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📄 windowokdialog.c

📁 上一个上传的有问题,这个是好的。visopsys包括系统内核和GUI的全部SOURCE code ,还包括一些基本的docs文档。里面src子目录对应所有SOURCE code.对于想研究操作系统的朋
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// //  Visopsys//  Copyright (C) 1998-2007 J. Andrew McLaughlin//  //  This library is free software; you can redistribute it and/or modify it//  under the terms of the GNU Lesser General Public License as published by//  the Free Software Foundation; either version 2.1 of the License, or (at//  your option) any later version.////  This library is distributed in the hope that it will be useful, but//  WITHOUT ANY WARRANTY; without even the implied warranty of//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Lesser//  General Public License for more details.////  You should have received a copy of the GNU Lesser General Public License//  along with this library; if not, write to the Free Software Foundation,//  Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.////  windowOkDialog.c//// This contains functions for user programs to operate GUI components.#include <string.h>#include <sys/window.h>#include <sys/api.h>#include <sys/errors.h>typedef enum {  infoDialog, errorDialog} dialogType;static volatile image infoImage;static volatile image errorImage;static int okDialog(dialogType type, objectKey parentWindow, const char *title,		    const char *message){  // This will make a simple "OK" dialog message, and wait until the button  // has been pressed.  int status = 0;  objectKey dialogWindow = NULL;  char *imageName = NULL;  image *myImage = NULL;  objectKey imageComp = NULL;  objectKey mainLabel = NULL;  objectKey okButton = NULL;  componentParameters params;  windowEvent event;    // Check params.  It's okay for parentWindow to be NULL.  if ((title == NULL) || (message == NULL))    return (status = ERR_NULLPARAMETER);  bzero(&params, sizeof(componentParameters));  params.gridWidth = 1;  params.gridHeight = 1;  params.padLeft = 5;  params.padRight = 5;  params.padTop = 5;  params.orientationX = orient_center;  params.orientationY = orient_middle;  // Create the dialog.  Arbitrary size and coordinates  if (parentWindow)    dialogWindow = windowNewDialog(parentWindow, title);  else    dialogWindow = windowNew(multitaskerGetCurrentProcessId(), title);  if (dialogWindow == NULL)    return (status = ERR_NOCREATE);  // If our 'info' image hasn't been loaded, try to load it  if (type == infoDialog)    {      imageName = INFOIMAGE_NAME;      myImage = (image *) &infoImage;    }  else if (type == errorDialog)    {      imageName = ERRORIMAGE_NAME;      myImage = (image *) &errorImage;    }  if (myImage->data == NULL)    status = imageLoad(imageName, 0, 0, myImage);  if (status == 0)    {      myImage->translucentColor.red = 0;      myImage->translucentColor.green = 255;      myImage->translucentColor.blue = 0;      params.padRight = 0;      imageComp = windowNewImage(dialogWindow, myImage, draw_translucent,				 &params);    }  // Create the label  params.gridX = 1;  params.padRight = 5;  mainLabel = windowNewTextLabel(dialogWindow, message, &params);  if (mainLabel == NULL)    return (status = ERR_NOCREATE);  // Create the button  params.gridX = 0;  params.gridY = 1;  params.gridWidth = 2;  params.padBottom = 5;  params.flags = WINDOW_COMPFLAG_FIXEDWIDTH;  okButton = windowNewButton(dialogWindow, "OK", NULL, &params);  if (okButton == NULL)    return (status = ERR_NOCREATE);  if (parentWindow)    windowCenterDialog(parentWindow, dialogWindow);  windowSetVisible(dialogWindow, 1);  while(1)    {      // Check for our OK button      status = windowComponentEventGet(okButton, &event);      if ((status < 0) || ((status > 0) && (event.type == EVENT_MOUSE_LEFTUP)))	break;      // Check for window close events      status = windowComponentEventGet(dialogWindow, &event);      if ((status < 0) || ((status > 0) && (event.type == EVENT_WINDOW_CLOSE)))	break;      // Done      multitaskerYield();    }        windowDestroy(dialogWindow);  return (status = 0);}////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Below here, the functions are exported for external use////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////_X_ int windowNewInfoDialog(objectKey parentWindow, const char *title, const char *message){  // Desc: Create an 'info' dialog box, with the parent window 'parentWindow', and the given titlebar text and main message.  The dialog will have a single 'OK' button for the user to acknowledge.  If 'parentWindow' is NULL, the dialog box is actually created as an independent window that looks the same as a dialog.  This is a blocking call that returns when the user closes the dialog window (i.e. the dialog is 'modal').  return(okDialog(infoDialog, parentWindow, title, message));}_X_ int windowNewErrorDialog(objectKey parentWindow, const char *title, const char *message){  // Desc: Create an 'error' dialog box, with the parent window 'parentWindow', and the given titlebar text and main message.  The dialog will have a single 'OK' button for the user to acknowledge.  If 'parentWindow' is NULL, the dialog box is actually created as an independent window that looks the same as a dialog.  This is a blocking call that returns when the user closes the dialog window (i.e. the dialog is 'modal').  return(okDialog(errorDialog, parentWindow, title, message));}

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