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📄 timerbak.c

📁 在ecos 下mingui 的移植开发
💻 C
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//// timer.c: The Timer module.//// Copyright (C) 1999, Wei Yongming.//// Current maintainer: Wei Yongming.//// NOTE:// Some idea come from MyLib by Indrek Mandre.// /***  This library is free software; you can redistribute it and/or**  modify it under the terms of the GNU Library General Public**  License as published by the Free Software Foundation; either**  version 2 of the License, or (at your option) any later version.****  This library is distributed in the hope that it will be useful,**  but WITHOUT ANY WARRANTY; without even the implied warranty of**  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU**  Library General Public License for more details.****  You should have received a copy of the GNU Library General Public**  License along with this library; if not, write to the Free**  Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,**  MA 02111-1307, USA*/// Create date: 1999.04.21//// Modify records:////  Who             When        Where       For What                Status//-----------------------------------------------------------------------------//  Wei Yongming    1999.10.05  Tsinghua    Timer as a thread       Working//// TODO:// #include <stdio.h>#include <stdlib.h>#include <string.h>#include <pthread.h>#include <semaphore.h>#include <signal.h>#include <unistd.h>#include "common.h"#include "gdi.h"#include "window.h"#include "cliprect.h"#include "gal.h"#include "internals.h"#include "timer.h"#ifndef lintstatic char fileid[] = "$Id: timer.c,v 1.8 2000/11/20 05:46:45 ymwei Exp $";#endifextern MSGQUEUE DskMsgs;unsigned int timer_counter = 0;static struct sigaction old_alarm_handler;static struct itimerval old_timer;static TIMER *timerstr[MAX_TIMERS];PMAINWIN MainWindow (HWND hWnd);            static void sig_handler (int v){    int sem_value;    timer_counter++;    // alert desktop    DskMsgs.dwState |= 0x01;    sem_getvalue (&DskMsgs.wait, &sem_value);    if (sem_value == 0)        sem_post (&DskMsgs.wait);}BOOL InitTimer (){    struct itimerval timerv;    struct sigaction siga;        siga.sa_handler = sig_handler;    siga.sa_flags = 0;        memset (&siga.sa_mask, 0, sizeof (sigset_t));    sigaction (SIGALRM, &siga, &old_alarm_handler);    timerv.it_interval.tv_sec = 0;    timerv.it_interval.tv_usec = 10000;     // 10 ms    timerv.it_value = timerv.it_interval;    if (setitimer (ITIMER_REAL, &timerv, &old_timer)) {        fprintf(stderr, "TIMER: setitimer call failed!\n");        perror("setitimer");		return FALSE;    }    timer_counter = 0;    return TRUE;}BOOL TerminateTimer (){    int i;    if (setitimer (ITIMER_REAL, &old_timer, 0) == -1) {        fprintf( stderr, "TIMER: setitimer call failed!\n");        perror("setitimer");        return 0;    }    if (sigaction (SIGALRM, &old_alarm_handler, NULL) == -1) {        fprintf( stderr, "TIMER: sigaction call failed!\n");        perror("sigaction");    	return 0;    }    for (i=0; i<MAX_TIMERS; i++) {        if (timerstr[i] != NULL)            free ( timerstr[i] );        timerstr[i] = NULL;    }    return 1;}/************************* Functions run in desktop thread *******************/void DispatchTimerMessage (){    PMAINWIN pWin;    PMSGQUEUE pMsgQueue;    int i, slot;    int sem_value;    for ( i=0; i<MAX_TIMERS; i++ ) {        if ( timerstr[i] ) {#if _TIMER_UNIT_10MS    	    timerstr[i]->count += 1;#else    	    timerstr[i]->count += 1<<7;#endif            if ( timerstr[i]->count >= timerstr[i]->speed ) {                pWin = MainWindow (timerstr[i]->hWnd);                pMsgQueue = pWin->pMessages;                pthread_mutex_lock (&pMsgQueue->lock);                for (slot=0; slot<8; slot++) {                    if (pMsgQueue->TimerID[slot] == timerstr[i]->id                        && pMsgQueue->TimerOwner[slot] == timerstr[i]->hWnd)                        break;                }                if (slot != 8) {                    pMsgQueue->dwState |= (0x01 << slot);                    sem_getvalue (&pMsgQueue->wait, &sem_value);                    if (sem_value == 0)                        sem_post(&pMsgQueue->wait);                }                pthread_mutex_unlock (&pMsgQueue->lock);                                timerstr[i]->count -= timerstr[i]->speed;            }        }    }}BOOL AddTimer (HWND hWnd, int id, int speed){#if 0    sigset_t sa_mask;#endif    int i;    PMAINWIN pWin;    PMSGQUEUE pMsgQueue;    int slot;    // Is this window a main window?    