📄 sqrt.c
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// // This is the standard "sqrt" function, as found in standard C libraries.//// Copyright (C) Paul Hsieh, 1996-2004.//// Paul's square root page is here:// http://www.azillionmonkeys.com/qed/sqroot.html//// sqrt.c//#include <math.h>#define itable ((double *) xtable)static int xtable[16] = { 0x540bcb0d, 0x3fe56936, 0x415a86d3, 0x3fe35800, 0xd9ac3519, 0x3fe1c80d, 0x34f91569, 0x3fe08be9, 0x8f3386d8, 0x3fee4794, 0x9ea02719, 0x3feb5b28, 0xe4ff9edc, 0x3fe92589, 0x1c52539d, 0x3fe76672};static int norm2(double *t){ unsigned e, f, g; f = ((((unsigned *) t)[1]) >> 1); e = ((unsigned *) t)[1]; f += 0x1FF80000; g = (e & 0x000FFFFF); f &= 0xFFF00000; ((int *) t)[1] = g + 0x40000000 - (e & 0x00100000); return (f);}double sqrt(double y){ double a; int e, c; e = norm2(&y); c = (((int *) &y)[1]) >> (18) & (7); a = itable[c]; for(c = 0; c < 6; c++) a = 0.5 * a * (3.0 - y * a * a); a *= y; ((int *) &a)[1] &= 0x000FFFFF; ((int *) &a)[1] |= e; return (a);}
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