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📄 api.h

📁 上一个上传的有问题,这个是好的。visopsys包括系统内核和GUI的全部SOURCE code ,还包括一些基本的docs文档。里面src子目录对应所有SOURCE code.对于想研究操作系统的朋
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#define _fnum_graphicClearArea                       11018#define _fnum_graphicRenderBuffer                    11019// Windowing system functions.  All are in the 12000-12999 range#define _fnum_windowLogin                            12000#define _fnum_windowLogout                           12001#define _fnum_windowNew                              12002#define _fnum_windowNewDialog                        12003#define _fnum_windowDestroy                          12004#define _fnum_windowUpdateBuffer                     12005#define _fnum_windowSetTitle                         12006#define _fnum_windowGetSize                          12007#define _fnum_windowSetSize                          12008#define _fnum_windowGetLocation                      12009#define _fnum_windowSetLocation                      12010#define _fnum_windowCenter                           12011#define _fnum_windowSnapIcons                        12012#define _fnum_windowSetHasBorder                     12013#define _fnum_windowSetHasTitleBar                   12014#define _fnum_windowSetMovable                       12015#define _fnum_windowSetResizable                     12016#define _fnum_windowRemoveMinimizeButton             12017#define _fnum_windowRemoveCloseButton                12018#define _fnum_windowSetColors                        12019#define _fnum_windowSetVisible                       12020#define _fnum_windowSetMinimized                     12021 #define _fnum_windowAddConsoleTextArea               12022#define _fnum_windowRedrawArea                       12023#define _fnum_windowDrawAll                          12024#define _fnum_windowResetColors                      12025#define _fnum_windowProcessEvent                     12026#define _fnum_windowComponentEventGet                12027#define _fnum_windowTileBackground                   12028#define _fnum_windowCenterBackground                 12029#define _fnum_windowScreenShot                       12030#define _fnum_windowSaveScreenShot                   12031#define _fnum_windowSetTextOutput                    12032#define _fnum_windowLayout                           12033#define _fnum_windowDebugLayout                      12034#define _fnum_windowContextAdd                       12035#define _fnum_windowContextSet                       12036#define _fnum_windowSwitchPointer                    12037#define _fnum_windowComponentDestroy                 12038#define _fnum_windowComponentSetVisible              12039#define _fnum_windowComponentSetEnabled              12040#define _fnum_windowComponentGetWidth                12041#define _fnum_windowComponentSetWidth                12042#define _fnum_windowComponentGetHeight               12043#define _fnum_windowComponentSetHeight               12044#define _fnum_windowComponentFocus                   12045#define _fnum_windowComponentDraw                    12046#define _fnum_windowComponentGetData                 12047#define _fnum_windowComponentSetData                 12048#define _fnum_windowComponentGetSelected             12049#define _fnum_windowComponentSetSelected             12050#define _fnum_windowNewButton                        12051#define _fnum_windowNewCanvas                        12052#define _fnum_windowNewCheckbox                      12053#define _fnum_windowNewContainer                     12054#define _fnum_windowNewIcon                          12055#define _fnum_windowNewImage                         12056#define _fnum_windowNewList                          12057#define _fnum_windowNewListItem                      12058#define _fnum_windowNewMenu                          12059#define _fnum_windowNewMenuBar                       12060#define _fnum_windowNewMenuItem                      12061#define _fnum_windowNewPasswordField                 12062#define _fnum_windowNewProgressBar                   12063#define _fnum_windowNewRadioButton                   12064#define _fnum_windowNewScrollBar                     12065#define _fnum_windowNewSlider                        12066#define _fnum_windowNewTextArea                      12067#define _fnum_windowNewTextField                     12068#define _fnum_windowNewTextLabel                     12069// User functions.  