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📄 vector_d.h

📁 很多二维 三维几何计算算法 C++ 类库
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// Copyright (c) 2000,2001  Utrecht University (The Netherlands),// ETH Zurich (Switzerland), Freie Universitaet Berlin (Germany),// INRIA Sophia-Antipolis (France), Martin-Luther-University Halle-Wittenberg// (Germany), Max-Planck-Institute Saarbruecken (Germany), RISC Linz (Austria),// and Tel-Aviv University (Israel).  All rights reserved.//// This file is part of CGAL (www.cgal.org); you can redistribute it and/or// modify it under the terms of the GNU Lesser General Public License as// published by the Free Software Foundation; version 2.1 of the License.// See the file LICENSE.LGPL distributed with CGAL.//// Licensees holding a valid commercial license may use this file in// accordance with the commercial license agreement provided with the software.//// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.//// $URL: svn+ssh://scm.gforge.inria.fr/svn/cgal/branches/CGAL-3.3-branch/Kernel_d/include/CGAL/Kernel_d/Vector_d.h $// $Id: Vector_d.h 28567 2006-02-16 14:30:13Z lsaboret $// //// Author(s)     : Michael Seel#ifndef CGAL_VECTOR_D_H#define CGAL_VECTOR_D_HCGAL_BEGIN_NAMESPACE template <class pR>class Vector_d : public pR::Vector_d_base{ public:  typedef typename pR::Vector_d_base Base;  typedef Vector_d<pR>               Self;  typedef pR R;  typedef typename R::RT RT;  typedef typename R::FT FT;  typedef typename R::LA LA;  typedef typename Base::Base_vector Base_vector;  Vector_d(int d=0) : Base(d) {}  Vector_d(int d, Null_vector v) : Base(d,v) {}  Vector_d(int a, int b, int c = 1) : Base(a,b,c) {}  Vector_d(const RT& a, const RT& b, const RT& c = 1) :    Base(a,b,c) {}  Vector_d(int a, int b, int c, int d) : Base(a,b,c,d) {}  Vector_d(const RT& a, const RT& b, const RT& c, const RT& d) :    Base(a,b,c,d) {}  Vector_d(int d, Base_vector, int i) :    Base(d,Base_vector(),i) {}  template <class InputIterator>  Vector_d (int d, InputIterator first, InputIterator last)    : Base (d, first, last) {}  template <class InputIterator>  Vector_d (int d, InputIterator first, InputIterator last, const RT& D)    : Base (d, first, last, D) {}  Vector_d(const Self& v) : Base(v) {}  Vector_d(const Base& v) : Base(v) {}  Direction_d<R> direction() const { return Base::direction(); }  FT operator* (const Self& w) const  { return Base::operator*(w); }  Self operator+(const Self& w) const  { return Base::operator+(w); }  Self operator-(const Self& w) const  { return Base::operator-(w); }  Self operator-() const   { return Base::operator-(); }  template <class NT>   Self operator/(const NT& n) const { return Base::operator/(n); }  Self& operator+=(const Self& w)   { return static_cast<Self&>(Base::operator+=(w)); }  Self& operator-=(const Self& w)   { return static_cast<Self&>(Base::operator-=(w)); }  template <class NT>   Self& operator*=(const NT& n)   { return static_cast<Self&>(Base::operator*=(n)); }  template <class NT>   Self& operator/=(const NT& n)   { return static_cast<Self&>(Base::operator/=(n)); }  bool operator==(const Self& w) const  { return Base::operator==(w); }  bool operator!=(const Self& w) const  { return Base::operator!=(w); }  };template <class R> Point_d<R> operator+ (const Origin& o, const Vector_d<R>& v){ return Point_d<R>( o + static_cast<typename Vector_d<R>::Base>(v) ); }template <class NT, class R>Vector_d<R> operator*(const NT& n, const Vector_d<R>& v) { return Vector_d<R>( n * static_cast<typename Vector_d<R>::Base>(v) ); }CGAL_END_NAMESPACE#endif //CGAL_VECTOR_D_H

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