📄 listdlg.cpp
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// ListDlg.cpp : implementation file
//
#include "stdafx.h"
#include "List.h"
#include "ListDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CListDlg dialog
CListDlg::CListDlg(CWnd* pParent /*=NULL*/)
: CDialog(CListDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CListDlg)
m_Edit = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CListDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CListDlg)
DDX_Control(pDX, IDC_LIST1, m_ListCtrl);
DDX_Text(pDX, IDC_EDIT1, m_Edit);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CListDlg, CDialog)
//{{AFX_MSG_MAP(CListDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_NOTIFY(NM_CLICK, IDC_LIST1, OnClickList1)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CListDlg message handlers
BOOL CListDlg::OnInitDialog()
{
CDialog::OnInitDialog();
LV_COLUMN lvColumn;
lvColumn.mask=LVCF_FMT|LVCF_SUBITEM|LVCF_TEXT|LVCF_WIDTH;
lvColumn.fmt=LVCFMT_LEFT;
lvColumn.cx=100;
lvColumn.iSubItem=0;
lvColumn.pszText="国籍";
m_ListCtrl.InsertColumn(0,&lvColumn);
lvColumn.iSubItem=1;
lvColumn.pszText="人口(百万)";
m_ListCtrl.InsertColumn(1,&lvColumn);
int i;
i=m_ListCtrl.InsertItem(0,"中国");
m_ListCtrl.SetItemText(i,1,"1,200");
i=m_ListCtrl.InsertItem(1,"美国");
m_ListCtrl.SetItemText(i,1,"300");
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CListDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CListDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CListDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CListDlg::OnClickList1(NMHDR* pNMHDR, LRESULT* pResult)
{
for(int i=0;i<m_ListCtrl.GetItemCount();i++){
if(m_ListCtrl.GetItemState(i,LVIS_SELECTED)==LVIS_SELECTED)
{
m_Edit+=m_ListCtrl.GetItemText(i,0);
m_Edit+=" ";
m_Edit+=m_ListCtrl.GetItemText(i,1);
m_Edit+=".";
}
}
UpdateData(FALSE);
*pResult = 0;
}
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