📄 regular_triangulation_vertex_base_3.h
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// Copyright (c) 2005 Stanford University (USA).// All rights reserved.//// This file is part of CGAL (www.cgal.org); you can redistribute it and/or// modify it under the terms of the GNU Lesser General Public License as// published by the Free Software Foundation; version 2.1 of the License.// See the file LICENSE.LGPL distributed with CGAL.//// Licensees holding a valid commercial license may use this file in// accordance with the commercial license agreement provided with the software.//// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.//// $URL: svn+ssh://scm.gforge.inria.fr/svn/cgal/branches/CGAL-3.3-branch/Kinetic_data_structures/include/CGAL/Kinetic/Regular_triangulation_vertex_base_3.h $// $Id: Regular_triangulation_vertex_base_3.h 35779 2007-01-23 21:25:46Z drussel $// //// Author(s) : Daniel Russel <drussel@alumni.princeton.edu>#ifndef CGAL_KINETIC_KINETIC_REGULAR_VERTEX_BASE_3_H#define CGAL_KINETIC_KINETIC_REGULAR_VERTEX_BASE_3_H#include <CGAL/Kinetic/basic.h>#include <CGAL/Triangulation_vertex_base_3.h>#include <CGAL/Triangulation_vertex_base_with_info_3.h>CGAL_KINETIC_BEGIN_NAMESPACE//! A class to track labels of edges of faces in a triangulationtemplate <class SimulationTraits,class Vertex_base= CGAL::Triangulation_vertex_base_3<typename SimulationTraits::Instantaneous_kernel> >class Regular_triangulation_vertex_base_3:public CGAL::Triangulation_vertex_base_with_info_3<typename SimulationTraits::Simulator::Event_key, typename SimulationTraits::Instantaneous_kernel, Vertex_base>{ private: typedef CGAL::Triangulation_vertex_base_with_info_3<typename SimulationTraits::Simulator::Event_key, typename SimulationTraits::Instantaneous_kernel, Vertex_base> P; typedef typename Vertex_base::Triangulation_data_structure TDS; public: typedef TDS Triangulation_data_structure; typedef typename TDS::Cell_handle Cell_handle; typedef typename TDS::Vertex_handle Vertex_handle; typedef typename Vertex_base::Geom_traits Traits; typedef typename SimulationTraits::Simulator::Event_key Label; Regular_triangulation_vertex_base_3(): P() { } Regular_triangulation_vertex_base_3(Cell_handle f): P(f) { } template < typename TDS3 > struct Rebind_TDS { typedef typename Vertex_base::template Rebind_TDS<TDS3>::Other Cb3; typedef Regular_triangulation_vertex_base_3<SimulationTraits, Cb3> Other; };};CGAL_KINETIC_END_NAMESPACE#endif
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