if (!(pWin = MainWindow (hWnd))) return FALSE;#if 0    // block SIGALRM temporarily    sigemptyset (&sa_mask);    sigaddset (&sa_mask, SIGALRM);    pthread_sigmask (SIG_BLOCK, &sa_mask, NULL);#endif    pMsgQueue = pWin->pMessages;    // Is there a empty timer slot?    for (slot=0; slot<8; slot++) {        if ((pMsgQueue->TimerMask >> slot) & 0x01)            break;    }    if (slot == 8) goto badret;    for (i=0; i<MAX_TIMERS; i++)        if ( timerstr[i] != NULL )            if ( timerstr[i]->hWnd == hWnd && timerstr[i]->id == id)                goto badret;    for (i=0; i<MAX_TIMERS; i++)        if ( timerstr[i] == NULL )            break;    if (i == MAX_TIMERS)        goto badret ;    timerstr[i] = malloc (sizeof (TIMER));#if _TIMER_UNIT_10MS    timerstr[i]->speed = speed;#else    timerstr[i]->speed = (1000<<7)/speed;#endif    timerstr[i]->hWnd = hWnd;    timerstr[i]->id = id;    timerstr[i]->count = 0;    pMsgQueue->TimerOwner[slot] = hWnd;    pMsgQueue->TimerID[slot] = id;    pMsgQueue->TimerMask &= ~(0x01 << slot);#if 0    // unblock SIGALRM    pthread_sigmask (SIG_UNBLOCK, &sa_mask, NULL);#endif    return TRUE;    badret:#if 0    // unblock SIGALRM    pthread_sigmask (SIG_UNBLOCK, &sa_mask, NULL);#endif    return FALSE;}BOOL RemoveTimer (HWND hWnd, int id){#if 0    sigset_t sa_mask;#endif    int i;    PMAINWIN pWin;    PMSGQUEUE pMsgQueue;    int slot;    void* temp;    // Is this window a main window?    if (!(pWin = MainWindow (hWnd))) return FALSE;#if 0    // block SIGALRM temporarily    sigemptyset (&sa_mask);    sigaddset (&sa_mask, SIGALRM);    pthread_sigmask (SIG_BLOCK, &sa_mask, NULL);#endif        pMsgQueue = pWin->pMessages;    for (slot=0; slot<8; slot++) {        if (pMsgQueue->TimerID[slot] == id)            break;    }    if (slot == 8) goto badret;    for (i=0; i<MAX_TIMERS; i++)        if (timerstr[i] != NULL)            if (timerstr[i]->hWnd == hWnd && timerstr[i]->id == id)                break;    if (i == MAX_TIMERS) goto badret;        temp = timerstr[i];    timerstr[i] = NULL;    free (temp);    pMsgQueue->TimerMask |= (0x01 << slot);#if 0    // unblock SIGALRM    pthread_sigmask (SIG_UNBLOCK, &sa_mask, NULL);#endif        return TRUE;badret:#if 0    // unblock SIGALRM    pthread_sigmask (SIG_UNBLOCK, &sa_mask, NULL);#endif    return FALSE;}BOOL GUIAPI IsTimerInstalled (HWND hWnd, int id){    int i;#if 0    sigset_t sa_mask;    // block SIGALRM temporarily    sigemptyset (&sa_mask);    sigaddset (&sa_mask, SIGALRM);    pthread_sigmask (SIG_BLOCK, &sa_mask, NULL);#endif    for (i=0; i<MAX_TIMERS; i++) {        if ( timerstr[i] != NULL ) {            if ( timerstr[i]->hWnd == hWnd && timerstr[i]->id == id) {#if 0                pthread_sigmask (SIG_UNBLOCK, &sa_mask, NULL);#endif                return TRUE;            }        }    }#if 0    pthread_sigmask (SIG_UNBLOCK, &sa_mask, NULL);#endif    return FALSE;}BOOL SetTimerSpeed (HWND hWnd, int id, int speed){    int i;    #if 0    sigset_t sa_mask;    // block SIGALRM temporarily    sigemptyset (&sa_mask);    sigaddset (&sa_mask, SIGALRM);    pthread_sigmask (SIG_BLOCK, &sa_mask, NULL);#endif    for (i=0; i<MAX_TIMERS; i++)	if (timerstr[i]->hWnd == hWnd && timerstr[i]->id == id) {#if _TIMER_UNIT_10MS		timerstr[i]->speed = speed;#else		timerstr[i]->speed = (1000<<7)/speed;#endif		timerstr[i]->count = 0;#if 0        pthread_sigmask (SIG_UNBLOCK, &sa_mask, NULL);#endif        return TRUE;	}#if 0    pthread_sigmask (SIG_UNBLOCK, &sa_mask, NULL);#endif    return FALSE;}/****************** Timer Interfaces for applications ************************/unsigned int GUIAPI GetTickCount (){    return timer_counter;}BOOL GUIAPI SetTimer (HWND hWnd, int id, int speed){    TIMER timer;        timer.hWnd = hWnd;    timer.id = id;    timer.speed = speed;        return SendMessage (HWND_DESKTOP, MSG_ADDTIMER, 0, (LPARAM)&timer);}BOOL GUIAPI KillTimer (HWND hWnd, int id){    TIMER timer;        timer.hWnd = hWnd;    timer.id = id;        return SendMessage (HWND_DESKTOP, MSG_REMOVETIMER, 0, (LPARAM)&timer);}BOOL GUIAPI ResetTimer (HWND hWnd, int id, int speed){    TIMER timer;        timer.hWnd = hWnd;    timer.id = id;    timer.speed = speed;        return SendMessage (HWND_DESKTOP, MSG_RESETTIMER, 0, (LPARAM)&timer);}

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