📄 regular_triangulation_core_exact_simulation_traits.h
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// Copyright (c) 2005 Stanford University (USA).// All rights reserved.//// This file is part of CGAL (www.cgal.org); you can redistribute it and/or// modify it under the terms of the GNU Lesser General Public License as// published by the Free Software Foundation; version 2.1 of the License.// See the file LICENSE.LGPL distributed with CGAL.//// Licensees holding a valid commercial license may use this file in// accordance with the commercial license agreement provided with the software.//// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.//// $URL: svn+ssh://scm.gforge.inria.fr/svn/cgal/trunk/Kinetic_data_structures/include/CGAL/Kinetic/Regular_triangulation_exact_simulation_traits.h $// $Id: Regular_triangulation_exact_simulation_traits.h 35790 2007-01-24 17:24:08Z drussel $// //// Author(s) : Daniel Russel <drussel@alumni.princeton.edu>#ifndef CGAL_KINETIC_REGULAR_CORE_EXACT_SIMULATION_H#define CGAL_KINETIC_REGULAR_CORE_EXACT_SIMULATION_H#include <CGAL/Kinetic/basic.h>#include <CGAL/Polynomial/CORE_kernel.h>#include <CGAL/Kinetic/Active_objects_vector.h>#include <CGAL/Kinetic/Regular_triangulation_instantaneous_kernel.h>#include <CGAL/Kinetic/Cartesian.h>#include <CGAL/Kinetic/Handle_degeneracy_function_kernel.h>#include <CGAL/Kinetic/Default_simulator.h>#include <CGAL/Kinetic/Two_list_pointer_event_queue.h>#include <CGAL/Regular_triangulation_euclidean_traits_3.h>#include <CGAL/Cartesian.h>//#include <CGAL/Regular_triangulation_euclidean_traits_3.h>CGAL_KINETIC_BEGIN_NAMESPACEstruct Regular_triangulation_CORE_exact_simulation_traits { typedef Regular_triangulation_CORE_exact_simulation_traits This; typedef CGAL::Cartesian<CORE::Expr> Static_kernel_base; typedef CGAL::Regular_triangulation_euclidean_traits_3<Static_kernel_base> Static_kernel; typedef CGAL::POLYNOMIAL::CORE_kernel Function_kernel; typedef CGAL::Kinetic::Handle_degeneracy_function_kernel<Function_kernel, false> Simulator_function_kernel_base; struct Simulator_function_kernel: public Simulator_function_kernel_base{}; typedef Cartesian<Simulator_function_kernel> Kinetic_kernel; typedef Two_list_pointer_event_queue<Function_kernel> Event_queue; typedef Default_simulator<Simulator_function_kernel, Event_queue > Simulator; typedef Active_objects_vector<Kinetic_kernel::Point_1> Active_points_1_table; typedef Active_objects_vector<Kinetic_kernel::Point_2> Active_points_2_table; typedef Active_objects_vector<Kinetic_kernel::Weighted_point_3> Active_points_3_table; //typedef Active_objects_vector<Kinetic_kernel::Weighted_point_3> Active_weighted_points_3_table; typedef Regular_triangulation_instantaneous_kernel<This> Instantaneous_kernel; Active_points_1_table* active_points_1_table_handle() const { return ap1_.get();} Active_points_2_table* active_points_2_table_handle() const {return ap2_.get();} Active_points_3_table* active_points_3_table_handle() const {return ap3_.get();} //Active_weighted_points_3_table* active_weighted_points_3_table_handle() const {return awp3_.get();} Simulator* simulator_handle() const { return sim_.get();} const Static_kernel& static_kernel_object() const {return k_;} const Kinetic_kernel& kinetic_kernel_object() const {return kk_;} Instantaneous_kernel instantaneous_kernel_object() const { return Instantaneous_kernel(*this); } Regular_triangulation_CORE_exact_simulation_traits(const Simulator::Time &lb, const Simulator::Time &ub): sim_(new Simulator(lb, ub)), ap1_(new Active_points_1_table()), ap2_(new Active_points_2_table()), ap3_(new Active_points_3_table()) //awp3_(new Active_weighted_points_3_table()){} bool is_exact() const { return true; }protected: Simulator::Handle sim_; Active_points_1_table::Handle ap1_; Active_points_2_table::Handle ap2_; Active_points_3_table::Handle ap3_; //Active_weighted_points_3_table::Handle awp3_; Static_kernel k_; Kinetic_kernel kk_; Function_kernel fk_;};CGAL_KINETIC_END_NAMESPACE#endif
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