J Node to match against      * @return the matching Rule or no rule if none matched      */    public Rule getMatchingRule(Node node) {        int matchType = node.getNodeType();        if ( matchType == Node.ELEMENT_NODE ) {            if ( elementNameRuleSets != null ) {                String name = node.getName();                RuleSet ruleSet = (RuleSet) elementNameRuleSets.get( name );                if ( ruleSet != null ) {                    Rule answer = ruleSet.getMatchingRule( node );                    if ( answer != null ) {                        return answer;                    }                }            }        }        else if ( matchType == Node.ATTRIBUTE_NODE ) {             if ( attributeNameRuleSets != null ) {                String name = node.getName();                RuleSet ruleSet = (RuleSet) attributeNameRuleSets.get( name );                if ( ruleSet != null ) {                    Rule answer = ruleSet.getMatchingRule( node );                    if ( answer != null ) {                        return answer;                    }                }            }        }        if ( matchType < 0 || matchType >= ruleSets.length ) {            matchType = Pattern.ANY_NODE;        }        Rule answer = null;        RuleSet ruleSet = ruleSets[ matchType ];        if ( ruleSet != null ) {            // try rules that match this kind of node first            answer = ruleSet.getMatchingRule( node );        }        if ( answer == null && matchType != Pattern.ANY_NODE ) {            // try general rules that match any kind of node            ruleSet = ruleSets[ Pattern.ANY_NODE ];            if ( ruleSet != null ) {                answer = ruleSet.getMatchingRule( node );            }        }        return answer;    }        /** @return the RuleSet for the given matching type.      * This method will never return null, a new instance will be created.      */    protected RuleSet getRuleSet( int matchType ) {        RuleSet ruleSet = ruleSets[ matchType ];        if ( ruleSet == null ) {            ruleSet = new RuleSet();            ruleSets[ matchType ] = ruleSet;                        // add the patterns that match any node            if ( matchType != Pattern.ANY_NODE ) {                RuleSet allRules = ruleSets[ Pattern.ANY_NODE ];                if ( allRules != null ) {                    ruleSet.addAll( allRules );                }            }        }        return ruleSet;    }        /** Adds the Rule to a RuleSet for the given name.      * @return the Map (which will be created if the given map was null      */    protected Map addToNameMap( Map map, String name, Rule rule ) {        if ( map == null ) {            map = new HashMap();        }        RuleSet ruleSet = (RuleSet) map.get( name );        if ( ruleSet == null ) {            ruleSet = new RuleSet();            map.put( name, ruleSet );        }        ruleSet.addRule( rule );        return map;    }    protected void removeFromNameMap( Map map, String name, Rule rule ) {        if ( map != null ) {            RuleSet ruleSet = (RuleSet) map.get( name );            if ( ruleSet != null ) {                ruleSet.removeRule( rule );            }        }    }    }/* * Redistribution and use of this software and associated documentation * ("Software"), with or without modification, are permitted provided * that the following conditions are met: * * 1. Redistributions of source code must retain copyright *    statements and notices.  Redistributions must also contain a *    copy of this document. * * 2. Redistributions in binary form must reproduce the *    above copyright notice, this list of conditions and the *    following disclaimer in the documentation and/or other *    materials provided with the distribution. * * 3. The name "DOM4J" must not be used to endorse or promote *    products derived from this Software without prior written *    permission of MetaStuff, Ltd.  For written permission, *    please contact dom4j-info@metastuff.com. * * 4. Products derived from this Software may not be called "DOM4J" *    nor may "DOM4J" appear in their names without prior written *    permission of MetaStuff, Ltd. DOM4J is a registered *    trademark of MetaStuff, Ltd. * * 5. Due credit should be given to the DOM4J Project *    (http://dom4j.org/). * * THIS SOFTWARE IS PROVIDED BY METASTUFF, LTD. AND CONTRIBUTORS * ``AS IS'' AND ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT * NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL * METASTUFF, LTD. OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. * * Copyright 2001 (C) MetaStuff, Ltd. All Rights Reserved. * * $Id: Mode.java,v 1.2 2003/06/10 16:18:35 per_nyfelt Exp $ */

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