All are in the 13000-13999 range#define _fnum_userAuthenticate                       13000#define _fnum_userLogin                              13001#define _fnum_userLogout                             13002#define _fnum_userGetNames                           13003#define _fnum_userAdd                                13004#define _fnum_userDelete                             13005#define _fnum_userSetPassword                        13006#define _fnum_userGetPrivilege                       13007#define _fnum_userGetPid                             13008#define _fnum_userSetPid                             13009#define _fnum_userFileAdd                            13010#define _fnum_userFileDelete                         13011#define _fnum_userFileSetPassword                    13012// Network functions.  All are in the 14000-14999 range#define _fnum_networkDeviceGetCount                  14000#define _fnum_networkDeviceGet                       14001#define _fnum_networkInitialized                     14002#define _fnum_networkInitialize                      14003#define _fnum_networkShutdown                        14004#define _fnum_networkOpen                            14005#define _fnum_networkClose                           14006#define _fnum_networkCount                           14007#define _fnum_networkRead                            14008#define _fnum_networkWrite                           14009#define _fnum_networkPing                            14010#define _fnum_networkGetHostName                     14011#define _fnum_networkSetHostName                     14012#define _fnum_networkGetDomainName                   14013#define _fnum_networkSetDomainName                   14014// Miscellaneous functions.  All are in the 99000-99999 range#define _fnum_fontGetDefault                         99000#define _fnum_fontSetDefault                         99001#define _fnum_fontLoad                               99002#define _fnum_fontGetPrintedWidth                    99003#define _fnum_fontGetWidth                           99004#define _fnum_fontGetHeight                          99005#define _fnum_imageLoad                              99006#define _fnum_imageSave                              99007#define _fnum_shutdown                               99008#define _fnum_getVersion                             99009#define _fnum_systemInfo                             99010#define _fnum_encryptMD5                             99011#define _fnum_lockGet                                99012#define _fnum_lockRelease                            99013#define _fnum_lockVerify                             99014#define _fnum_variableListCreate                     99015#define _fnum_variableListDestroy                    99016#define _fnum_variableListGet                        99017#define _fnum_variableListSet                        99018#define _fnum_variableListUnset                      99019#define _fnum_configurationReader                    99020#define _fnum_configurationWriter                    99021#define _fnum_keyboardGetMaps                        99022#define _fnum_keyboardSetMap                         99023#define _fnum_deviceTreeGetCount                     99024#define _fnum_deviceTreeGetRoot                      99025#define _fnum_deviceTreeGetChild                     99026#define _fnum_deviceTreeGetNext                      99027#define _fnum_mouseLoadPointer                       99028// For convenience#define syscall_0(fnum, arg...) _syscall(fnum, 0, ##arg)#define syscall_1(fnum, arg...) _syscall(fnum, 1, ##arg)#define syscall_2(fnum, arg...) _syscall(fnum, 2, ##arg)#define syscall_3(fnum, arg...) _syscall(fnum, 3, ##arg)#define syscall_4(fnum, arg...) _syscall(fnum, 4, ##arg)#define syscall_5(fnum, arg...) _syscall(fnum, 5, ##arg)#define syscall_6(fnum, arg...) _syscall(fnum, 6, ##arg)#define syscall_7(fnum, arg...) _syscall(fnum, 7, ##arg)#define syscall_8(fnum, arg...) _syscall(fnum, 8, ##arg)#define syscall_9(fnum, arg...) _syscall(fnum, 9, ##arg)// These inline functions are used to call specific kernel functions.  // There will be one of these for every API function.//// Text input/output functions//_X_ static inline objectKey textGetConsoleInput(void){  // Proto: kernelTextInputStream *kernelTextGetConsoleInput(void);  // Desc : Returns a reference to the console input stream.  This is where keyboard input goes by default.  