📄 playerdlg.cpp
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// PlayerDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Player.h"
#include "PlayerDlg.h"
#include "shockwaveflash.h"
#include "OpenNetDlg.h"
#include <Windowsx.h>
#include <io.h>
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
CString GetFileName(CString &Path);//从路径中得到文件名
long oldproc;
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CPlayerDlg dialog
CPlayerDlg::CPlayerDlg(CWnd* pParent /*=NULL*/)
: CDialog(CPlayerDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CPlayerDlg)
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
m_PlayList.SetSize(0,30);
ZoomFlag=0;
TimerFlag=false;
ScreenFlag=false;
}
void CPlayerDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CPlayerDlg)
DDX_Control(pDX, IDC_LIST1, m_CtrList);
DDX_Control(pDX, IDS_SLIDER, m_strslider);
DDX_Control(pDX, IDC_SLIDER, m_slider);
DDX_Control(pDX, IDC_FLASH, m_Flash);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CPlayerDlg, CDialog)
//{{AFX_MSG_MAP(CPlayerDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_COMMAND(IDM_ABOUT, OnAbout)
ON_COMMAND(IDM_OPEN, OnOpen)
ON_COMMAND(IDM_CLOSE, OnClose)
ON_COMMAND(IDM_OPENNET, OnOpennet)
ON_COMMAND(IDM_EXIT, OnExit)
ON_COMMAND(IDM_100, On100)
ON_COMMAND(IDM_FULLSCREEN, OnFullscreen)
ON_COMMAND(IDM_VIEWALL, OnViewall)
ON_COMMAND(IDM_ZOOMIN, OnZoomin)
ON_COMMAND(IDM_ZOOMOUT, OnZoomout)
ON_COMMAND(IDM_QUALITY_HIGH, OnQualityHigh)
ON_COMMAND(IDM_QUALITY_LOW, OnQualityLow)
ON_COMMAND(IDM_QUALITY_MEDIUM, OnQualityMedium)
ON_UPDATE_COMMAND_UI(IDM_ZOOMOUT, OnUpdateZoomout)
ON_WM_INITMENUPOPUP()
ON_UPDATE_COMMAND_UI(IDM_ZOOMIN, OnUpdateZoomin)
ON_UPDATE_COMMAND_UI(IDM_CLOSE, OnUpdateClose)
ON_COMMAND(IDM_PRINT, OnPrint)
ON_UPDATE_COMMAND_UI(IDM_VIEWALL, OnUpdateViewall)
ON_UPDATE_COMMAND_UI(IDM_100, OnUpdate100)
ON_UPDATE_COMMAND_UI(IDM_FULLSCREEN, OnUpdateFullscreen)
ON_WM_SIZE()
ON_WM_TIMER()
ON_WM_HSCROLL()
ON_UPDATE_COMMAND_UI(IDM_PRINT, OnUpdatePrint)
ON_WM_DROPFILES()
ON_COMMAND(IDM_PLAYLIST, OnPlaylist)
ON_LBN_DBLCLK(IDC_LIST1, OnDblclkList1)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
// CPlayerDlg message handlers
//////////////////////////////////////////////////////////
//响应函数
/////////////////////////////////////////////////////////
//使对话框中菜单栏中的某项变灰的响应函数
void CPlayerDlg::OnInitMenuPopup(CMenu* pPopupMenu, UINT nIndex, BOOL bSysMenu)
{
CDialog::OnInitMenuPopup(pPopupMenu, nIndex, bSysMenu);
// TODO: Add your message handler code here
ASSERT(pPopupMenu != NULL);
// Check the enabled state of various menu items.
CCmdUI state;
state.m_pMenu = pPopupMenu;
ASSERT(state.m_pOther == NULL);
ASSERT(state.m_pParentMenu == NULL);
// Determine if menu is popup in top-level menu and set m_pOther to
// it if so
//(m_pParentMenu == NULL indicates that it is secondary popup).
