📄 fcinputdlg.h
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#if !defined(AFX_FCINPUTDLG_H__CF9645B8_4DEC_46F0_9AD9_E5F5F3A02C3E__INCLUDED_)
#define AFX_FCINPUTDLG_H__CF9645B8_4DEC_46F0_9AD9_E5F5F3A02C3E__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// FCInputDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CFCInputDlg dialog
class CFCInputDlg : public CDialog
{
// Construction
public:
CFCInputDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CFCInputDlg)
enum { IDD = IDD_INPUT_DIALOG };
CString m_Input;
CString m_Message;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CFCInputDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CFCInputDlg)
virtual void OnCancel();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
public:
int InputInt(void);
double InputDouble(void);
private:
BOOL m_bInputInt;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_FCINPUTDLG_H__CF9645B8_4DEC_46F0_9AD9_E5F5F3A02C3E__INCLUDED_)
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