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📄 loader.h

📁 上一个上传的有问题,这个是好的。visopsys包括系统内核和GUI的全部SOURCE code ,还包括一些基本的docs文档。里面src子目录对应所有SOURCE code.对于想研究操作系统的朋
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// //  Visopsys//  Copyright (C) 1998-2007 J. Andrew McLaughlin//  //  This library is free software; you can redistribute it and/or modify it//  under the terms of the GNU Lesser General Public License as published by//  the Free Software Foundation; either version 2.1 of the License, or (at//  your option) any later version.////  This library is distributed in the hope that it will be useful, but//  WITHOUT ANY WARRANTY; without even the implied warranty of//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Lesser//  General Public License for more details.////  You should have received a copy of the GNU Lesser General Public License//  along with this library; if not, write to the Free Software Foundation,//  Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.////  loader.h//// This file contains definitions and structures for using the Visopsys// kernel loader#if !defined(_LOADER_H)// Loader File class types#define LOADERFILECLASS_EMPTY    0x0000#define LOADERFILECLASS_TEXT     0x1000#define LOADERFILECLASS_BIN      0x2000#define LOADERFILECLASS_STATIC   0x0001#define LOADERFILECLASS_DYNAMIC  0x0002#define LOADERFILECLASS_EXEC     0x0004#define LOADERFILECLASS_OBJ      0x0008#define LOADERFILECLASS_LIB      0x0010#define LOADERFILECLASS_CORE     0x0020#define LOADERFILECLASS_IMAGE    0x0040#define LOADERFILECLASS_DATA     0x0080#define LOADERFILECLASS_CONFIG   0x0100#define LOADERFILECLASS_BOOT     0x0200// Symbol bindings for loader symbol structure#define LOADERSYMBOLBIND_LOCAL   0#define LOADERSYMBOLBIND_GLOBAL  1#define LOADERSYMBOLBIND_WEAK    2// Symbol types for the loader symbol structure#define LOADERSYMBOLTYPE_NONE    0#define LOADERSYMBOLTYPE_OBJECT  1#define LOADERSYMBOLTYPE_FUNC    2#define LOADERSYMBOLTYPE_SECTION 3#define LOADERSYMBOLTYPE_FILE    4// This structure describes the classification of the file.typedef struct {  char className[64];  int flags;} loaderFileClass;typedef struct {  char *name;  int defined;  void *value;  unsigned size;  int binding;  int type;} loaderSymbol;typedef struct {  int numSymbols;  int tableSize;  loaderSymbol symbols[];} loaderSymbolTable;#define _LOADER_H#endif

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