HMENU hParentMenu;
if (AfxGetThreadState()->m_hTrackingMenu == pPopupMenu->m_hMenu)
state.m_pParentMenu = pPopupMenu;
// Parent == child for tracking popup.
else if ((hParentMenu = ::GetMenu(m_hWnd)) != NULL)
{
CWnd* pParent = this;
// Child windows don't have menus--need to go to the top!
if (pParent != NULL &&
(hParentMenu = ::GetMenu(pParent->m_hWnd)) != NULL)
{
int nIndexMax = ::GetMenuItemCount(hParentMenu);
for (int nIndex = 0; nIndex < nIndexMax; nIndex++)
{
if (::GetSubMenu(hParentMenu, nIndex) == pPopupMenu->m_hMenu)
{
// When popup is found, m_pParentMenu is containing menu.
state.m_pParentMenu = CMenu::FromHandle(hParentMenu);
break;
}
}
}
}
state.m_nIndexMax = pPopupMenu->GetMenuItemCount();
for (state.m_nIndex = 0; state.m_nIndex < state.m_nIndexMax;
state.m_nIndex++)
{
state.m_nID = pPopupMenu->GetMenuItemID(state.m_nIndex);
if (state.m_nID == 0)
continue; // Menu separator or invalid cmd - ignore it.
ASSERT(state.m_pOther == NULL);
ASSERT(state.m_pMenu != NULL);
if (state.m_nID == (UINT)-1)
{
// Possibly a popup menu, route to first item of that popup.
state.m_pSubMenu = pPopupMenu->GetSubMenu(state.m_nIndex);
if (state.m_pSubMenu == NULL ||
(state.m_nID = state.m_pSubMenu->GetMenuItemID(0)) == 0 ||
state.m_nID == (UINT)-1)
{
continue; // First item of popup can't be routed to.
}
state.DoUpdate(this, TRUE);
// Popups are never auto disabled.
}
else
{
// Normal menu item.
// Auto enable/disable if frame window has m_bAutoMenuEnable
// set and command is _not_ a system command.
state.m_pSubMenu = NULL;
state.DoUpdate(this, FALSE);
}
// Adjust for menu deletions and additions.
UINT nCount = pPopupMenu->GetMenuItemCount();
if (nCount < state.m_nIndexMax)
{
state.m_nIndex -= (state.m_nIndexMax - nCount);
while (state.m_nIndex < nCount &&
pPopupMenu->GetMenuItemID(state.m_nIndex) == state.m_nID)
{
state.m_nIndex++;
}
}
state.m_nIndexMax = nCount;
}
}
/////////////////////////////////////////////////////////////////////////////
BOOL CPlayerDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
m_Flash.SetScaleMode(0);
GetMenu()->GetSubMenu(1)->CheckMenuItem(IDM_VIEWALL,MF_BYCOMMAND |MF_CHECKED);
m_strslider.SetWindowText("0/0");
m_slider.SetLineSize(1);
m_slider.SetPageSize(50);
m_acc=LoadAccelerators(AfxGetInstanceHandle( ),MAKEINTRESOURCE(IDR_MENU1));
ASSERT(m_acc);
CString cline(*(__argv + 1));
if (cline.Right(4)==".swf")
{
LoadFlash(cline);
}
m_xSplitter.BindWithControl(this, IDC_SPLITTER);
m_xSplitter.SetMinWidth(50,100);
m_xSplitter.AttachAsLeftPane(IDC_FLASH);
// m_xSplitter.AttachAsLeftPane(IDC_SLIDER);
// m_xSplitter.AttachAsLeftPane(IDS_SLIDER);
m_xSplitter.AttachAsRightPane(IDC_LIST1);
m_xSplitter.RecalcLayout();
m_bPlayList=TRUE;
return TRUE; //unless you set the focus to a control
}
void CPlayerDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CPlayerDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CPlayerDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CPlayerDlg::OnAbout()
{
// TODO: Add your command handler code here
CAboutDlg aboutDlg;
aboutDlg.DoModal();
}
void CPlayerDlg::OnOpen()
{
// TODO: Add your command handler code here
char szBuf[50*256]="\0";
CFileDialog OpenSWFDialog(true,NULL,NULL,
OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT|OFN_ALLOWMULTISELECT|OFN_ENABLESIZING,
"Flash文件|*.swf\0",this);
OpenSWFDialog.m_ofn.lStructSize=88;
OpenSWFDialog.m_ofn.lpstrTitle="打开Flash文件";
OpenSWFDialog.m_ofn.lpstrFile=szBuf;
OpenSWFDialog.m_ofn.nMaxFile=sizeof(szBuf);
//OpenSWFDialog.m_ofn.lpstrInitialDir="c:";
if (IDOK==OpenSWFDialog.DoModal())
{
//MessageBox(OpenSWFDialog.GetPathName());
POSITION pos = OpenSWFDialog.GetStartPosition();
CString str;
while(pos)
{
str = OpenSWFDialog.GetNextPathName(pos);
str.ReleaseBuffer();
m_PlayList.Add(str);
m_CtrList.AddString(GetFileName(str));
}
LoadFlash(m_PlayList.GetAt(0));
}
}
void CPlayerDlg::OnClose()
{
// TODO: Add your command handler code here
m_Flash.SetMovie("http://");//只有这样才能关闭Flash
KillTimer(m_nTimer);
m_slider.SetPos(0);
TimerFlag=false;
}
void CPlayerDlg::OnOpennet()
{
// TODO: Add your command handler code here
COpenNetDlg dlg;
if (dlg.DoModal()==IDOK)
{
m_Flash.SetMovie(dlg.m_URL);
}
}
void CPlayerDlg::OnExit()
{
// TODO: Add your command handler code here
DestroyWindow();
}
void CPlayerDlg::On100()
{
m_Flash.SetScaleMode(0);
// TODO: Add your command handler code here
m_Flash.SetScale("%100");
GetMenu()->GetSubMenu(1)->CheckMenuItem(IDM_100,MF_BYCOMMAND |MF_CHECKED);
GetMenu()->GetSubMenu(1)->CheckMenuItem(IDM_VIEWALL,MF_BYCOMMAND |MF_UNCHECKED);
}
void CPlayerDlg::OnFullscreen()
{
// TODO: Add your command handler code here
if(!ScreenFlag)
{
GetWindowPlacement(&m_WndPos);
m_Flash.GetWindowPlacement(&m_FlashPos);
m_Flash.GetWindowRect(FlashRect);
m_slider.ShowWindow(SW_HIDE );
SetMenu(NULL);
DrawMenuBar();
m_strslider.ShowWindow(SW_HIDE);
HWND hwnd=this->GetSafeHwnd();
LONG style=GetWindowLong(hwnd,GWL_STYLE);
SetWindowLong(hwnd,GWL_STYLE,style-WS_CAPTION );
CClientDC dc(this);
this->MoveWindow(-3,-3,dc.GetDeviceCaps(HORZRES)+6,dc.GetDeviceCaps(VERTRES)+6);
m_Flash.SetWindowPos(&CWnd::wndTop ,0,0,dc.GetDeviceCaps(HORZRES),dc.GetDeviceCaps(VERTRES),SWP_SHOWWINDOW);
ScreenFlag=TRUE;////////////////////
}
}
void CPlayerDlg::OnViewall()
{
// TODO: Add your command handler code here
// m_Flash.SetWMode(0);
//m_Flash.set
m_Flash.SetScaleMode(2);
GetMenu()->GetSubMenu(1)->CheckMenuItem(IDM_100,MF_BYCOMMAND |MF_UNCHECKED);
GetMenu()->GetSubMenu(1)->CheckMenuItem(IDM_VIEWALL,MF_BYCOMMAND |MF_CHECKED);
}
void CPlayerDlg::OnZoomin()
{
// TODO: Add your command handler code here
m_Flash.Zoom(50);
ZoomFlag++;
}
void CPlayerDlg::OnZoomout()
{
// TODO: Add your command handler code here
m_Flash.Zoom(200);
ZoomFlag--;
}
void CPlayerDlg::OnQualityHigh()
{
// TODO: Add your command handler code here
m_Flash.SetQuality2("High");
GetMenu()->GetSubMenu(1)->GetSubMenu(8)->CheckMenuItem(2,MF_BYPOSITION |MF_CHECKED);
GetMenu()->GetSubMenu(1)->GetSubMenu(8)->CheckMenuItem(1,MF_BYPOSITION |MF_UNCHECKED);
GetMenu()->GetSubMenu(1)->GetSubMenu(8)->CheckMenuItem(0,MF_BYPOSITION |MF_UNCHECKED);
}
void CPlayerDlg::OnQualityLow()
{
// TODO: Add your command handler code here
m_Flash.SetQuality2("low");
GetMenu()->GetSubMenu(1)->GetSubMenu(8)->CheckMenuItem(0,MF_BYPOSITION |MF_CHECKED);
GetMenu()->GetSubMenu(1)->GetSubMenu(8)->CheckMenuItem(1,MF_BYPOSITION |MF_UNCHECKED);
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