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📄 pattern.java

📁 Java的面向对象数据库系统的源代码
💻 JAVA
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/* * Copyright 2001 (C) MetaStuff, Ltd. All Rights Reserved. *  * This software is open source.  * See the bottom of this file for the licence. *  * $Id: Pattern.java,v 1.2 2002/05/20 08:14:12 jstrachan Exp $ */package org.dom4j.rule;import org.dom4j.Node;import org.dom4j.NodeFilter;/** <p><code>Pattern</code> defines the behaviour for pattern in  * the XSLT processing model.</p>  *  * @author <a href="mailto:james.strachan@metastuff.com">James Strachan</a>  * @version $Revision: 1.2 $  */public interface Pattern extends NodeFilter {    // These node numbers are compatable with DOM4J's Node types    /** Matches any node */    public static final short ANY_NODE = 0;        /** Matches no nodes */    public static final short NONE = 9999;        /** Count of the number of node types */    public static final short NUMBER_OF_TYPES = Node.UNKNOWN_NODE;    /** According to the       * <a href="http://www.w3.org/TR/xslt11/#conflict">spec</a>      * we should return 0.5 if we cannot determine the priority      */    public static final double DEFAULT_PRIORITY = 0.5;            /** @return true if the pattern matches the given       * DOM4J node.      */    public boolean matches( Node node );        /** Returns the default resolution policy of the pattern according to the      * <a href="http://www.w3.org/TR/xslt11/#conflict">      * XSLT conflict resolution spec</a>.       *       */    public double getPriority();        /** If this pattern is a union pattern then this      * method should return an array of patterns which      * describe the union pattern, which should contain more than one pattern.      * Otherwise this method should return null.      *      * @return an array of the patterns which make up this union pattern      * or null if this pattern is not a union pattern      */    public Pattern[] getUnionPatterns();        /** @return the type of node the pattern matches      * which by default should return ANY_NODE if it can      * match any kind of node.      */    public short getMatchType();    /** For patterns which only match an ATTRIBUTE_NODE or an       * ELEMENT_NODE then this pattern may return the name of the      * element or attribute it matches. This allows a more efficient      * rule matching algorithm to be performed, rather than a brute       * force approach of evaluating every pattern for a given Node.      *      * @return the name of the element or attribute this pattern matches      * or null if this pattern matches any or more than one name.      */    public String getMatchesNodeName();        }/* * Redistribution and use of this software and associated documentation * ("Software"), with or without modification, are permitted provided * that the following conditions are met: * * 1. Redistributions of source code must retain copyright *    statements and notices.  Redistributions must also contain a *    copy of this document. * * 2. Redistributions in binary form must reproduce the *    above copyright notice, this list of conditions and the *    following disclaimer in the documentation and/or other *    materials provided with the distribution. * * 3. The name "DOM4J" must not be used to endorse or promote *    products derived from this Software without prior written *    permission of MetaStuff, Ltd.  For written permission, *    please contact dom4j-info@metastuff.com. * * 4. Products derived from this Software may not be called "DOM4J" *    nor may "DOM4J" appear in their names without prior written *    permission of MetaStuff, Ltd. DOM4J is a registered *    trademark of MetaStuff, Ltd. * * 5. Due credit should be given to the DOM4J Project *    (http://dom4j.org/). * * THIS SOFTWARE IS PROVIDED BY METASTUFF, LTD. AND CONTRIBUTORS * ``AS IS'' AND ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT * NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL * METASTUFF, LTD. OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. * * Copyright 2001 (C) MetaStuff, Ltd. All Rights Reserved. * * $Id: Pattern.java,v 1.2 2002/05/20 08:14:12 jstrachan Exp $ */

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