return ((objectKey) syscall_0(_fnum_textGetConsoleInput));}_X_ static inline int textSetConsoleInput(objectKey newStream){  // Proto: int kernelTextSetConsoleInput(kernelTextInputStream *);  // Desc : Changes the console input stream.  GUI programs can use this function to redirect input to a text area or text field, for example.  return (syscall_1(_fnum_textSetConsoleInput, newStream));}_X_ static inline objectKey textGetConsoleOutput(void){  // Proto: kernelTextOutputStream *kernelTextGetConsoleOutput(void);  // Desc : Returns a reference to the console output stream.  This is where kernel logging output goes by default.  return ((objectKey) syscall_0(_fnum_textGetConsoleOutput));}_X_ static inline int textSetConsoleOutput(objectKey newStream){  // Proto: int kernelTextSetConsoleOutput(kernelTextOutputStream *);  // Desc : Changes the console output stream.  GUI programs can use this function to redirect output to a text area or text field, for example.  return (syscall_1(_fnum_textSetConsoleOutput, newStream));}_X_ static inline objectKey textGetCurrentInput(void){  // Proto: kernelTextInputStream *kernelTextGetCurrentInput(void);  // Desc : Returns a reference to the input stream of the current process.  This is where standard input (for example, from a getc() call) is received.  return ((objectKey) syscall_0(_fnum_textGetCurrentInput));}_X_ static inline int textSetCurrentInput(objectKey newStream){  // Proto: int kernelTextSetCurrentInput(kernelTextInputStream *);  // Desc : Changes the current input stream.  GUI programs can use this function to redirect input to a text area or text field, for example.  return (syscall_1(_fnum_textSetCurrentInput, newStream));}_X_ static inline objectKey textGetCurrentOutput(void){  // Proto: kernelTextOutputStream *kernelTextGetCurrentOutput(void);  // Desc : Returns a reference to the console output stream.  return ((objectKey) syscall_0(_fnum_textGetCurrentOutput));}_X_ static inline int textSetCurrentOutput(objectKey newStream){  // Proto: int kernelTextSetCurrentOutput(kernelTextOutputStream *);  // Desc : Changes the current output stream.  This is where standard output (for example, from a putc() call) goes.  return (syscall_1(_fnum_textSetCurrentOutput, newStream));}_X_ static inline int textGetForeground(color *foreground){  // Proto: int kernelTextGetForeground(color *);  // Desc : Return the current foreground color in the color structure 'foreground'.  return (syscall_1(_fnum_textGetForeground, foreground));}_X_ static inline int textSetForeground(color *foreground){  // Proto: int kernelTextSetForeground(color *);  // Desc : Set the current foreground color to the one represented in the color structure 'foreground'.  Some standard color values (as in PC text-mode values) can be found in <sys/color.h>.  return (syscall_1(_fnum_textSetForeground, foreground));}_X_ static inline int textGetBackground(color *background){  // Proto: int kernelTextGetBackground(color *);  // Desc : Return the current background color in the color structure 'background'.  return (syscall_1(_fnum_textGetBackground, background));}_X_ static inline int textSetBackground(color *background){  // Proto: int kernelTextSetBackground(color *);  // Desc : Set the current background color to the one represented in the color structure 'background'.  Some standard color values (as in PC text-mode values) can be found in <sys/color.h>.  return (syscall_1(_fnum_textSetBackground, background));}_X_ static inline int textPutc(int ascii){  // Proto: int kernelTextPutc(int);  // Desc : Print a single character  return (syscall_1(_fnum_textPutc, (void*)ascii));}_X_ static inline int textPrint(const char *str){  // Proto: int kernelTextPrint(const char *);  // Desc : Print a string  return (syscall_1(_fnum_textPrint, (void *) str));}_X_ static inline int textPrintAttrs(textAttrs *attrs, const char *str){  // Proto: int kernelTextPrintAttrs(textAttrs *, const char *, ...);  // Desc : Print a string, with attributes.  See <sys/text.h> for the definition of the textAttrs structure.  return (syscall_2(_fnum_textPrintAttrs, attrs, (void *) str));}_X_ static inline int textPrintLine(const char *str){  // Proto: int kernelTextPrintLine(const char *);  // Desc : Print a string with a newline at the end  return (syscall_1(_fnum_textPrintLine, (void *) str));}_X_ static inline void textNewline(void){  // Proto: void kernelTextNewline(void);  // Desc : Print a newline  syscall_0(_fnum_textNewline);}_X_ static inline int textBackSpace(void){  // Proto: void kernelTextBackSpace(void);

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